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Lies of P: Overture offers even more of what we initially liked. Without revolutionizing anything, it simply adds what made us love the game in the first place. Sublime settings in a magnificent universe, tough but memorable bosses and variety in the gameplay. We sincerely hope that the team of developers is already working on the sequel, because we can't wait to see what they can do!
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This Tony Hawk's Pro Skater 3 + 4 is a declaration of love to enthusiasts. It's a playground for combo addicts, and a great gateway for a new generation of players. The Iron Galaxy studio has even added a few new features without altering the original experience. Nevertheless, the changes to the soundtrack and the altered structure of the 4th opus could disappoint a portion of the community. Fortunately, the overall picture is made up for by the excellent visual realization and consistently excellent gameplay.
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The little story of Pinocchio offers a rich canvas for exploring far beyond the original tale. Round 8 Studio and NEOWIZ have succeeded brilliantly. Without revolutionizing the genre, they have made Lies of P a game of the highest quality. The combat is excellent, the world is varied and exciting to explore, and the story, though simple, is perfectly executed. In short, among all that's available in the genre, Lies of P is one of the best propositions. And for a Soulslike fan like me, that's excellent news!
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With Donkey Kong Bananza, Nintendo marks a bold and successful return for its legendary primate. Buoyed by its dazzling art direction, refreshing gameplay and endearing main duo, the game brilliantly combines nostalgia and innovation. Destructive mechanics, secret-filled levels and a wealth of customization options make for an experience as rich as it is surprising. Much more than a simple nod to the past, Bananza affirms Nintendo's ambition to renew its flagship licenses on Switch 2. And the least we can say is that the challenge has been met.
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Stellar Blade on PC isn't just a simple port: it's the ultimate version of the experience. With its graphical customization, enhanced fluidity and compatibility with several scaling technologies, this version takes full advantage of the capabilities of modern machines. If the story doesn't change, this is clearly the best way to enjoy the experience. I do, however, regret the few optimization issues, which I hope will be addressed in a future update. I particularly recommend the game to those who haven't yet had the chance to complete the adventure.
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REMATCH is the archetypal game that arrives with a clear vision, solid execution, but still stumbles over a few technical and structural details. It doesn't set out to reinvent everything, but it does so with such sincerity that we can only applaud the effort. The result is an addictive proposition that can appeal to neophytes and experts alike. If the developers correct the current problems and improve the offering, the game could well become a must-have on the competitive scene.
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Fantasy Life i: The Girl Who Steals Time is not a game that revolutionizes anything. It's an experience that knows exactly what it wants to offer, and does so generously. The title takes the gamble of mixing genres, game styles and rhythms, and surprisingly succeeds in creating a coherent, generous and, above all, deeply engaging experience. Despite a few minor hiccups in the legibility of objectives and a slightly dated art direction, the game offers a unique experience, somewhere between relaxation and progression. And the Nintendo Switch 2 version offers real added comfort.
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With Death Stranding 2: On the Beach, Hideo Kojima has succeeded in refining his universe without betraying it. While retaining its DNA, this sequel significantly improves the experience on all fronts: better-controlled gameplay, a more intimate narrative, a more enveloping atmosphere and an even more interconnected world.
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The developers from Too Kyo Games and Media.Vision have succeeded in effectively combining their strengths to deliver a game that is both narratively rich and playfully interesting. The mix of tactical turn-based combat and interactive mystery novel works particularly well, offering a distinct experience that will captivate those familiar with their productions. Despite occasional pacing problems, the formula remains solid and masterful. We can only hope that this collaboration will continue on other projects in the future.
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Street Fighter 6 on Nintendo Switch 2 is far from a simple copy-and-paste: it cleverly adapts to the console and offers a number of welcome additions, such as Amiibo compatibility and handheld play. It's a pleasure to be able to take such a rich fighting game everywhere with you, provided you invest in a Pro controller to fully enjoy the experience. Despite the overall fluidity, we regret that World Tour mode is limited to 30 FPS, and the rather high price of this version is likely to discourage many, especially considering the additional cost of the Amiibo.
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The Alters is exactly what I needed to experience in a narrative sci-fi game. The idea of being able to have multiple versions of yourself (who remembers the movie Multiplicity with Michael Keaton?), having to manage them in an apocalyptic context while understanding the state of emergency is excellent. The sheer number of possible scenarios, when a normal game should take between 25 and 30 hours, adds a huge amount of replayability. We feel that the choices we make, whether at the very beginning of our adventure or not, have an impact on the story. And having the power to decide whether to sow chaos or not, with the results that follow, is brilliant.
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Mario Kart World may not revolutionize the franchise, but it brings enough new features to mark a real evolution. Its open world adds an unprecedented exploratory dimension, while Survival mode offers an original and effective competitive formula. The tracks are varied and well-designed, and take full advantage of the console's new technical capabilities, both visually and in terms of overall fluidity.
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RoadCraft won't please everyone. It's slow, methodical and sometimes temperamental. However, for those who like demanding simulation experiences, with a real learning curve and gratification at every step, it's a work in progress well worth the detour. Despite its technical shortcomings and some questionable parameter choices, the game rests on a solid foundation, thought through with seriousness and passion. Clearly, this time we have a worthy successor to SnowRunner.
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The remaster of Onimusha 2: Samurai's Destiny succeeds in modernizing a classic while respecting its heritage, with improved gameplay, convenience options and bonus content that make the experience more enjoyable. The Hell mode and modernized controls are a breath of fresh air.
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Let's cut to the chase: Clair Obscur is, without question, the best game of the year so far. In fact, one could even argue that it's one of the best games of recent years. Of course, it all depends on individual tastes and sensibilities, but as far as I'm concerned, it's been a long time since I've been so captivated by a game. Even Metaphor: ReFantazio, though an exceptional title, failed to fascinate me in the same way.
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Duck Detective: The Ghost of Glamping is a sequel that retains the essence of the first episode, while adding more polished writing and a more nuanced atmosphere. Although the easier puzzles and shorter duration may leave players wanting more, the charm of Duck Detective is still there, thanks to a delicious sense of humor and meticulous art direction. The fluidity of the narrative means you can really enjoy the adventure, even if it leaves you wanting more. With an ending that leaves the door open to a potential sequel, we can only hope for a much more ambitious follow-up.
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The Precinct is an experience that deserves the attention of fans of investigative and action games. Its original idea and meticulous art direction compensate in part for the gameplay's shortcomings and the artificial intelligence's lack of depth. Despite a certain repetitiveness, the game offers a successful immersion in the daily life of a policeman, paying homage to the classics while adding a touch of modernity. I see this as a great improvement on the studio's previous game. The team seems to have found a formula that can be refined. It's not a masterpiece, but it's an honest game, sincere in its approach, and deserves the attention of fans of the genre.
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Bionic Bay is a game like no other. A captivating game that keeps you on the edge of your seat from start to finish. You move forward, you think, you make more progress, and you have to dig deeper and deeper in the face of new obstacles. The game is brimming with excellent ideas that bring a nice diversity to the whole. Admittedly, we'd have gladly taken on more - but who knows, maybe additional content will enrich the experience in the future?
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Revenge of the Savage Planet is a breath of fresh air for adventure game fans. Its wacky humor, unique universe and improved gameplay allow Raccoon Logic Studios to offer a quality sequel. However, the objectives can sometimes be too similar, while the combat still lacks a certain airiness. However, it should be noted that the switch to third-person shooter is a successful gamble. Technical problems aside, this is an interstellar adventure that stands out for its colorful personality. The team seems to have found the right recipe, now all that's left is to sublimate it!
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Ressources Inhumaines : Une Machination Littéraire is a short narrative adventure that's well worth the detour, especially if you like emotionally charged interactive experiences. With its disturbing narrative, singular characters and often heartbreaking moral choices, the game leaves no one indifferent. It stands out as a biting satire of the world of work and corporatist excesses, supported by meticulous writing and a controlled atmosphere. A highly enjoyable work on the borderline between video games and literature.
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