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If it wasn’t clear already, Shines Over: The Damned is a really bad game, which isn’t worth your money or your time, even if it lasts just half an hour. It’s a short, but definitely not sweet experience, completely lacking in scares, story, atmosphere, or neat ideas. To make matters worse, it costs way too much for something so short. The easy platinum trophy you can get from it is not worth the pricetag. At its worst, it was a frustrating gameplay experience. At its best, it was an experimental snorefest.
When it comes to Match Village, here’s what I can say: it’s here, it’s cheap, it’s decent enough as an engagement piece and you can suggest it to anyone without the risk of offending them. Looking for something else to occupy your thumbs while you and a friend/loved one/forced roommate move through the latest season of Survivor? Then come make some cozy pairings with Match Village, and see how far you can move your island along before you decide to get up and move on from it.
So come dive in if you’re looking for a new and sometimes hilarious way to kill people, because that was the majority of my enjoyment of Bio Inc. Redemption. It’s creative, the execution is decent, and it’s certainly a title that stands out on the Switch. However, if you have any interest in actually helping people, I recommend to avoid this title, simply because it will aid in making you cynical of how much someone is willing to help themselves before asking others for help.
To put it plainly, Helldivers 2 is one of the best cooperative games in recent years. An uncomprisingly fun shooter, which may even stand up with the titans like Left 4 Dead 2, Monster Hunter World and Halo Master Chief Collection. Games like these, as well as Helldivers 2, are the ones I have spent hundreds of hours in, and will most likely continue to play for years to come. Now, if you’ll excuse me, I’ve got to spread some managed democracy. Freedom don’t come free!
If you can parse down the file size significantly, change the interface so you aren’t using a floating mouse cursor, lower the unlock price tags and polish the performance overall, this could be a fun little title regardless of your familiarity with Warmhammer 40,000. As it stands, Dakka Squadron is boring, repetitive, painful and a waste of time, especially if you aren’t out here just to screech a line from a game while others hoot in acknowledgement.
Overall, would I recommend Death of a Wish? Yes, unless you deal with motion sickness in any way shape or form. I didn’t feel like I did, but Death of a Wish certainly proved me wrong. It’s a fun game to play, but I had to take a break more often than I do in most games. Hopefully with future updates screen shake and motion can be adjusted and that will make it a nice simple and straight yes, absolutely pick up Death of a Wish.
MLB The Show 24 might be, in theory, more of the same if you’ve been playing all previous iterations of the game, but the handful of inclusions in this particular version were enough to justify its existence. Its Storylines mode impressed the hell out of me, not only with how detailed it managed to tell Derek Jeter’s career, but with how it managed to educate (and educate at the same time) someone not into the sport with all the importance behind the Negro Leagues. Add in the good presentation and excellent gameplay, and what you have here is more of the same, but also more of the GOOD same.
Vampire: The Masquerade – Justice is a game I was hoping to get more from. The world from which it pulls its content from seems rich and full of crazy things. Being able to be a vampire and actually use slick moves, and suck the blood from enemies in VR sounded so cool. Marry that with the inspiration from Dishonored, and I truly thought this would be a hit. Unfortunately, it just turned out to be a middle-of-the-road stealth game that didn’t capitalize on the unique setting and ideas of being a vampire.
Overall, Asgard’s Wrath 2 is the epic ARPG that I’ve always wanted in VR. It doesn’t hold back in scope and depth of gameplay in order to fit into the traditional bite sized nature of a VR experience. This is a full fledged ARPG that will absorb you for hours. It was constantly putting a smile on my face as it throws new and fun things at me around every turn. From the frantic fights, to the fun and involved followers, to the godly puzzles and epic bosses, this game has it all.
Interactive narrative games might not be for everyone, but As Dusk Falls is still one that I’ll recommend to just about everyone. It keeps you constantly engaged, with high stakes and choices that actually matter, no matter how seemingly insignificant they might seem. This is one of the first interactive dramas that’s managed no not only hold my attention, but kept me so captivated that I finished my first playthrough in one sitting. Then I went back for more. If you’re on the fence about checking it out, I implore you to not let the curtain fall on As Dusk Falls.
Every feature of 2K23 has been enhanced tenfold, and as a result, it’s a goddamn joy to mess around in the various modes. MyUniverse has gotten extra cutscenes that round out the experience, while MyGM has ample flesh on the bone. I might have encountered a handful of blunders during my session, but they can be fixed with a snap. After investing hours, I’m intrigued by what a higher-caliber sequel could look like.
Granblue Fantasy Relink was not only well worth the wait, but it blew my expectations clear out of the water. If I’m honest, I anticipated a JRPG that was a bit above average but wouldn’t really be a blip in a Game of the Year discussion. Well, shut my mouth because, while it does tell the traditional tale of preventing the apocalypse, it handles it exceptionally.
Contra: Operation Galuga is not a long or groundbreaking title, but after the poor reception generated by its predecessor, a simple return to form for the franchise was the ideal way to go. It retains the gameplay loop, challenge and adrenaline from old school Contra, with a series of gameplay, accessibility, replayability, and quality of life improvements.
Llamasoft: The Jeff Minter Story is yet another solid hit by Digital Eclipse. Whether or not you have any history with the name, you’ll be sure to get to know him inside and out with this documentary.
So what you have here is a friendly reminder of why Battlefront was one of the coolest gaming sub-franchises of the mid-2000s. Aspyr didn’t exactly do a lot to remaster these games in this collection, but at the very least, they didn’t compromise them. The very few additions (bigger player count, online multiplayer, and a vast improvement on the Hero Assault variety) are still very welcome.
I can’t help but feel like the BlazBlue branding in Entropy Effect feels tacked on, almost like a last minute addition to ensure some extra sales, but as a game, it’s actually a pretty good roguelike. It looks good enough, and its combat and powerup systems are really solid. Even though I didn’t care at all about its plot, I got hooked on its gameplay loop. At the end of the day, that’s what really matters. It might be BlazBlue in name only, but this little roguelike is a welcome surprise regardless.
Of the Red, The Light and the Ayakashi Tsuzuri isn’t a well known visual novel, but it’s a unique one, and something that really captivated both my attention and my imagination. Full of disembodied moments of curiosity and philosophy, you'll find yourself sleepwalking along with Yue along his journey.
I cannot stress how disappointed I was with The Inquisitor. It’s all due to how much I wanted to love it. Its setting and premise are downright amazing. I loved Königstein and the mysteries haunting it. I wanted to know what would happen next in this crapsack world. Sadly, that required playing the actual game, which ended up being janky, messy, and full of questionable design choices.
Overall, I found it hard to enjoy playing Berserk Boy for more than one level at a time. By the end of a tediously long level, and being handed some enemies attacking the hub, I was ready to switch to pretty much anything else. I don’t need to play the same levels with a different colour scheme and the enemies in slightly different positions over and over again to know that I’m not having fun.
Plumbers Don’t Wear Ties: Definitive Edition is a brave, admirable release, and I implore Limited Run Games to continue to do the diligence of not simplifying video game history. Some are good, some are bad, and some are ugly. This one just happens to be as bad as they come, and that’s amazing. Don’t pretend to like it, it won’t win you any awards. But you can appreciate it and the mission to keep it known, and that, in and of itself, is worth investing in.