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Rogue Singularity is perfect for the Switch. Levels are short and sharp, making it ideal for instant pick-up-and-play, and if you're going to invest in this one, you're going to need every moment to refine your skills that you can find.
I question just how many 30-somethings are out there looking for a new time-draining roguelike to play, but regardless of just how niche RAD's audience turns out to be, I'm very glad that Double Fine gave it a crack.
It's a pity that Pix the Cat hasn't grown into a larger property over the last five or so years, because Pix is a great character, the neon aesthetic is pleasing, and the action is of a very high standard.
I admit that I made the mistake of buying this game without first checking that the multiplayer would be in there, but in my defense, this is a port of a game from 1998 and it is truly nuts to think that the developers couldn't include it
This, right here, is what we should be referencing back to when we talk about the artistic potential and merit of video games.
The Church in the Darkness has much more value as an idea and as a story creation tool than it has as a game. For people like myself, it’s interesting how the information the game sets as constant from the beginning, but does not reveal to the player, can influence the way a narrative organically develops, and guides the player to adopt different play styles to suit.
FuRyu continues to be the publisher to watch for anyone who likes their games with a bit of genuine artistic credibility.
It plays so close to the Mystery Dungeon tradition that, as a rabid fan of Shiren, Chocobo Dungeon and the others, I was always going to enjoy this.
Forged of Blood is ambitious well beyond its means, and it has so many systems at play at once that there are moments where, mechanically, they fall down.
It’s clumsy and filled with flaws, but it’s precisely these imperfections that make it so interesting.
Really, the biggest problem with Raiders of the North Sea is that there are better known and deeper Eurogames out there.
Sure, the Pro Bowl is sort of a weird and pointless area of emphasis, but Madden NFL 20 provides one of the most entertaining and polished sports experiences available.
At around ten hours of play, Birb's little goodnatured fairytale of acceptance and tolerance is hard to criticise. It is a truly beautiful game, and a confident, well-meaning and refreshingly positive use of the videogame medium by talented newcomers. The money might be in the AAA fetish shooters, but the heart, soul and future value of games is wrapped up in projects like this one.
Three Houses is so vibrant that I didn't really mind the lack of difficulty. I was too invested in the characters, and looking forward to the next major plot point too much to really care. It can be bloated, messy, and unnecessarily padded with content at times, but when it comes to the core strengths of Fire Emblem - its character-driven epic fantasy, tight tactical battles and a full harem of both waifu and husbandos, Intelligent Systems have delivered something truly resonant with this one.
Shadowbringers is a shining example of why that formula works.
Advance Wars may have fallen into the archives of history and left some rather big shoes to fill however Tiny Metal: Full Metal Rumble exceeded my expectations in every way and comes the closest we have ever seen to another release whilst standing firmly on its own two feet unashamedly its own entity.
In the end, the started and overt point of Archlion Saga is that it was developed to introduce people who are less familiar with JRPGs to the genre. The developers failed in doing that, since anyone who plays this as their first JRPG won't touch another one for a very, very long time. No one likes having their intelligence insulted, even if they are completely new to something.
While it's shallow and has an overly narrow focus, Marvel Ultimate Alliance 3: The Black Order is good fun, and serves as excellent, entertaining fan service for the Marvel faithful.
Lacking personality as it is, and with its main selling point - the multiplayer - being an apparent bust, it's very hard to understand who would actually want to buy into this version of Skulls of the Shogun.
There's nothing really deep being said about Rio Reincarnation, nor the other two visual novels in this package. The trilogy really is a series of straightforward, light-hearted, comedic (without being subversive or satirical), charming and simple stories, backed up with some of the most gorgeous fan service art you'll find. Sometimes that's all you need, and Tsunako really is a genius in her field.