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Dreamless does what it should to get the player from the beginning to the end, but it very nearly actually put me to sleep playing it. If you really want a horror game, keep looking.
I said at the begging of the review I didn't have high expectations, it's a shame the game proved less fun than I expected. Unfortunately, I did not get very much entertainment out of it at all. It felt more like an educational game for young kids trying to put things in the right order. Sadly, even those can be more fun. However, fans of the YouTube channel may get some entertainment out of the game, but I cannot justify the $4.99 price tag for anyone. Fans should probably stick to the YouTube channel.
Art Sqool fails as both an "art school simulator" and a video game. There's nothing educational here, and its gameplay is the equivalent of scribbles I might've drawn as a toddler.
WeakWood Throne looks charming from the outside, but it still needs a lot of work in terms of feeling like a completed game.
Overall, Make War is far from strategy and more simulation as you seemingly try to make the battle the best it can be.
My time spent with Pooplers was disappointing as it wasn't fun. I thought to myself several times when playing, "Who thought this was a good idea?" and "People are expected to play this and enjoy it?" I would not suggest this game to be played at your next gaming party or at all.
In the end, ELEA: Paradigm Shift looks and feels like a beta release. It has a very unfinished feel with all its problems. It wouldn't even make a good hardware demo for the Switch because of glitches.
Motorcycle Mechanic Simulator has modest ambitions but between awkward controls and repetitive gameplay, it is just too bland and arduous to meet them.
Dull, repetitive, boring, and glitchy, are just a few words I'd use to describe Ships. Steer clear of this one
Maybe this game just isn't for me, but Ultra Off-Road 2019: Alaska is not enjoyable and no matter how realistic it strives to be enjoyability is more important. There isn't enough to do that's fun or even looks good enough to be worth $18.99. Even if it goes on sale I'd say it still isn't worth it.
So, yeah. Fatal Fracture is a bad game. It functions, but it has no reason to be. The process of buying it is actually more engaging than the game itself, and I think I'll just close this review with that.
Despite its cheap price tag, it remains hard to recommend due to its non-intuitive nature without a tutorial. I'd highly suggest that AskAnEnemyStudios considers adding a tutorial section if they want more people to take this game on Switch seriously. Personally, I don't see the game being worth anyone's hard-earned cash, especially for parents looking for a game to pick up for their child.
Which isn't to say there's anything inherently wrong with GoFishing 3D's simple approach… but that only works when the game is actually good. The devs need to look at the level of quality or lack thereof. Just because a game can coast on mobile doesn't mean it's the right choice for the Switch. GoFishing 3D is just too poor on so many levels. Not to mention it is absurdly priced, making it only worthwhile as a catch and release game to those wanting an overpriced chuckle.
While Warparty is a visually stunning attempt at bringing real-time strategy to the Nintendo Switch, it's lacking in understandable controls and small maps that make the overall experience feel restrictive and monotonous.
Whilst I can't justify anyone purchasing this title, there was effort put in at least… The developer's pride for an Advance Wars style game shined through, which I can appreciate. It has its issues whether it be a cluttered user interface, bad graphics, and similar environments, which can make it easy to overlook this title, and I can't say you'd be missing much. If you are an Advance Wars fan, you might want to try looking elsewhere, that is, if you can't overlook these points of concern (a good starting place might be Chucklefish's latest hit – Wargroove).
Spacejacked turns the tower defense genre upside down and also manages to toss quite a bit of challenge into the mix. If you're looking to get your butt kicked a few times, Spacejacked is for you.
Mists of Noyah is an ambitious game with many cool features. However, these features unfortunately aren't polished, making for a frustrating gameplay experience.
It's a shame because, despite its flaws, I initially had fun with Cilla. The concept has potential, and the presentation (pixel art backgrounds and music) is pleasing. But the narrative focus demands good writing, and this game lacks it. The same goes for clever enemies, fun weapon variety, and two-player support. Coupled with frequent glitches, this is one alien invasion few will feel compelled to stop.
The premise of switching between three characters with unique skills is cool in theory. Sadly, it didn't work well because of the controls. Arcadia: Colony certainly has potential, but it needs a serious tune-up.
If you're a hardcore fan of Deadliest Catch, you might-might-eke some enjoyment from the video game version's lazy simulation of the tasks. However, you'd have a much better time just watching the show with a controller in your hand, and pretending. You might get a more responsive experience, too.