NoobFeed's Reviews
Wuthering Waves avoids the pressure to spend seen in some gacha games and offers a deep combat system that is both accessible and rewarding for free-to-play players. While the story and world can feel a bit sterile at times, the combat mechanics are a blast to master, and the endgame offers a solid challenge for veterans. The upcoming Zero Point Research Station and the potential return of the Depths of Illusive Realm hint at a bright future for the game's content. If you're looking for a fresh open-world adventure with a focus on fast-paced action and strategic team-play, Wuthering Waves has great potential and is worth checking out.
As far as a city builder, Republic of Pirates doesn’t reinvent or improve anything. It uses a lot of the same systems and rules from other proven games from the last decade. The main draw is the pirate theming and sailing aspect. If the idea of pirates and raiding appeals to you, you might want to try the Steam demo first. Then from there, decide if Republic of Pirates is worth the full price.
Still Wakes the Deep delivers a masterfully crafted horror experience. While the game does not innovate upon what has already been done before, it delivers the classic horror package well. The oppressive atmosphere, the grotesque creature design, and the relatable characters combine to create a rather memorable journey. While the walking simulator format and concise story may not appeal to everyone, the game's strengths make it a solid choice for those looking for a brief horror experience.
Alan Wake II: Night Springs isn't very substantial or long-lasting unless you're a huge fan of Alan Wake II. And the DLC ends with so many unanswered questions. Perhaps the second DLC will answer all these, but for now, unless you're a huge fan of Alan Wake, you won't find it satisfying. So far, I would recommend holding off till the second DLC drops unless you are an absolute Remedy fanatic.
For fans of the franchise, this iteration feels like a refined homage to what made SMT beloved. For newcomers, it serves as a perfect entry point into the complex, thrilling world of Shin Megami Tensei. In a landscape crowded with RPGs, Shin Megami Tensei V: Vengeance stands out as a must-play title, blending challenging combat, strategic depth, and a compelling story into a cohesive package that’s hard to put down.
Bungie wrapped up the 10-year saga with a gripping story with Destiny 2: The Final Shape. This is one of the best expansions Bungie has ever put out. The story felt complete and the closure it brought felt right. There are still some questions up in the air, but that is the purpose of a live service game where some of it is told in the lore and the rest is up to interpretation.
Nine Sols is one of the more beautifully crafted Souls-like releases for this year but it does come with its flaws that make it a little too unforgiving. It could be that the developers are possibly taking a shot at reimagining the genre with a new twist but that will more than likely throw off many fans of the genre when they discover the randomness in combat.
Although it is currently in early access, Manor Lords is still likely to be a solid city-builder real-time strategy game. But it isn't the game for you if you're looking for nonstop action. The game's difficulty spikes and its micromanagement might be a common complaint, but that's the nature of real-time strategy games. But these aren't an issue when this genre has the most demanding player base. To satisfy the RTS veterans, Manor Lords still requires a substantial amount of content during its final launch. Otherwise, after 30–50 hours of play, you would forget about the game.
In its current state, F1 24 is not worth the $70 price tag for the avid fans who buy the F1 games every year, and the same applies to the ones chasing a close-to real-life experience with their racing setups. If you are an F1 fan who buys a game from the series now and then to see what changes have been made, then maybe it’s worth it.
The Rogue Prince of Persia is far away from being done at this rate. It is currently in early access and the developer team, Evil Empire, pretty much listens to the feedback of the players. In fact, they are readying up some nice updates for a few issues, especially about slowdowns and getting the game optimized better. The game itself is fun if you are very much keen to playing 2D roguelike beat ‘em ups, but if you haven’t dived into the roguelike craze since it started, you might have problems getting used to how it plays and reacts to your choices.
Astor: Blade of the Monolith is shaping up to be an absolutely amazing RPG, aside from that one major flaw with combat. If you can look past the issue at hand, there’s a magical world that’s just waiting to be explored and secrets to discover throughout its rich story, and let’s not forget the mountains of side quests just waiting to be conquered.
Botany Manor is definitely a must-play for anybody who enjoy a little brain scratching through puzzles but also for anybody who enjoys simplicity’s strength. Between the relaxed environments and the unique flowers and their odd growing conditions, there’s never really a dull moment to be had as you explore.
Hades II can be kind of a bummer sometimes when you find yourself sucked in with a really good build only to realize the game isn’t finished. If you are the kind of player who appreciates complete experiences, you may want to wait, but if you are the kind who enjoys seeing the journey of a game that is being actively worked on, playing Hades II seems like a no-brainer.
Paper Mario: The Thousand-Year Door probably has one or two issues that might annoy you, but it's also one of the greatest and wildest role-playing games ever made. It's undoubtedly one of the finest and most adored role-playing games of all time. The remake adds several renewed concepts that make it stand apart even more. It's hard not to admire the way it continues the unique turn-based combat mechanism of the previous installments while adding gorgeous visuals, a wide range of characters, and hilarious scripting.
The target audience for Senua's Saga: Hellblade II is certain to be narrow. This game is purely designed for fans of narrative-heavy games where the gameplay takes a back seat, as well as those who want to play the sequel to the original. Some portions are spot on, and other parts fail badly at maintaining the mood while attempting to stay true to the concept. On the other hand, it is highly difficult to recommend this game due to its linear plot-oriented experience, lack of fighting, and difficulty in completing puzzles.
Those who aren't into unusual indie games probably won't enjoy Hauntii. Although it falls short in executing each genre it aims to combine, it does provide a relaxing experience that might be enjoyable for short periods. It is a gratifying experience to participate in activities such as collecting stars and making constellations, and you won't regret entering Hauntii's realm or solving riddles to earn more stars.
INDIKA is a fantastic experience. It is, ultimately, a walking sim, however there is a great deal you can do to interact with the world around you. The story is a lot of fun, and the personal story poking through is a very interesting one. The ending is simple, some have described it as underwhelming, although I found it a fitting end to a great story.
Despite these shortcomings, Heading Out excels as a masterfully crafted blend of storytelling and game design. Its seamless fusion of retro aesthetics, heart-pounding gameplay, and thought-provoking narrative earns it an 8/10 rating. The game's commitment to immersion, player agency, and exploration of weighty social issues sets it apart in an industry often criticized for its lack of diversity and representation.
Even though there were some issues; those things weren't enough to detract from my liking of the game. I still believe that anyone who enjoys action RPGs will adore Stellar Blade. The story could use a bit of work in the end, but I nevertheless relished my experience with it since games like this usually never have a solid ending. SHIFT UP might have preserved some content for future DLCs, as the game felt a bit smaller than I had hoped for. Still, its action-packed gameplay makes up most of those areas, and the game's character designs are definitely outstanding.
While the manga and anime allow for more direct ways of consuming the story, the video game offers a more broadened look at the world found within the story of SAND LAND. The video game is just as good of a way to consume the story as the other two, but if new and wild gameplay is what the player is after then this isn’t the best way to go about things.