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Warhammer 40,000: Boltgun is a brisk, brutal boomer shooter and another great reason for a visit to Games Workshop's science fiction theatre.
Planet of Lana looks and sounds as wonderful as its original reveal promised. While it doesn't redefine the adventure platformer, the adorable partnership between Lana and Mui, the gorgeous art direction and sweeping soundtrack make this well worth experiencing.
Protodroid Delta is a fun action platformer offering fast-paced action through really well designed stages, backed up by a fantastic soundtrack.
Lego 2K Drive does an incredible job of bringing Lego racing to life; it's unashamedly creative, consistently energetic, and confidently amusing. It's the kind of game that can bring families together in front of a screen, and away from it.
Monster Menu: The Scavenger's Cookbook is a dish that aims to bring together various ideas from dungeon-crawling JRPGs, roguelikes, and cooking games, but only a few satisfying flavours from each of those emerge. Only JRPG addicts with a trained palette will be able to find the enjoyment here to warrant digging into the entire dish.
Grindstone is a puzzle classic, and Capybara Games have ensured that its transition to PS5 is flawless.
A pleasantly stress free puzzle game with a weird story and boss battles to boot. The level editor ensures there will always be something new to tax your brain, and it's a good addition to the PSVR 2 library as well.
As if it was really in doubt, The Legend of Zelda: Tears of the Kingdom is another sublime entry in this series. It's not as thoroughly refreshing as Breath of the Wild was six years ago, but as a direct sequel, it takes the same world and manages to transform it with a new over and under world, while Link's powerful new abilities foster ever-more creative play, and a new epic tragedy unfolds before you. As we head into the Nintendo Switch's twilight years, this is practically essential.
Arto is a great action-adventure title which makes the most of its striking visuals. If the aesthetics appeal to you then you're in for a neat take on the genre.
OTXO puts a roguelike spin on the familiar Hotline Miami murderfest formula, but it doesn't quite nail the landing. While moment-to-moment combat is fast and flashy and unforgiving, there isn't enough care put into the roguelike structure of the experience to make new runs feel justified or exciting.
Dredge successfully balances a rather serene fishing game with something rather more dark and sinister lurking beneath the surface. Despite the spooky eyes, tentacles, and things going splash in the night, it's really quite relaxing.
Honkai: Star Rail isn't a groundbreaking experience or a massive new open-world action game, but it's still full of promise and potential as a polished, pretty, and easy-to-master RPG experience.
In its looks and execution, Showgunners does what it set out to do and creates a turn-based love letter to the 90s, updating those themes for a modern audience, while still somehow not managing to lose authenticity. It's a job well done and I'd much like to explore this universe further in the future.
The combination of open-world and supernatural foes has become increasingly wearisome in the last few years, and immediately after playing through Dead Island 2 I wasn’t particularly looking forward to Redfall. However, Arkane Austin should never be underestimated for putting their own spin on a genre, with Redfall offering enough surprises and memorable moments so far to set it apart from the open-world crowd.
If you are looking for another Dead Cells, another indie souls-lite-vania, then you might be disappointed by Nuclear Blaze. If, on the other hand, you are after a fast, fun, 90's styled action adventure firefighting puzzle game, then you'll love this game as much as I do.
Cassette Beasts is simply one of the best Pokémon-like games I've come across, and I'm looking forward to earning a 100% completion. With a massive end-game and modder support built in at release though, I feel like I'm going to get very sidetracked on the way there.
Star Wars Jedi: Survivor is a great continuation of Cal Kestis' journey. The story is a little predictable and platforming could be sharper, but this is a sequel that builds on the ideas of the original and there's real enjoyment to be had in exploring the expansive new worlds, digging into the lore and running into secret boss fights.
Whether being completely cut off from civilisation is a fantasy or a nightmare to you, Stranded: Alien Dawn includes everything from base building as hunter-gatherers, to rediscovering technology and eventually making a successful escape, or setting up a rugged military base. It's just a bit limited in terms of thematic variety, and needs a little more work on the console controls and UI, but constructs a compelling sci-fi take on the survival management sim genre.
Like the first two games, Fairy Fencer F: Refrain Chord is flawed, tonally inconsistent, and a massively repetitive grind. Re-treading this story for the third time and jump to an entirely different and less enjoyable gameplay system has made it even harder to recommend this game in spite of it's flaws. There is charm, and there are moments, and diehard Compile Heart fans might be able to push through and enjoy them, but I suspect that the people this game will truly speak to are few and far between.
For those who value a challenge, and maybe want something that feels akin to The Binding of Isaac but without the intensely creepy narrative, Beyond the Long Night is a charming roguelike with plenty of play time on offer, and lots of fun to be had.