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If you can push past the sense that Luc Bernard’s art deserves to be associated with something that is so much more, this game is a great filler in between whatever else you’re playing on the Switch.
Legrand Legacy is, in the end, a very playable JRPG. Sadly it's also one of marginal appeal, even to those who grew up playing old JRPGs back in the 32-bit era.
There are games that do genuine sexiness better, and there aren't many out there that have the wild, unbound entertainment value of Senran Kagura.
For Christie nuts, The Raven is one of the better attempts to do her style of detective mystery that Christie herself wasn't involved in. It's well performed and convincing, and the age of the game is hardly a concern because, dated as it looks at times, the appeal of this one has to do more about the cerebral. It's all about the storytelling, in other words, and that side of things is spot on.
All being said, The Shrouded Isle is so razor-focused on its darkly original theme that it comes across as quite brave. This isn’t a necessarily uplifting or relaxing game. Nor is it particularly rewarding. It is, however, genuinely clever with how it works within an established genre, and it’s uncompromising in its vision. We need more games that are willing to do that.
It’s a love letter to survival horror, delivered direct like a bullet to the head.
More than anything else, Fight of Gods feels like a proof of concept.
Unfortunately it's difficult to see where the audience might be for this game. It's too much of a grind to work as a silly little character-driven sports game.
Pikuniku is an intriguing game as it takes some heavy concepts and transforms them into something colourfully palatable, with interesting characters and a fun soundtrack.
It's now in its 20th year, but Ace Combat 7 shows that there's plenty of life yet in the series. Neither pure arcade, nor hardcore simulation, it straddles the line it needs to offer both a sense of flight and fast, furious dogfight action, even as it tells a cinematic and genuinely enjoyable story.
The best way to describe the way Suda's games play is "energetic."
Bury Me, My Love is an remarkable exercise in building empathy. It’s a simple game, but so much more razor focused and successful at creating authenticity than most games that have budgets of a hundred million. Most importantly, however, is that no game is telling a story of greater importance to the world at the moment than Bury Me, My Love.
I’ve played lots of games, searching for something that might help me understand a bit better the infinite complexities of our human existence. And then I played Clock Simulator.
Whether this release is testing the water for a return to the series, or it's just a dip into the library to throw out a release in January, Onimusha is one of Capcom's finest and least appreciated. Hopefully with this new version, creaky as it can be at times, the game (and franchise) finds some new fans. It would be great to have Onimusha and Nioh competing side by side to have the premier Japanese dark fantasy crown.
The designers don't seem to have understood how strategy works with card games, and, unfortunately, that's really what differentiates a good TCG from a very poor one.
As a whole, “Everything” is marvelous. You’ll find yourself entranced, however briefly, in the game’s faux-universe. For such minimalistic gameplay, it’s actually quite mesmerising. I played it for much longer than I anticipated before starting it up for the first time, and looked forward to it later; for that, it gets big points from me. But I am legitimately saddened by the shortcomings of autoplay, and hope it sees an update. I also can’t ignore the myriad crashes I encountered.
Whether Nintendo's approach to level design has remained to the same standards of those incredible early games has been an ongoing debate across this "New Super Mario Bros." series that Nintendo started back on the Nintendo DS and Wii, but whether you like it or not, this is certainly the pinnacle of that particular vision.
For a ten year old game, nothing about Tales of Vesperia feels like it doesn't belong today. The Tales series might be one of the most traditional JRPG properties out there, but when the core is this good, innovation isn't needed.
Anyone can play it, anyone can enjoy it, but for the lovers of the SHMUP genre, this is home.
RollerCoaster Tycoon: Adventures is pleasant on the eyes, but is in every other way a disappointment. It's a shallow grind, which challenges none of the player's management skills, and comes across more as an opportunity to simply decorate a theme park.