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The Last of Us Part II is a technical marvel of game design whose achievements can be completely overshadowed by a player’s reception of its story. While I sit comfortably in the camp of those who thoroughly enjoyed (if that is the right word as the story is often deliberately uncomfortable) the direction taken by Neil Druckmann and his team at Naughty Dog, I can see how people can walk away having had a completely different experience.
Curse of the Moon 2 is more of what made the first game so good. I just think that some sections and design choices really put a dark spot on an otherwise incredible release.
More than anything, Evan's Remains could be the start of something special, either in a sequel or a future work from this developer.
With the interesting theme of robots trying to care for a creature they don't really understand in a hostile world, Void Terrarium has a wider appeal than most dungeon crawlers and I can recommend it to those looking for something just a little different, especially so if this genre seems hard to get into.
After playing for several hours with the team and on my own I have to say that this game will be a lot of fun to keep coming back to whenever I just wanna scratch that itch of platforming casually. For some though, I believe making some crazy Kaizo levels will be a strong past time.
Disintegration brings something unique to the FPS genre and it's a blast to play. I definitely recommend trying it out and I hope to see this idea expanded further with post-launch content or a sequel.
Personally, I say readers should absolutely pick up One Step From Eden and play with it... A ton of time can be put into this one.
All in all, it’s no surprise that Shantae and the Seven Sirens is a solid entry to the platforming franchise. Way Forward is one the most consistent development teams I’ve run into in the past decade or so and it seems like everything they touch I enjoy.
Sky Racket is a wild, playful, delightful tour of a weird, imaginative galaxy that is certainly worth visiting.
Chasm is overall a good representation of the genre but it lacks elements that elevate above other titles.
Dungeon of the Endless just isn’t great on the Switch.
It’s so refreshing for Square Enix to put out a game with minimal issues, especially since there are fundamental problems that have plagued these games since arguably Final Fantasy X on PS2.
I find Resident Evil 3 2020 to be a harder recommendation than its predecessor. Maybe I’ll feel different as the game expands with more content or if I find Resistance to be compelling but for now, it feels like an amazing weekend rental rather than a must-buy title.
As it stands, Doom Eternal is a hallmark in the first-person shooter genre that effectively adds complexity and polish to the stellar groundwork set by the previous entry. It will be hard to top the achievements of Doom Eternal.
Despite my fear of the Impossible Lair, I absolutely love this game.
Kingdom Hearts III Re: Mind, while featuring some fun stuff and some of the better fights the series has to offer, is a minor addition to the base game set at a premium price. I would only recommend it to people who love Kingdom Hearts enough to experience and overcome everything a Kingdom Hearts game has to offer.
I greatly enjoyed my time with Skellboy...
Sydney Hunter and the Curse of the Mayan has some areas that could use more consideration and improvement but it is a challenge worth attempting...Those who enjoy retro design should at least give it a try.
These games have introduced me to a new world of gaming that I am excited to explore further.
I don’t find Mighty Switch Force! as appealing as Shantae or River City Girls but they are fun, simple, yet challenging platformers that some players may really enjoy.