Digitally Downloaded
HomepageDigitally Downloaded's Reviews
This isn’t a game which cracks easy jokes about weed culture; it doesn’t underestimate the finesse involved in the craft; but it also doesn’t shy away from criticising the shadier aspects of the industry either. It’s a truly fascinating look into a mythologised trade, and it’ll be a test for the most seasoned of tycoon fans.
When I first read the premise of Generation Zero I was intrigued and before I even loaded the game up for the first time I was excited. I wanted to like this game. Unfortunately, the game quickly falls into a beautiful void of its own making.
The Friends of Ringo Ishikawa is one of the best examples of subversion within the brawler genre since the mighty Lollipop Chainsaw.
If it takes some JRPG or dungeon crawling mechanics to help broaden the appeal of the kind of storytelling experience that Danganronpa champions, then so be it. Zanki Zero isn't really "new"; underneath the dungeon crawler window dressing it's too similar to its predecessors thematically to stand out as a bold new statement.
It's a fairly by-the-numbers dungeon crawl that borrows the Steampunk aesthetic, and offers some genuinely clever twists, as far as combat goes. There aren't too many dungeon crawlers on the Switch, and even within that category Vaporum is flat enough that it doesn't come out on top, but it's a pleasurable way to bust a few hours on a weekend nonetheless.
It squanders a potentially interesting Tolkien-ish Fantasy vs. B-Movie Alien plot, and barely gets its skinner-box-gameplay-loop out the door. I could only recommend this game if you’re looking for something to fidget your fingers with – but aside from that, nearly anything else on the Switch would be a better choice.
Admirable as the attempt might be, though, the game is so unrelentingly unpleasant to play, and so limited in scope, that I think I'll be sticking to the plethora of superb turn-based strategy titles that are also available on the console.
It's rare that I find a game so completely inspiring that it continues to consume my thoughts beyond the game, and encourages me to learn something new. I've always had an interest in Chinese history and artistic tradition. I've always had an interest in poetry. I've never had an excuse to delve into Chinese poetry and the history of its poets before Lyrica. And I'm so thankful that Lyrica has given me the reminder and excuse to do so.
The World Next Door isn't perfect, but is shows that Viz is - for now, at least - willing to take on a project that's a little different and oddball. Colourful, creative, and generally well designed, it's worth forgiving this particular title its teen B-tier narrative tropes.
Overall, Darksiders is dated and a little embarrassing, but it’s also surprisingly good.
Ultimately Tropico 6 does provide the much-needed stepping stones to advance the series. For a series which often gets continued updates or DLC, Tropico 6 is also with with a long and exciting future ahead of it.
Just about everything else The Division 2 does is fantastic, and I have found myself logging back into it over and over again as I further explore what the game has to offer.
The pacey, stylish, and colourful action, complemented with the neat strategy elements and interesting - albeit high-energy narrative, combine to make The Princess Guide quite unlike the other JRPGs out there.
Games like Yoshi's Crafted World always get overlooked and quickly forgotten - they're not explosive enough, the graphics aren't realistic, and you can't make memes about how it's "destroying" you. But, this game is the perfect foil for all those other titles being produced, and while it's a different manifestation of quality, it's every bit the standard of any expensive, open-world blockbuster out there.
The bright, charming, and community-focused story, in a world without a great evil or catastrophe to reveal the ugliness of humanity, means that Nelke, like every other Atelier title, is the perfect foil to the unrelenting angst and anger of so many other games out there.
While the Pinball FX3: Williams Pinball: Volume 3 is not the best of what Zen Studios has to offer, this has been my favourite of the three Williams sets so far. The tables all have interesting twists that make them unique from one another and they are faithful recreations of real-world tables.
If lastability and replay value are the sacrifices needed for tight and innovative design, then Attack of the Earthlings signals a welcome change in a saturated genre. I for one welcome our new insect overlords.
From Software deserves a great deal of credit for clever level design that makes great use of Wolf's prosthetic arm and his great sense of mobility. It will be interesting to see if Sekiro has the same longevity and rabid fan devotion as the Souls games, but I can fully appreciate From Software taking some chances and doing something quite different as well.
It’s the small moments where you get to simple appreciate Chocobo for the adorable character that he is that it’s at its best, and accompanied by the comfortably familiar and accessible dungeon crawling that it has, this is a relaxing, pleasant, joyful game, and I hope it sells brilliantly, so Square Enix can realise that this is one mascot that shouldn’t be put on ice.
Overall, One Piece: World Seeker has some great ideas - and the premise of an open world tie-in for One Piece is brilliant, but in execution the game falls short of being a great experience