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Seafoam Gaming

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362 games reviewed
66.6 average score
70 median score
41.7% of games recommended

Seafoam Gaming's Reviews

Jan 9, 2019

RocketsRocketsRockets aims to be a budget multiplayer game, and it clearly shows, for better or for worse. While the main game mode it has on offer is incredibly solid, and did provide some enjoyment for a friend and I, it really didn’t last that long due to the limited amount of stages and modes.

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4 / 10.0 - Spheroids
Jan 14, 2019

Spheroids is a platformer that has an interesting idea, but blending two types of games together just doesn’t work well here, since the blend barely feels like a mix and rather just two formats stacked on top of each other. From boring level design, mildly interesting gimmicks and annoying music, this was a game that I ended up quitting out of sheer boredom alone, something that doesn’t really happen often, unfortunately.

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6 / 10.0 - Hive Jump
Jan 18, 2019

Hive Jump is a decent roguelike with a great Arcade Mode, a good upgrade system, and enjoyable co-op, but with a very tough barrier of entry. While the other modes can be enjoyed once you get the hang of things in Arcade mode, this game is still one that requires a lot of grinding just to get the basic upgrades in order to survive.

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Momodoria is an excellent Metroidvania, and an adventure with a lot of charm that’s definitely worth owning on the Switch. Each area is just long enough to not overstay its welcome, and I was absolutely hooked throughout my four hour adventure as I grew motivated to 100% this game, and that was all just on one playthrough!

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Double Switch is a very good remaster of a decent FMV game. While I didn’t find it nearly as charming as Night Trap, Double Switch felt more complex and engaging than that title, but it also suffers from a pretty harsh difficulty bump near the middle of the adventure.

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The fact that this version still didn’t give the Story Mode the much-requested dub it deserves, along with failing to fix some of the other minor gripes people had with Central Fiction, such as the grindy nature of gaining in game currency offline, or the lack of a sound test, this version just feels more or less like a barebones complete edition rather than an enhanced port that goes above and beyond to improve on gripes people had with the original to make it better than ever.

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8 / 10.0 - Piczle Colors
Feb 11, 2019

For puzzle maniacs looking for more Picross fun, this is worth a look at the very least, and a great addition to the eShop’s puzzle library.

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Feb 15, 2019

Odallus is yet another fun platformer for the Switch’s eShop. While it doesn’t offer too much that’s new, it is an incredibly well made and fun NES throwback worth checking out. However, the baffling quirks of the CRT filter and weird control scheme, along with the lack of the achievements from the Steam version make this particular port pretty rough around the edges.

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Feb 22, 2019

I feel like if some more clever gimmicks were implemented, and if the levels were a bit less samey feeling (differing backgrounds rather than solid colors would be nice) then this game would be easier to recommend to more people, but as it stands right now there’s little that makes this stand out compared to the many similar platformers on the eShop, save for this being one of the few video games to be developed from Bangladesh. Still, if you’re looking for a new one to add to your lineup, Almost There won’t hurt!

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Feb 25, 2019

Considering how this version is also double the pricepoint of the original Steam version for some baffling reason, I think you should definitely wait for the patch and maybe even a sale on this one if you’re remotely interested. You can have a decent enough time once you’re able to get past all this, but it’s still not an excuse for how the port came out this way, especially since this game has a lot of great ideas buried within.

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Mar 4, 2019

Unfortunately, that aspect combined with a very slow paced game just leaves this as an RPG you’re better off skipping in favor of higher quality RPGs on the same store.

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Mar 5, 2019

Being that these games came out as a novelty for the sole purpose of draining quarters, these are beyond brutal, almost to a ridiculous degree in the case of the two Dragon’s Lair titles. Thankfully, the QOL features are a fantastic way of making sure that any newcomer will see the endings to all three of these games if they keep throwing themselves at the game, and more diehard fans have the option of playing these in the original fashion if need be.

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Mar 12, 2019

OlliOlli Switch Stance is easily one of the best values you can get on the Switch eShop. The first OlliOlli came to the 3DS/Wii U, and I played it on the former system many years ago, but this is the first time the sequel has even appeared on an Nintendo system. Bundled with the first game, you can easily see which elements have evolved and which elements are new, but both titles are worth playing through at least on the normal levels, due to the fun score-chaser nature and how there’s a bunch of fun, challenging stuff to do if you want to go for 100%.

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Mar 15, 2019

Mercenaries Saga Chronicles is a collection of games I just couldn’t get into. Within a few missions in each game, I’d find the game’s awful pacing and clunky controls to be a big frustration, and each time I would move onto the next game, hoping they would be better and improve on the prior installment with some handy quality of life features, I would be disappointed and bored to death. Repeat once more, and that’s my experience with Mercenary Saga Chronicles.

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Mar 18, 2019

Block-a-Pix is a simple, yet surprisingly fun puzzle game. I ended up playing a good amount more than I usually would for a review, and ended up having so much fun I cleared the entire first page without hints despite the fact that I had little reason to play more than a few puzzles from varying sizes, yet like with Picross S, I just couldn’t help myself, and I may even add this to my gaming backlog as a result.

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7 / 10.0 - Omega Strike
Mar 29, 2019

It doesn’t do much to shake things up or even offer a unique take on the formula, but Woblyware managed to provide what’s easily one of their best experiences to date, and it was one that I feel is worth a look if you liked any of their other titles or just want a new metroidvania to play.

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Apr 8, 2019

While it works perfectly fine and I think this will be a game I’ll revisit like I do with the many Arcade Archives titles to improve my score, I do think the randomized names, the lack of saving custom palettes and lack of online leaderboards do hold this back a bit from being as great as it could have been.

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9 / 10.0 - Aggelos
Apr 12, 2019

Aggelos was a big surprise. Having played a bunch of Metroidvanias in the past year, most of them ended up being well-made but lacked some sort of hook to keep me playing, and the few that did ended up being something that went above and beyond. Yet in this case, the game benefits from going back to the roots and being a throwback done right, going for both authenticity and accessibility that made the six hour adventure well worth every single minute, even during the frustrating bits.

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Apr 15, 2019

Power Rangers: Battle for the Grid is a shockingly great fighter, with well-balanced mechanics and a lot of fun combat to be had. The mechanics and flow of this fighter work great and it could very well have the potential to be among the higher-tier Power Rangers games out there. The big problem with this game is that it’s very lacking on actual content, especially of the offline variety, and while there are more characters planned, it’s disappointing to see stuff like extra costumes locked behind the preorder DLC rather than being something you could unlock through single player play.

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Apr 19, 2019

Fun Fun Animal Park is yet another example as to why Motion Controls are a terrible idea. A lot of waggling, turning and shaking is involved here, but it never amounts to anything fun. The game can become a real drag and even with a friend the shallow length of this title dries up quickly.

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