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Dead Rising Deluxe Remaster is a very interesting remaster, keeping the same core gameplay whilst deploying vastly better tech that allows a much greater level of detail. It’s not perfect, and I would have liked to see a few more changes to Franks’s adventure, but as the title suggests, this is still nothing more than a remaster, with not that huge of a budget. Regardless, this is a great addition to the series, and perfect for newcomers. Hopefully, this leads to some bigger Dead Rising projects at some point.
This isn’t a game devoid of issues. The loading times are a bit rough, and, as previously mentioned, football and basketball feature some confusing controls. That doesn’t make Looney Tunes: Wacky World of Sports any less entertaining. I never thought I’d enjoy this game so much, but it simply nails where it needs to. It’s a pretty charming collection of really fun sports titles, with neat visuals, intuitive controls, and a lot of content. It’s an ACME-sponsored product you can actually trust.
Even if it doesn’t feel right as a timed PC exclusive, G.I. Joe: Wrath of Cobra is certainly one of the most impressive licensed titles to be released in a while. A fast-paced and responsive beat ’em up oozing charm and replayability, it will not only please people who grew up watching the cartoon, but anyone willing to spend an hour or two playing a traditional, but highly competent multiplayer brawler. I just hope the developers and publisher announce a handful of console ports soon enough.
When I mentioned that Mouthwashing may be one of the weirdest things I’ve played in a while, I definitely did not meant it in a bad way. Its bizarrely unique structure pushes what would have otherwise been a bog standard horror title to a next level of unsettling. The plot is wild, the scares are effective, and the weird presentation just kept me on edge. It’s not perfect by any means, with the gameplay feeling bland and some attempts to mix things up falling flat, but I had a pretty good time with it.
You won’t end up ripping out your hair with Super Meat Boy-style anguish or develop blisters from Super Mario Wonder moments of precision, but you will have a long-form romp of fun with Crossy Road Castle. If you have family and friends locally or afar, you can all don your favorite silly accessory and head out for some superb platforming that asks you not to be the best, but simply try your best: this game’s got your back, your fellow players do, too, and it’s just so nice to feel like a game is happy you’re there. In truth, it makes me very, very happy as well.
I never quite got over busting myself down to the very easy difficulty, though it actually made the game both fun and attainable while still being shockingly hard. BZZZT takes no prisoners and you shouldn’t expect mercy if you plan to spend any time with this game whatsoever. If you like to bleed, strap in. If you don’t, you might want to find another robot with whom to party.
I don’t remember the last time a video game just made me smile from ear to ear, making me hope it could never end. In fact, this may be Astro Bot‘s biggest issue: it doesn’t last forever. I simply want more of it. Astro Bot is serotonin in digital form.
The presentation, the pixel art, the purposely sparse soundtrack and the compelling tale makes this a game that’s a step above the pulp nature of Bahnsen Knights, but certainly not the caliber of any Phoenix Wright adjacent games. You will be able to enjoy No Case Should Remain Unsolved and move on in a satisfied state of mind. You will not turn this into your new weekend obsession. But, like returning to The Devil in the White City, sometimes you’ll come back to see this tale through once more. After all, the details keep you locked in, and, at the end of the day, it’s always nice to see justice being served.
The Karate Kid: Street Rumble is just alright. There’s nothing terrible about it, and there’s nothing that makes it truly stand out. Even if its gameplay is floaty, it is so damn easy you won’t even care about it. It’s full of content related to the first three movies in the franchise, but it doesn’t properly follow the trilogy’s “from zero to hero” premise, making it feel less like a tie-in and more of a “what if” fanservicey fest than an accurate tie-in.
Warhammer 40,000: Space Marine 2 is one of the best games I’ve played in the past few years. A game that calls back to the glory days of Xbox 360 gaming, being nothing more than just an absolute blast to play. Even if it is a little light on content, its core gameplay loop was addicting enough to keep me busy for many hours, never making me ever hope to reach its very end. This is straight-up a must-play and an easy Game of the Year contender. Praise the Omnissiah!
Compared to the bucketload of shovelware we tackle every year, Leo: The Firefighter Cat is actually far from being one of worst releases of 2024. For a kid’s game, it’s not amazing, but I do think younger crowds can have some fun with it, at least for as long as their attention span allows them to. It might be simple, it might be completely devoid of challenge, but it’s a somewhat well-built (albeit massively forgettable) title, never feeling completely boring or even condescending.
The tonality and presentation of some subjects – abandonment, insecurity, bullying and anxiety – are not doled out in a balanced manner and hurt the vibe of the game. The constant presence of hurt and self-loathing really make it difficult to enjoy the game outside of combat. While the subject matter may be important, I don’t feel it was delivered in the right way.
I absolutely adored The Plucky Squire. It takes the simplicity of older 2D games and mixes it with the fun exploration found in more modern 3D puzzle platformers. My only complaint is that I found the puzzles to be a bit too devoid of challenge, as I would have loved to have seen more done with the page-turning, book-shifting concepts they introduced. Still, this is a game that is truly something unique and can be enjoyed by everyone, especially with all the accessibility options available.
A pointless always online requirement, underwhelming car variety, and terrible progression system hinder what could have otherwise been a decent open-world racing game. I legitimately think that this can still be salvaged with a big fat update, removing some of these dated online requirements, rearranging the in-game economy, and reworking the visuals and GPU optimization to an acceptable degree. The gameplay itself is good, and the controls are actually decent. There is a foundation for something great in Test Drive Unlimited Solar Crown. It’s just buried under tons of glitches, pointless commercial decisions, and an undeniable amount of jank.
I was really looking forward to playing As Per My Last Email, only for it to become one of my biggest disappointments of the year, or possibly even the past few years. I was salivating for a game about a frustrated office worker being able to demolish his workspace, but for crying out loud, this is far from the kind of game I hoped for. It’s basic, it’s slow-paced, it’s glitchy as all hell. Finally, it’s just not fun at all. There’s no catharsis, no reason to play it for more than two or three minutes, or even a reason to check it out as some kind of novelty.
Squirrel with a Gun is a pretty simplistic but upfront game that offers exactly what its ridiculous name might suggest: it’s all about tackling puzzles and obstacles as a freaking squirrel wielding a big fat gun. Whilst it does ooze the the vibes of an overrated “meme game” like Goat Simulator, it does have more substance and care put into it. It might be janky, but its level design is solid, and some of its puzzles were quite ingenious. Its one-note joke wears off after a while, but it’s still somewhat fun while the novelty lasts.
Lollipop Chainsaw RePOP is a spectacular enhanced port of the PS3 cult hit. It retains the all-star voice acting that made it one of, if not the best, Suda51 project. It kept the stupid silliness and crazy energy that made me a diehard defender intact. Dragami Games did an admirable job at reproducing the OST, too, and have a few bangers on the setlist. I would’ve preferred a remake, especially because the detailed areas and robust Juliet model is a contrast to the mediocre NPCs. I couldn’t help but think that was the point of pivoting.
The Crush House is interesting at first, with a really novel concept and controls that are really easy to pick up, but its innovative aspect and replayability don’t last for long. Between its repetitive nature and predictable plot twists, you’ll only get a true kick out of it if you’re really into celebrity culture, trash television reality shows, and don’t mind some unsubtle jabs at consumerism, “bread and circus” mentality, and so on. Even if it didn’t wow me that much, I can’t call it a bad game. Also, if anything, it’s a stupidly creative title. It just needed a bit more substance.
There are so many shortcomings in terms of single-player mode, lack of online, and low incentive for replay outside of the fun, but I really had a great time with this and my family. We still load it up daily for a match or two before school, and I hope that more comes to make the game have better longevity for everyone.
I wanted to like Hollowbody more than I did. It’s a game clearly made with a lot of passion for the likes of Silent Hill and Resident Evil. A classic-style survival horror. There’s a fair bit to like, however lacklustre encounter design and a disappointing final boss let down some excellent world-building and a really tense atmosphere that lasts throughout the whole game.