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The Land Beneath Us is a cool indie Roguelike that boasts that essential ‘one more go’ outlook, keeping you coming back for more.
Across its approximately 15 hours of playtime, #Blud offers a fun and straightforward dungeon crawler with a great aesthetic, but it is undone by some bugs that impact the flow of the game, along with some missions that just bring the fun factor right down.
Treat Still Wakes the Deep like a Netflix mini series and you will have a whale of a time. Its excellent script, acting, and atmosphere make it just as good to passively watch as to actively play, so grab your partner, turn off the lights and binge it over a few evenings.
Shin Megami Tensei V: Vengeance is an excellent addition to the franchise that's a must-play for franchise fans, and well worth picking up for those curious about dipping their toes in the water. The difficulty level is still there, but it has become a lot more manageable thanks to quality of life updates. Just don't be disappointed if you show up expecting Persona, as the narrative and story qualities of the latter is a world apart.
V Rising is a delicious duo of survival-crafting and action-RPG fun that puts the best of both worlds together without making either side fall flat.
The Final Shape is Destiny 2 back to its best for its grand narrative finale. It's the ultimate space wizards with a machine gun fantasy combined with emotional story beats and characters you truly care for. Despite all the odds, Bungie has crafted the perfect endgame.
Rainbow Cotton is an interesting peak into the history of Dreamcast gaming, but it lacks the gameplay upgrades and presentation flourishes to make it a genuinely enjoyable game outside of that context.
Although I see what it was going for, Legend of Legacy HD Remastered doesn't quite stick the landing. The visuals and music are excellent, and the concept of filling maps out through exploration scratches a very specific yet satisfying itch. But, the repetitive nature of the overall gameplay, along with punishing you for any sort of experimentation with characters or weapon loadouts, leaves a bitter taste in the mouth, overall.
Fabledom offers one of the most well-rounded takes on the city-builder genre, mixing addictive kingdom-building with a fun and unique dose of fairytale shenanigans.
Astor: Blade of the Monolith offers an enjoyable action RPG experience with charming visuals and character design. However, with weak combat and a lack of things to see and do in the overworld, it's an experience that will soon be forgotten.
Many contenders have tried to take the asymmetrical crown from Dead by Daylight, and while Killer Klowns from Outer Space might not necessarily be better than DBD, it's a fun alternative that can stand on its own two (Klown) feet.
Capes is a valiant effort at a relatively unique idea, one that I personally have wanted since I heard Midnight Sons would have a card-based attack system. It isn't perfect, it could do with a little more polish, and it's occasionally a bit frustrating, but it's deep, challenging and the story is enjoyable enough if you like comic books' campy style. Considering this is Spitfire Interactive's debut game, it has absolutely convinced me to keep an eye on their future projects.
Crown Wars: The Black Prince is not just a medieval XCOM, it is very much its own thing. A turn-based game offering fast and frenetic strategising, it's hamstrung by weak AI, an inconsistent camera, and too many bugs.
If you like the visual style and haven't played a roguelike deckbuilder in a while then you'll likely adore Zet Zillions, but for those who live and breathe the genre, it might feel a bit uninspired at times.
Just like its forbear, Senua’s Saga: Hellblade II is an oppressive, powerful and haunting example of the power of video games, and one that sets its own parameters for what a digital experience can be. It is a game that must be experienced, not least because, there’s nothing else quite like it.
Paper Mario: The Thousand-Year Door is a wonderful remake of a GameCube classic. Now in a modern game engine, but with all the quirkiness and charm of the original story and characters, and with a return to the original Paper Mario combat style, it's great for Mario RPG fans and newcomers alike.
Galacticare blasts Theme Hospital off into outer space, putting its own distinctive spin on a management sim classic. It keeps things light with harmonious alien cultures and streamlined doctor levelling, making for a nice and accessible time.
Read Only Memories: Neurodiver is a game that wears it's influences on it's sleeve, from corny 90s anime dubs to slick sci-fi and even Mexican culture. It's all worn and shown off so proudly that the resulting mix is loud, proud, and unforgettable. I just wish that it was so much longer, because I already miss my time in Neo-San Francisco.
Neptunia Game Maker (R)evolution is another stinker in a long line of disappointing Neptunia series entries. I love these characters and their world, but this is a flat action-RPG with a barebones management game bolted onto it that do not do them right by any means.
Despite being drenched in familiar IP, Disney Speedstorm isn't the kind of idle kart racing shovelware older gamers grew up with. There's a clear reverence for the characters it features and their fantastical worlds, evidenced by the passion in Speedstorm's art direction and soundscape. When coupled with Gameloft's previous racing hits, the result is something that caters for casual gamers and genre die-hards alike. Just beware that whilethis virtual Disneyland-on-wheels is free, some of its main attractions come at a cost, whether spending time grinding away in queues to meet your favourite Disney mascots, or paying cash for that VIP fast-track.