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After decades of waiting, Homeworld 3 pushes the beloved space RTS series in new directions with megalithic terrain putting a fresh spin on combat, and a bitesized roguelite War Games mode, but still retains so much of the original tone and style. It doesn't quite stick the landing in some areas, and there's rough edges to improve, but I simply love being back in this setting and series.
A fun, feline-driven adventure that's only partially held back by it's issues with corny writing, clunky controls, and a few too many hoodie-shaped cat hats.
Sand Land is all set to be your new favourite anime, with compelling characters, enjoyable combat and great anime visuals in video game form. You might just find that Akira Toriyama has saved the best for last.
Dungeon Drafters is the Mystery Dungeon-Phantom Dust hybrid I never knew I needed in my life. It has all the excitement and challenge of a dungeon-diving adventure, bundled together with the one-more-pack thrill of a card-collecting game.
Madison VR is derivative, some of the puzzles have annoyingly obscure solutions and there really should be more VR comfort options, but the foreboding atmosphere and genuine frights more than make up for this. Put on your PSVR 2, plug in the earphones and get ready to have the bejesus scared out of you.
Everything about Endless Ocean: Luminous makes it a particularly Nintendo game: the chunky menu layout, the soothing AI voice, the tranquil music and the laidback vibes. That's emphasised by the notion that this is a deeply unusual piece of software, and one that you wouldn't find coming from the other major console manufacturers. It's a shame then that, unless you're an avid fan of marine facts, it's interminably dull.
Stellar Blade is a pretty enjoyable game to swing your hairband sword at, so long as you don't mind the obvious sexualisation. There's a few rough areas, but nothing to spoil things overall and there's plenty of interesting story to uncover as you fight your way through giant monsters with circular saws for heads and weird tentacles for legs.
Another Crab's Treasure riffs off the Soulslike genre, but strikes a great balance between humour and homage. This is a great game with a good message, and above all else, it's just a lot of fun.
What could have been the best strength of Eiyuden Chronicles: Hundred Heroes is its greatest weakness. With the amount of things to do, types of gameplay available, and sheer number of heroes to recruit, the game feels unfocused and inconsistent. Some of what it does, it does very well, but it doesn't quite overcome the negatives. Those who truly love classic JRPGs like myself will find plenty to feast on, but those who don't should go Nowa near it.
Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is almost an insult to side-scrolling beat 'em ups. Worst of all, despite this being a budget release, it costs more than the fantastic Teenage Mutant Ninja Turtles: Shredder's Revenge from last year. One to avoid like some green ooze on the sidewalk.
TopSpin 2K25 is a great return to form and rewards those who stick with it while learning the ropes, becoming a true tennis god in the process. It's not perfect, but if you have any passing interest in tennis, this is well worth your time.
Tales of Kenzera: ZAU is an ambitious game, and this kind of endeavour should be applauded and encouraged. Seeking to harness the difficult topic of grief in the form of a Metroidvania was always a big ask. Unfortunately, on this occasion, it proved a challenge that simply hasn't been met.
Harold Halibut looks great, like one of Aardman's finest, only as a video game. Unfortunately, it's the game part that underwhelms, offering a distinctly tedious narrative adventure that is a chore to play.
Yellow Taxi Goes Vroom is platforming bliss. It takes the best parts of old-school collectathon games, and infuses them with a huge amount of off-the-walls charm and bright, bubbly art that's all topped off by incredible music and fluid, fun taxi-flinging action.
Unicorn Overlord's bounty of tactical systems, beautiful visuals and compelling medieval fantasy make it an early choice for strategy RPG of the year.
Planet Zoo: Console Edition offers the same enjoyable park building as its PC forerunner, and though it's a slightly slower experience, Frontier have done an excellent job translating the detailed park building to controller.
Torn Away is a peculiar game. Numerous technical issues do their determined best to spoil an otherwise powerful narrative; one that is elegant in its simplicity. Those haphazard controls, visual limitations, and laughable stealth sections will succeed in turning many players away, but, if you manage to put up with them, you'll find that Asya's tale is one to relish.
At the end of the day that's the chief purpose of these remasters: to offer fans a way to play these older Star Wars Battlefront titles on current consoles, with slightly spruced up visuals, and the option to play online. They're still inherently rough around the edges and play a little clunky, but the Classics Collection does what it says on the tin, giving these beloved games a quick dip in the Bacta tank instead of attempting to forge them anew.
What Valiant Hearts: Coming Home lacks in engaging gameplay, it more than makes up for in story and characterisation, and on these specific terms it is an unprecedented success. With a historical authenticity that would make many AAA games green with envy, the developer tells a brave and deeply moving tale with seeming ease. Valiant Hearts: Coming Home certainly doesn't pull its punches, and is all the better for it.
Bulwark: Falconeer Chronicles is an approachable take on the city builder for players of many skill levels. It encourages experimentation with your settlement layout and exploration in the Ursee, but some design decisions don't feel as smooth as they could be, like selecting buildings or interacting with other factions. If you are a city builder fan you can sink hours into this, but do not expect it to have the same depth as others in the genre.