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WayTooManyGames

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1945 games reviewed
71.7 average score
75 median score
54.9% of games recommended

WayTooManyGames's Reviews

8.5 / 10.0 - FLATHEAD
Jun 6, 2024

FLATHEAD is a game that piqued my interest with its creepy art design, but I was in no way prepared for just how addictive it can be. Its unique spin on such a simple concept as the Over/Under game makes it great to play in short bursts, but it also adds in enough other overarching story elements to keep you coming back for more. I have loved every second of my time with FLATHEAD, and I’m fully under its spell and won’t be getting over it anytime soon.

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5.5 / 10.0 - Star Wars: Hunters
Jun 6, 2024

Are there any redeeming factors? Well, the sound department isn’t half-bad (it’s a Star Wars game after all), and the combination of quick rounds and a lack of memorable characters make the game harmless when it comes to its monetization practices; it might be egregious, but there’s no reason for you to spend money on random carbon copies you won’t ever care about. Star Wars: Hunters is not the worst F2P shooter in the world, but at the same time, I think that the 90 minutes spent playing it were more than enough.

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Jun 5, 2024

I’m still really happy with Neurodiver. It’s got the shine and polish that you wouldn’t have expected, and the interactions and storytelling are excellent right up until the end. It does what I wanted: it gives me more of the world that is Read Only Memories without forcing you to go back and play the first or sit through a rehash of the initial story. It’s got the meat and bones that let it exist independently, and gives me more of a Shadowrun vibe than I would have imagined, though less grim.

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9.5 / 10.0 - V Rising
Jun 4, 2024

V Rising is not only an exceptional survival game but a great ARPG as well. With great combat, boss design mixed in with a healthy dose of well-balanced and meaningful survival crafting systems that make progression fun. This makes for a uniquely engaging experience that lets you live out the ultimate vampire fantasy.

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I may have one or two complaints about the $60 pricetag, but at the end of the day, this is the ultimate version of Paper Mario: The Thousand-Year Door. A magnificent gem half a dozen people played back on the Gamecube is now widely available on a more successful machine, with a handful of audiovisual improvements, whilst keeping that pristine combat system and gameplay loop intact. Whilst I wish there were more additions to this pricey remake/remaster (hell if I know how to label it), it’s exactly what I wanted.

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While there are certainly better, more robust and more inventive dungeon crawlers, Proving Grounds of the Mad Overlord is a classic that deserves recognition and, in this new form, can be appreciated both on modern systems and in modern terms. If you’ve any love for the spice of yesteryear and the rawness of digital fantasy, then this early incarnation of Wizardry merits your attention and investment. Now to see if The Knight of Diamonds will be in our future, or if this jaunt back in Wizardry’s history is a one and done journey.

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8.5 / 10.0 - Internet Generation
May 30, 2024

This little piece of Netizen fanfiction is quaint, engaging and really stands on its own two feet. I love the ideology and the execution, and the combat is an ideal length of time. The buffs can be wild, but they never get overly available, and I was constantly impressed that I kept finding new ways to fight and new enemies to encounter. Internet Generation is a brilliant pastiche of the gaming worlds of old, and perfect for anyone who grew up with Maple Story, Ultima: Online, or even MUDs. And, if you just want a pixel-picturesque brawler, we’ve got the perfect server for you.

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May 30, 2024

There’s nothing more exhilarating than having that “eureka” or “a ha” moment after piecing together something that seemed almost impossible at first glance, and there are plenty of those moments to be found in Lorelei and the Laser Eyes. If you’re at all a fan of ingenious puzzles, then do yourself a favor and pick up your trusty notepad and pencil, and dive into Lorelei and the Laser Eyes.

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May 26, 2024

Neptunia – Game Maker R:Evolution is a drill set you keep jotting down even though you understand it because the teacher thinks you’re stupid and need to study harder. Now you haven’t learned anything new and you hate math, and I’m walking away from this game before I really start to dislike Neptune.

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5.5 / 10.0 - Musashi vs Cthulhu
May 24, 2024

Musashi vs Cthulhu would do well from having something more to it – there’s apparently talk of a story mode or multiple characters – but it does okay for what it professes to be. A simple, repetitive, and ultimately points-driven game of fast fingers and split-second decisions. I feel like it’s not a bad pickup to make, but know what you’re getting, and be ready to put it down and probably forget about it the second you finish. There’s nothing wrong with that, but this is definitely one game where the excitement of monster slaying wears off in a flash of steel.

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May 23, 2024

Senua’s Saga: Hellblade II is a tricky beast. On one hand, I was impressed by the realistic visuals, the voice acting, the music, and Senua’s growth as a character. On the other hand, its pacing was awkward, even though it was short. It suffered from a lackluster third act. It’s pretentious, to an arrogant degree. It was also quite devoid of gameplay, focusing more on spectacle than substance.

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May 23, 2024

I enjoyed my time with Duck Detective: The Secret Salami a lot more than I was initially expecting. It proved to be a more engaging experience than what I first thought from the trailer. Sure, some of the gameplay and interrogation elements could have been fleshed out more, but at its core, it’s a game that has more intricacies than it lets on at first.

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7.5 / 10.0 - Indika
May 20, 2024

INDIKA might have been hit and miss with some of its gameplay elements and had some pacing issues, but one thing is certain: it’s definitely a game that swung for the fences and took a lot of risks. It’s weird and bizarre in all the best ways. It’s a game that hooks you right from the start and will hold your attention until the credits roll. I can’t say it’s a happy experience, but it’s one with a very clear vision and strong message, controversial as it might be. INDIKA is one of those rare games that takes you completely by surprise and sticks with you long after you’ve finished it.

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May 19, 2024

It was sweet, good-natured, and the directionality allowed me to just enjoy the interactions without worrying about saying the wrong thing and getting a bad ending. The score is lovely, the character design is bright and engaging, and the settings change enough to have plenty of variety.

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May 19, 2024

In a world absolutely oversaturated with Soulslikes at the moment, it’s hard to say that Another Crab’s Treasure will even make a splash. While it’s cute, and has the difficulty levels to fit the genre, the actual controls don’t feel particularly cooperative, and I found when I was trying to dodge attacks, I would very rarely move the way I feel like I should. Unlike other games in the genre, Another Crab’s Treasure starts to look bland very quickly.

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Outside of that all, Please Leave Me Alone, I Need to Poop is a short joke, not overpriced or overstaying its welcome, but is decidedly hard to motivate players into unlocking everything.

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May 17, 2024

Is there a reason to pick Samurai Warriors 4 DX up if its sequel has been readily available on PC for the past couple of years? Yes. That is, if you’re into Musou-style catharsis. It might not be as pretty or polished as its sequel, but it makes up for it with a lot (and boy, do I mean a LOT) of content.

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May 17, 2024

I still think it’s not the single greatest indie of all time, but there’s no denying there’s a lot to like about Braid, especially if you decide to pick up this Anniversary edition. Having this on the Switch, with downright gorgeous visuals, a neat screen resolution, and so many additional levels, is just a no-brainer. Even if you don’t consider it to be the big daddy of the indie scene, it’s an important title, and it’s worth checking out, at the very least, for you to learn a bit more about the history of gaming, and how this little piece of software changed the world without even trying that hard.

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May 16, 2024

Reviewing PO’ed: Definitive Edition is weird because, sure, the game is actually terrible, but it’s not Nightdive’s fault at all. On the contrary, they have done quite a lot of work remastering its visuals and improving its controls. Sadly, the core ideas, the original level design, those haven’t changed at all, and Nightdive wouldn’t have been able to do anything about it.

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7 / 10.0 - Animal Well
May 15, 2024

It’s impeccably well-designed, with a ton of secrets to unfold, but I also feel it wasn’t that much fun at all times. I’m all for a game not holding my hand throughout its entire runtime, but it didn’t need to feel so cryptic, and so focused on trial-and-error, especially when its checkpoints were way too far away from each other. At times, I loved exploring its many secrets. Other times, I felt so frustrated I wanted to throw my Switch across the room. All in all, it’s still worth checking out if you’re into a deceptively complex metroidvania, but be aware of some truly obnoxious design choices and roadblocks.

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