Too Much Gaming
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At the very least, I was hoping this would be a game to entice people to check out the series or highlight the great moments that make Seven Deadly Sins a great Shōnen anime. Instead, we have a game that could potentially confuse newcomers, and which provides very little for big fans of the series.
There have been many Dragon Ball fighting games in the past, but Developer System Arc Works has done well in producing a high-quality fighting game that will satisfy not only veteran fighting game enthusiasts but Dragon Ball fans as well.
The game is definitely being polished constantly, though, as was made apparent with a recent update that allows you to switch characters with a special meter on the fly, and I would definitely want to see more updates to the game in the future. Despite the minor issues I've had, Tower 57 is definitely one of the games I'd love to play again with a friend. It’d definitely be a good addition to your collection of co-op games.
Call of Duty WWII is a great package, and a good title to pick to revisit the series if you so happened to fall off the wagon a few years back. Daniels and his platoon’s journey made me wish for more campaigns like it, and it’s a fun affair to blast zombies with a few buddies. Sledgehammer Games has given the franchise a good boost. We will most likely see another Call of Duty next year, and whatever it is, I hope the series sticks to their guns because this definitely paid off in the end.
If there was ever any doubt that Super Mario Odyssey would be anything less than the gold star of Nintendo’s recent gaming Renaissance, then let me lay those fears to rest, because I consider this to be one of the most joyous, polished, and inventive games in the entire Super Mario series. Even with literally hundreds of Moons, Super Mario Odyssey is so full of unique ideas and challenges, it rarely repeats itself. I found myself addicted to the sense of anticipation and excitement I’d feel every time I entered a warp pipe or hat-door.
Ultimately, Bungie’s greatest triumph in Destiny 2 is that it has transformed the polarizing, alienating experience of the first Destiny into an infinitely more rewarding one. While some of the improvements to storytelling are undermined by the lack of conviction in its writing, there’s a player friendliness to the end game content supported by rewards that finally acknowledge your efforts. There’s still a lot of room to grow from here, but Destiny 2’s future looks filled with light.
No prior experience with the franchise is required to enjoy this one, but the self-contained The Lost Legacy could entice newcomers to give the previous games a chance. Chloe and Nadine are a perfect duo; they’ve got me pumped thinking about what the Uncharted series could be moving forward. The future looks bright, and if they decide to throw in some more of these side adventures, I’m all in.
With a few caveats, Nidhogg 2 is the kind of sequel I had hoped developer Mark Essen and Messhoff Games would make. It’s an evolution of what made the original great that keeps most of its best elements, and doesn’t try to reinvent the wheel. It takes the series into more of a 16-bit style. It also mixes up the formula a little bit, with a host of lush new environments, new weapons, and silly-looking, customizable characters.
This game’s critical success should be a wake-up call for Sega to rethink their approach to Sonic in general. Although I can’t speak from the perspective of someone who didn’t grow up on Sonic, I truly believe this game boasts cross-generational appeal. Anyone who appreciates challenging, well-designed 2D platforming should find a lot to love here.