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Sometimes funny but overall mediocre, Good Job! doesn't stand out for its puzzles nor its wacky sense of humor.
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Capcom delivers another awesome remake, but the way it tries to compensate for the short lenght —a new multiplayer game, Resident Evil Resistance— is not memorable at all.
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A retro game that tries to be really retro, not only capturing the essence of Super Nintendo-era games but trying to develop something that could exist on a Super Nintendo.
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It's classic Doom at its best, but also something else --an old school shooter that also tries to do new stuff.
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Elegante, intelligent and imaginative, in Paper Beast one can see Eric Chahi's past, the present of a new technology like virtual reality and also its future and its potential.
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If Doom 2016 was a truly next gen incarnation of id Software's seminal first person shooter, Doom Eternal is the ultimate and most brutal version possible --a true spectacle in every way.
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Creative as always, polished as never before, the new Animal Crossing is bound for becoming a true phenomenon, one of the most important video games of 2020.
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A fun and clever game that mixes Picross-style puzzles with engaging mysteries, more interesting as the game goes on.
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Outdated and boring, Mosaic fails to deliver any interesting or thoughtful meaning --its clever structure is ultimately wasted.
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Fun and faithful to its base material, A Hero Knobody Knows works best when it can overcome its visible budget limitations.
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A well-meaning shmup with interesting mechanics and level design, yet slighty limited on the long run.
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A huge surprise, with well designed puzzles and an interesting storyline to spice things up.
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A truly intelligent game with an engaging story and a really clever way of telling it that enhances its deep message.
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A good way to introduce people to action games, ultimately burdened by its reluctance to present truly challenging levels that match its solid combat design.
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A quirky and irresistible crossover, Tokyo Mirage Sessions is nonetheless an anachronistic game that doesn't explore its themes as much as it could --even though its battle system is solid enough to be attractive on its own.
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A game about caring that remembers us that each person seeks for help on their own terms, and that for caring first you need to be humble enought to sit down and listen.
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A mediocre yet strangely compelling game that proves two things: that the Pokémon formula is incredibly strong and that Game Freak needs to rethink how they present their games.
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A gloriously amateur game that puts to shame all the constraints and compromises of so-called professional development.
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A clever but too unpolished adventure game that does a few interesting things in the detective genre.
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The best RPG in years, Disco Elysium is the kind of game that makes you want more from all the other games --a groundbreaking and absolutely essential masterpiece.
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