Worth Playing
HomepageWorth Playing's Reviews
Like the first title, Capcom Arcade 2nd Stadium lives off of the strength of the titles presented here. Even if it does repeat titles from the company's other, more focused compilations, the quality and variety of each one shows why the company has been respected in the arcade space for so long. Just about every title remains fun to play today, with no stinkers in the lot. It really would have been nice to see some improvements over the first collection as far as extras and online play goes, but it remains a solid pick-up for retro fans. Should the company go for a third compilation, we have to hope that it'll reach the polygonal era of games now that the sprite era has been all but exhausted.
If you're fine with the game's length, Gunborg: Dark Matters delivers the kind of tough, skill-based experience that is currently en vogue. The various tools in your arsenal are enough to get high combos and more powerful attacks, while the controls give you enough precision to make tricky jumps and dance around your enemies. The level design gives you plenty of chances to put those skills to the test, while the high difficulty level feels fair but makes even the easiest difficulty level feel like anything but a cakewalk. If you don't frustrate easily, give Gunborg a try.
Like the original release on the 3DS, Disney Magical World 2: Enchanted Edition is fit for younger players who can't quite grasp Animal Crossing: New Horizons and the hardcore Disney fan. The simple activities, brisk pace, and overall Disney vibe is a perfect fit. For everyone else, it has a good amount to do but nothing that captures your attention like Nintendo's game. If you're tired of being on your own deserted island, then Disney Magical World 2 will briefly scratch the life simulation itch, but you can skip this one if you're still paying off loans, are deep in the "Stalk Market," or knee-deep in designing houses for other animal visitors.
Live A Live is the ideal way to experience a cult classic game. It maintains or improves on everything that made the original game distinct while polishing it enough that some of the more dated design elements don't detract from the whole. It's a weird, quirky, and distinct JRPG that to this day is unlike anything else on the market. It won't be for everyone, but if you're a fan of JRPGs, then you owe it to yourself to give it a shot. What other game can you have a cowboy team up with a caveman and the pilot of a giant robot?
In the end, Moo Lander is a solid adventure game that works despite the genre being mislabeled. The placement of more physics puzzles is a welcome one, even if a few can be a little frustrating. Combat is solid enough, provided you know beforehand that the boss fights tend to be a huge pain. The world may not have much in the way of exploration, but it feels anything but sterile, and the tools are quite fun to use. It's an enjoyable game overall and one that adventure fans might be interested in if they wanted something a little different.
As Dusk Falls is a fun little entry into the multiplayer movie-game genre. It's neat to see a crime thriller as opposed to a horror movie and that alone lends it some charm. Unfortunately, the second half of the story meanders and is more disconnected than the first half, but it still is worth experiencing at least once. It doesn't quite stick the landing as hard as you'd hope, but it has a lot of potential as a party game.
The Humankind - Cultures of Latin America DLC doesn't seem to add much to drastically change the core gameplay of Humankind. Some of my favorite features were part of the free Bolivar update that every player receives, such as the ability to see how beneficial a facility is to your city upon completion; it's a nice data point that every strategy game should adopt. If you already own Humankind and want to add more cultures that boast some very strong early-game army units, the Cultures of Latin America DLC is a worthy pickup given its low price point of $8.99 USD.
Stray hits all of the right marks for a memorable adventure game. The ability to play solely as a normal cat with normal cat abilities is alluring. It's a great game hook, but every other element does their part to keep one playing. The familiar story remains fascinating, as do the characters you meet. The world is great to explore, while the game's overall pacing and mechanics keep you glued until the end. It's been a pretty good year for games thus far, and Stray is currently up there with Elden Ring and Tunic as being serious contenders for the best the year has to offer.
Gravitar Recharged shows the Recharged series in a good light. The mechanics take some time to master, but doing so feels rewarding while the game's score-based nature feels right for modern audiences, thanks to the randomization of planet layouts and objectives. It's artistically stunning and accompanied by a soundtrack that matches up with the visuals. Co-op is hit-and-miss, but based on everything else, it's a good pick for those who want an arcade game with mechanics that aren't emulated too often.
Shovel Knight: Pocket Dungeon relishes in the idea of punishing you. The roguelike nature and quick action puzzle elements can feel overwhelming, and it'll feel like a miracle when you beat the game for the first time. The solid mechanics are enough to keep you coming back, and the bevy of unlockable characters makes this similar enough to the original Shovel Knight in that the content will seem endless. For fans of unusual puzzles and Shovel Knight, Pocket Dungeon is perfect for you.
Deadcraft is a standard survival game with zombies and a budget price tag. If the idea interests you, then you'll probably get a good amount of fun out of the game, but if you're on the fence, it doesn't do anything to reel you in. If you really want a new survival game to sink your teeth into, Deadcraft might scratch that itch until a bigger title comes along, but if you're new to the genre, there are plenty of alternatives.
Matchpoint: Tennis Championships manages to release a game that presents an easy yet technical approach to the sport. It results in a game where you can make more mistakes than the more arcade-like approach of some older, well regarded tennis titles, but it results in a game that feels more responsive compared to most of its contemporaries. Yet it doesn't manage to do anything beyond that due to a lack of players and modes, so cross-play only benefits those who want a no-frills 1v1 experience. It's fine overall, but no one would blame you if you skipped this one in the hopes that someone can transplant the gameplay into a title with more to do.
Risk System is well done once you know what you're getting into. The game is tough compared to even the busiest of bullet hell shooters, but the combination of infinite lives with no respawning gets you acclimated to the classic shoot-'em-up tactic of memorization. The focus on projectile grazing and knowing when to deploy your barrier breaker makes the game feel strategic. Even though the experience doesn't last that long, an alternate storyline path and online leaderboards are enough to keep you motivated to continue once the credits roll for the first time. Shooting fans who want something more cerebral will find this to be right up their alley.
The biggest draw of F1 22 may likely depend on if you are interested in the VR support, as the game's implementation of VR is quite good. Beyond that, unless you are a Formula One fanatic and need to keep up on the current season, the other new main features are best left ignored. It is still a solid racing game, and no other game delivers such a comprehensive F1 experience. Beyond VR, it's unfortunate that every new feature added to F1 22 is a misfire.
In the end, to The Top, Mammoth! is a mobile game that's found itself awkwardly ported over to the Switch. The core gameplay loop is enjoyable enough for some quick gameplay sessions, but starting things off with some devious level design doesn't endear it to the target audience. Several design decisions, from the menus to the vagueness applied to power-ups, don't help the game's cause, and the obvious padding in a few areas and some pretty big bugs leaves much to be desired. The more tactile controls make this better than the mobile iteration, but on a system that already offers a plethora of quick pick-up-and-play experiences, it's difficult to recommend this title.
Repetition aside, Capcom Fighting Collection acts as a great companion piece to the Street Fighter 30th Anniversary Collection, bringing out all of the other non-licensed fighting games the company has done over the years to a variety of platforms. The overall selection is solid with a bevy of presentation options, while the extras feel comprehensive if you aren't looking for movies or the histories behind the games. The online play performs well thus far, so fans of 2D fighting games will be happy.
Weird West is a game that players can grow to love, provided you can forgive some of its issues and design decisions. The idea of going through five different protagonists with somewhat connected stories is fascinating, but the resetting of items and skills when changing characters doesn't contribute to the desire to explore. The lands don't vary much given the setting, but the changes based on your actions are fun to see. The combat is fine, but the enemy behavior can sometimes be laughable, while the presentation teeters between amazing and average. It's worth checking out if you're prepared to invest some time waiting for its magic to hit.
Breakout: Recharged features a standard brick-breaking concept that still resonates today, and the addition of power-ups is a nice touch. However, those changes only bring it on par with what others did in the space decades ago, and when compared to a few of the other brick-breaking games on the Switch alone, this feels rather bare-bones. You can give it a shot if the name Breakout strikes a chord, but don't be surprised if it doesn't draw you in like the other modern brick-breaking games.
Lost Recipes isn't a very long game, but it has undeniable charm throughout its runtime. Clearly geared more toward VR novices, it provides good-looking interactive environments and some interesting recipes to cook, but it doesn't offer a lot of content or challenge to be captivating beyond the first playthrough.
Windjammers 2 is an addictive 1v1 arcade game that is perfect for esports or your own little rivalries. The tight gameplay and controls expand on the original, and if you find an opponent close to your own level, you'll experience a ton of great matches. There isn't much that you can do outside of some bot matches and local play. Online features are available, but during our testing period, it was almost impossible to find an opponent, much less one who wouldn't immediately obliterate us. That doesn't make Windjammers 2 less good, but it does limit how much of that goodness you can experience. If you have a few capable friends or want to try it on another console, Windjammers 2 is the perfect 1v1 game to play and obsess over in a friendly rivalry.