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Grid Legends is a mediocre title that offers little to nothing of interest. You'll be treated to a predictable story, a weak driving model, and outdated visuals. While it's still a decent racing game, it doesn't stand a chance against its competition.
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I can't shake the feeling that this is simply a hastily paid title that doesn't even reach the qualities of Platinum Games in the near future. We recommend Babylon’s Fall for 3 points out of 10. But if there are no drastic changes, then we really have a candidate for the worst game of the year.
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Far: Changing Tides is an interesting simplistic game with a great atmosphere. You will spend most of the time on your travels admiring the beautiful graphics and solving puzzles. However, the developers have gone a little further than they should with their artistic ambitions, and even if you're a fan of similar relaxing games, you may get bored at times.
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Better games in the platforming genre will entertain you much more. But this one is designed primarily for children; from this perspective, it is the ideal choice for beginners and younger players. Plus, the support for up to four players on one screen directly encourages fun family nights.
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Serious Sam: Siberian Mayhem delivers what you'd expect from a quality DLC. It offers plenty of content and fun and addresses some of the original's shortcomings. As a result, we can recommend it to all fans of retro shooters. However, younger and more demanding players will hardly be interested.
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Shadow Warrior 3 is a fast but extra intense experience. Although it does not bring much new to its genre and sometimes suffers from technical difficulties, killing Japanese demons has never been more fun.
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Ghostwire: Tokyo is ultimately quite enjoyable for a couple of evenings. It's not exactly deep - both in story and gameplay - but it's quite competently enjoyable for longer nights.
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Tunic is precisely the short but awesome game that so many players are missing these days. But, even if you’re left wanting more after finishing it, what you get is a meticulously crafted and heartfelt game that deserves more than a few praises.
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The expansion of Happy Home Paradise is excellent, especially when it comes to reviving the game itself. That fact needed some spark. Of course, there are flies, so it has a fly and a big one, but I still managed to have fun. It's a pity that this is probably the first and, at the same time, the last expansion to the basic game. But it's worth it.
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Twelve Minutes is an exemplary example of how a beautiful idea gradually tramples itself into the ground. And you can see it all with your own eyes. An initially intriguing concept of a time loop turns into repetitive gameplay that often uses trial-and-error techniques and a story that, while enjoyable, doesn't make sense. Telling a story in the space of a tiny apartment is an ambitious idea, as is the concept of a time loop. But instead of telling a solid and straightforward story, the creator tries to create an ending that will wipe your eyes. And it does. But not in a positive way. Twelve Minutes is thus a mediocre game that can hardly claim to be worth your time.
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Pokémon Legends: Arceus has not been afraid to introduce changes to the series as we know it, and it definitely felt fresh.
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Boyfriend Dungeon is not exceptionally bad or good. It is a pleasantly simple but fun experience for the dungeon crawler. On the part of the dating simulator, however, it is painful brainwashing somewhat reminiscent of a visual novel with a lousy story and shallow characters.
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It's true that the developers listened to the community and made changes to parts of the game that fans complained about in the second game, and in my opinion, they made those changes well. Given its scope and capabilities, the game is more extensive, has around 100 gigabytes, and is also quite performance intensive. Unfortunately, I didn't avoid optimization issues where the game should have run smoothly but didn't. Also, the size of the game will grow due to the planned DLC. Additionally, players of previous installments can play as factions from those titles. So it's safe to say that if something works, there's no point in tinkering. Still, I think Total War: Warhammer 3 deserves more innovation.
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Elex 2 is basically a typical Piranha Bytes game with everything that comes with it. The good and the bad. And while it's probably technically inferior to the first one, it's much better in storytelling, content, mechanics, and world-building. It has all the things that were missing from the first game. It's fun, it draws you into its magical world, and it won't let you go until dozens of hours later if you give it a chance. But that can be problematic, as the game's technical state, weird 3D models, animations, and crappy optimization can effectively put you off in the first hour of play. Ultimately, it's just fun. But at what cost?
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Aperture Desk Job is more than just a free tutorial that introduces you to how to use Steam Deck. Instead, it's a fun, funny, and sophisticated romp that proves the world of Portal still has its charm and that Valve developers can still make excellent games when they feel like it.
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Gran Turismo 7 makes slight additions to the vastly improved Gran Turismo Sport. But the new installment blows its older brother out of the water in terms of content. Those who liked the fifth and sixth installments will be at home in the seventh. Aside from a few shortcomings, it's a great racing experience that even newcomers will enjoy thanks to the assists, while the matadors will buzz with joy. The cars behave exactly as you'd expect in situations.
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If you've never tried a Monster Hunter game before, Rise is the right choice to get you started. If you can overlook minor bugs, and the game will reward you with tens of hours of high-quality fun.
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Elden Ring is a game about which a lot of positive and very few negative things can be said. But we'll keep it short: this is easily a game of the year contender and quite probably FromSoftware's best title yet.
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Except for camera problems and the occasional minor bug, I have nothing to complain about the game. Yes, one might argue that the absence of procedurally generated location games is detrimental, but the title with the locations it has worked great as far as possible. Sifu thus takes a recommendation of 9 points out of 10. The difficulty is pleasantly balanced, so the good old statement "git gud" really applies here.
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Wanderer is a good game, brought down by the fluctuating quality of a few minor parts. Whether we're talking about the story, the audiovisual design, or the gameplay, fortunately, it still holds above average thanks to its puzzles, time travel concept, and other great ideas.
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