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Shmup fans are going to find a passable game in here. The unique visuals and ability to choose your missions do help to set Escape From the Universe apart from the competition. The gameplay, however, doesn't, and the general repetition and need to grind for credits make this a game that most will be fine to avoid.
Standby lacks that connection that makes you care about the tend goal. It got to the point where the levels were so difficult I couldn't care less about what happened to the little guy in the pea-green trench coat. I didn't have the motivation or inspiration to keep trying to help him escape the glitched world.
Puzzle Quest was a highly addictive, wonderfully designed game back when it was originally released for the Nintendo 3DS and PSP back in 2007, and it’s equally addictive in this updated and expanded release for the Nintendo Switch.
Setting aside some motion sickness from playing with the Nintendo Switch docked – and the overall strangeness of playing a grid-based puzzle from a diagonally forced perspective – Plunge is a fun take on an action puzzler.
Super Kirby Clash is a fun game that makes fighting somewhat adorable. The battles with AI and local friends and fast and fun, although a little on the repetitive side. Online battles are too slow to be truly enjoyable but overall this is a free game that provides entertainment in short bursts as you level up your Kirby.
A good combination of beautiful, challenging and relaxing, Himno isn't the most gripping game you'll ever play, but it is well worth a go.
I found Headliner: NoviNews entertaining enough to play through multiple times. Yet I still have several concerns with it.
Heave Ho is a quirky little platformer to play on your own that really shines when you take on multiplayer mode.
I liked Vambrace: Cold Soul, but it's certainly not for everyone. It requires more patience than many gamers can afford, and that's even among those who are already into roguelikes. If you can settle into its groove, however (and won't lose it when you're sucker-punched right out of that groove), there's some good, challenging fun to be had here.
It’s easy enough to play although the concept starts to wear a little thin over time. There’s also a bit of a learning curve at first – and indeed throughout – as a lot of elements aren’t well explained. Still, this is a fun ride while it lasts and should be one to consider if you like something a little different – and you’re spatially aware.
We had quite a bit of fun playing through Fifty Words by POWGI; it's probably my favorite Lightwood Games release on the Nintendo Switch due to its original feel. As an overall package, though, Fifty Words does feel kind of bare-bones and rudimentary. Like all titles from the developer, there's a free demo you can check out.
River City Girls is a vibrant, colorful, and surprisingly fresh take on the classic beat 'em up series. While small annoyances may hinder its pacing, the overall package from WayForward still packs a few good kicks and punches.
Cryogear is a decent title with delightful graphics and exploration and manages to be enjoyable, despite basic combat and story elements.
The Forbidden Arts is a nice indie studio entry for the Switch and good for at least 12 hours of gameplay. I say "at least" because if you play like me you will probably get a couple of extra hours out of it (refer to the finicky jumping bits above). It doesn't have all the polish of a big studio game, but it has heart.
Exception is a fun, aesthetically pleasing game. But it offers little to keep the player invested. Some new game modes would be an awesome addition.
Whipseey and the Lost Atlas looks great and I liked the retro inspired music, but it's a short game. It also lacks exciting features and objectives to keep the player interested. Would be a good game for younger kids though.
Sagebrush pulls you into the life of a cult by forcing you to follow the story of someone who survived one. Perfect Heaven – and its impact on its members – feels organic and like cults that have lived in times before it. Its pixelated animation style gives you the feeling that you're exploring the ruins of someone's memory and the tragedy that followed.
All things considered, there is nothing that really negativity impacts these three games to a great degree. They have hours of solid gameplay, challenge, and fun made even better by VASARA 3's four-player co-op. Having one great shooter is cool, having three in one bundle is epic. I tip my hat to the developers and publishers for some great arcade ports For genre fans, these make very good additions to the Switch's library.
I even have doubts that Esports aficionados will find this game particularly good, given the inferior accessibility. While the game packs a fair amount, the user interface and complete lack of touch screen support make it feel more like work, seriously weighing down the promise for something addictive. The idea has potential, but it needs to be handled with more care
Generally, vampires aren't given the satisfaction they deserve, and Damsel on Nintendo Switch further proves that. Despite providing an interesting premise, the game is held back by its art style & baitful gameplay.