NoobFeed's Reviews
If you’re a fan of the zombie genre or if you’re a fan of the Dead Island games, avoid Escape Dead Island; trust me when I say you won’t be missing anything and you will save yourself hours of frustration and quite a headache.
Despite its linearity in most situations, Shadows shows the importance of story-telling in video games. The same cannot be said about the gameplay however. The awkwardness and cumbersomeness of it all makes this game a struggle to play at times, but is worth enduring if you are enjoying its story.
This War of Mine creates a new panorama and provides us of a whole new scope from which we can see the true face of horror, the darkest side of humankind and the bravest color of human spirit.
There are some troubles in Deadcore. They aren’t many and there are tons of breathtaking parts in this captivating puzzle platform game, but they do prevent it from reaching the heights it would otherwise so deserve.
There you have it, Metal Slug X is a must play or replay if you’re into Run n’ Guns, dieselpunk, weird humor, aliens, Nazi parodies, mummies, failed and creepy scientific experiments, obesity, and probably most notable, impossibly large and terrifying war machines.
It’s sad to say, but the story of Middle-earth: Shadow of Mordor is dismissible, luckily in favor of the facilitating gameplay that does manage to captivate for hours on end, with less need for drab exposition to boot.
For all the hard work it puts in, Sherlock Holmes: Crimes & Punishments deserves an audience, a big one, worthy of its time. Not only is its production a true spectacle, towering over many others, but its sophisticated gameplay elements are many, varied and rewarding to boot.
Unique empire choices, deep and intuitive management, tactical and effortless combat, diversifying RPG content; there is enough here to last ages and it all runs wonderfully.
Anomaly Defenders tries to fight tedium off, but ultimately players will see past its guise - that of a traditional tower defense, adding nothing to a genre filled with look-alike titles.
Metro Redux is the same old horrifying shooter classic, some technical flaws strangely included, but now shinier, more welcoming and with a lot more to go on than before.
GoD Factory: Wingmen is an absolute pleasure of a space shooter, in the shell of an arena game. Its easy to master controls and understandable customization designs are as complex as they are simple, all at once.
Always Sometimes Monsters is as real as it gets, which is impressive for a traditional pixel RPG presentation. Many situational scenes can both be larger than life and still reflect it perfectly, all in an overall goal that can be befuddled by personal interests or sudden needs.
OTTTD's flaws are few and can easily be overlooked. On top of that, the indie game's entertainment value is such that players will ignore any errors noticed. With a generous price tag attached to it, OTTTD will get players the bang for their buck that is deserved.
There is something as too much of a good thing and Sacred 3 beats that notion to death. Priorities are all over the place; it just doesn’t know what to do with itself.
At this moment Pure Pool’s purchase potential is surrounded by a lot of “Ifs”. It does cost only ten dollars, however, acquiring the title now would only give you half a game. There’s a good foundation, however, the rest of the game is filled with holes.
Concursion is a very well done game, but unfortunately just not for the right platform. Overall the game is very well done, but unfortunately just not for the right platform, but that is beside the point.
One final interaction with Nerissa takes place, and the conversation is left up for interpretation, perhaps suggesting that Telltale will be releasing a second season of The Wolf Among Us. Although unconfirmed, this seems highly likely with the closing of Cry Wolf.
Gorgeous in presentation, precise in technical design and packed with a diverse selection in cars and tracks; Grid Autosport has it all. Its realism racing with just enough flavor in unique disciplines to let both fans and onlookers salivate.
Thought it's frustratingly cryptic explanation as to what is going on in a text-based format split between each chapter in an attempt of giving you more of a sense of purpose through play to learn exactly what happens next in the dispute between the Gods.
It's a game that players can sit down and play in one or two sittings, ending even more quickly if not looking for the hidden notes. The only thing more ghastly than its ghosts is finishing Whispering Willows and wanting more.