RPGamer's Reviews
There will be some fans who will find content here to enjoy, however, with the vast breadth and depth of the Nintendo Switch library, those looking for quality games can no doubt find better candidates elsewhere.
SaGa Scarlet Grace: Ambitions is an ambitious game that hides a lot of content beneath its surface whilst offering one of the best combat systems and strongest replay values for an RPG.
It’s difficult to recommend this title to anyone without much knowledge of South Park, because the experience is suffused with material only fans will fully appreciate. This is nevertheless one of the occasional licensed titles that actually does its source justice, and is an incredibly easy recommendation to anyone who likes RPGs and has some appreciation for Trey Parker and Matt Stone’s amazingly long-lived series.
I admire a fair amount of what developer Talerock and publisher Asterion Games put into Grimshade. It’s a title very much in the style of something using the Infinity Engine, a design choice that’s come back into fashion in recent years. Where it unfortunately needs some improvement is in a few technical details, plus its localization.
While the game won’t appeal to those seeking the tactical gameplay of a classic Fire Emblem, anyone who didn’t jump onto the idol train last generation could do far worse than picking up this Encore, especially with a dearth of other games in a similar vein on the Nintendo Switch.
The music at least alleviates some of the monotony and players won’t need to spend too long with it to spark the ending credits, but the combat and systems contrive to make the gameplay far from enjoyable, and the story is almost not worth mentioning. One can only hope that it allows lessons to be quickly learned ahead of any future action RPG endeavours.
It’s not the kind of game to stand the test of time and Obsidian has made much better and more interesting games in the past, but there is a pleasant experience to be had.
It’s a relatively stress-free handful of hours that can be spent instead in a state of wonderment.
The game offers enough humourous charm and strong enough gameplay to make it an enjoyable experience.
Ryza herself may be among the best heroines in the Atelier series. She is chock full of determination and humour; she is sensitive and has empathy, offering players a heroine who is multifaceted in a way that the previous entries lacked.
It tries to do a lot of things, and definitely has a distinct personality from anything else I remember playing. Layering everything with needless profanity is not the magic bullet to become amazing though, and using the game’s real bullets is often more complicated than it should be.
For RPGamers new to the hunter sub-genre of RPGs, Dauntless can provide an excellent entry point, especially given its free-to-play model.
Everreach: Project Eden somehow manages to avoid being as annoying to play as its constituent parts would indicate, and there will be some out there who can get a decent evening or two’s entertainment from it.
Die-hard Trails fans will enjoy taking a deep dive into each character’s optional story scenes. Casual fans or newcomers, however, may find the side stories drag on way too long and will want to get back to the main story as soon as possible.
Heroland is a game that won’t be for everyone, as the gameplay loop is fairly short and the music as well as combat can quickly become repetitive, but it remains worth the price of admission.
Employing a fun battle system similar to the developer’s previous titles and written with as much good humor and charm as one could possibly hope for in a game starring a squid-headed god intent on saving Christmas only to destroy the world, Cthulhu Saves Christmas is a bite-sized adventure worthy of a playthough any time of year.
Capcom continues to do what it does best in this series, improving upon prior efforts to refine these games for an even finer sheen.
While it isn’t a flawless experience and absolutely refuses to hold the player’s hand, it does manage to set itself apart by virtue of its unrelenting difficulty, all while telling a story that comes closer to Lovecraftian fiction than many of its contemporaries.
Though the level of drama and suspense is certainly nowhere near that of Steins;Gate and Steins;Gate 0, it’s good to be able to spend more time with characters.
Fans of the previous games will love the third instalment, and those who disliked the previous two games will not find anything here to change their minds.