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There is no campaign quite yet, and there is no information as to whether or not there will ever be one, but as it currently stands, Dune: Spice Wars is a game that could entertain you for a few hours until you get bored of it (or finish victoriously) and move on. It is a fair game, great for newcomers, and based on the Dune franchise: What more could you want?
If you can get over those rather specific issues, then Dwerve certainly is a different take on the tower defense genre, and if you like tower defense, you could definitely do a lot worse! And the game should keep you occupied for a good ten or so hours, but replayability may not be there just yet.
Evil Dead: The Game is for franchise fans, and those who like games that need players to work together to complete objectives will treasure it. While there is space for improvement across the board, the game is still a gratifying experience right out of the gate.
A remake of the second game has already been confirmed and with that game being my personal favorite, I’ll certainly be picking it up, but I’ll be the first to admit this setup isn’t perfect. As with all games, there are things you like and things you don’t, but not having a Light Gun in a Light Gun game is always going to be a problem. Let’s hope we see a VR release later on down the line.
Sniper Elite 5 falls short of its primary influence, but it also falls within its own merits. Its restricted level design, weak features, and perplexing A.I. make it a terrible stealth game only momentarily improved by its repetitive sniper tactics. Sniper Elite's essential components of tact and stealth remain, but the game's balancing flaws have been addressed, allowing players to concentrate on the game's primary appeal: enjoyment. Fun exists in the game, but it's not where you want it.
If you want to try something different from everything out there, give Apotheorasis: Lab of the Blind Gods a try! Just expect some frustration if you’re used to relying on their eyes.
Citizen Sleeper can be some great solo fun for those who have played a similar Powered by the Apocalypse game. But, the game doesn’t offer enough to entice newcomers with no experience. Even then, it can be a little difficult to resist just cheating the system by min-maxing on certain skills.
Despite its many flaws, Vampire: The Masquerade - Swansong somewhat lives up to its central promise: to provide players with a wealth of decision-making opportunities and the repercussions and outcomes of those decisions. You will always feel compelled to give it a go, even though it will require you to endure some of its less elegant aspects.
Even though Salt and Sacrifice is a good game, many adjustments have been made that take away from the game's unique character while favoring more formulaic gameplay. It's a game that, in general, is enjoyable and entertaining, but its accomplishments are weighed down by several innovations that stay instead of contributing, giving the feeling that it has gone a step backward.
If you like Heroes of Might and Magic then maybe you’d enjoy Songs of Conquest for its central loop enough that a larger player base can start to form. At least it should tide you over until someone releases another Heroes of Might and Magic. Provided that ever even happens.
Loot River is a soup of so many genres: It is soulslike, roguelike, puzzle, and platformer. Therefore, it appeals to a very small group of people, which is completely fine. Loot River is much more promising than what it appears to be on the surface: The ability to essentially create a map for yourself is a very obvious feature and yet it is rarely ever used. It is a strange mix, but it just works out in the end.
Best Month Ever! fails to be a great example of a heavy story that is handled well both in terms of the development of the story and the characters, the mechanics are clunky and frustrating, and the sound design is not the best- But it is great in the art department.
Sheltered 2 is exactly what it needed to be. A substantial improvement on its previous iteration. While it still retains some of its clunky whether it be gameplay or dialogue. It does also possess those gems of fun when you win a fight or craft something that makes your life way easier and slowly fleshes out this imaginary world that your characters are inhabiting.
Those who do like games like Dungeon Siege and other loot-heavy games may be disappointed to find that for a game that looks like a looter… it isn’t. You get a new weapon now and then, but it isn’t the cornucopia of loot that drops in games like Diablo. It’s a new sword every once in a while and little else. But hey, the one-on-one combat is pretty great, and it does work rather well as a game to play while listening to podcasts as it is rather mindless fun!
Rogue Legacy 2 is built to be played for hours at a time or for ten minutes; it’s welcoming to Rouge-like newbies and PC veterans; It’s uncomplicated yet with a suitable amount of depth. Cellar Door Games have undoubtedly outdone themselves again, setting a new bar for the Rogue-lite gameplay style they helped kickstart.
Lake is exactly what it promises to be: A relaxing routine for you to step away from your fast life. Every single aspect of Lake is there to simplify the experience, to make it easier to get through. But it becomes boring so soon, and there is no replay value.
If you like watching and maintaining stats, then this is the game for you! If you like slow, methodical decision making and no combat or twitch reflexes, then Insurmountable is the game for you. If you want a narrative, linear progression of any kind, or compelling characters, then this is not the game for you. You will just be walking around a mostly ambient noise-filled world incredibly slowly, but that could be your jam!
Lapovich Team came up with a brilliant idea but failed to balance social conflict management and city building with limited resources. If you're seeking a challenging management experience that will keep you engaged for a long time, Kapital: Sparks of Revolution is the game for you. At the same time, fans of city-building simulation can wait until the game is improved.
DayZ is far less a game and more an open toolkit to make a unique but unpredictable adventure. Some might find an extremely intense survival adventure. Others may feel the mixed excitement, terror, and loneliness of relying on strangers.
Metroid-Vania-style games are two-a-penny these days, so does B.I.O.T.A stand-out amongst the pack? B.I.O.T.A is a faithful, action-packed blast through a series of satisfying levels and cool bosses, and really, that’s all you need from these sorts of games.