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Upgrading gear is no longer quite the marathon it once was, with players able to retain the stats of weapons, and even upgrade existing gear to meet the new performance caps that have come with House of Wolves. And this really is the expansion's biggest issue; the patch changes that are free to all are more important than the paid content.
The Witcher III has a compelling plot, combined with some old school, complex game systems that encourage exploration, crafting and experimentation.
Tasharen Entertainment has struck a gold mine of nostalgia within me.
While not terribly interesting or original, most classes have special abilities that play well with the construction/destruction concept.
Not a Hero does a lot right - the cover-based shooting in 2D environment works incredibly well and the comical setting and writing do a lot to set the mood. However, it's more in what it doesn't do that holds it back from being as memorable as some of its contemporaries.
Life Is Strange has already proven itself to be capable of making an interesting story out of its premise, but it's in this third episode that it has begun to develop a real level of confidence in its narrative.
Toren won't appeal to everyone, obviously, but creates a wonderfully moody and magical atmospheric vibe that few games achieve.
While there are some uncharacteristic interface and game play issues for Q-Games, the overall effect is another terrifically original take on a variety of genres.
Project CARS is a game that punishes every mistake you make, which makes successes and victories infinitely more rewarding.
With this kind of game, it's easy enough to say that the difficulty is intended, but some of these reactions tended to stray close to interrupting experience rather than enhancing it.
The constant need to speed up, turn, avoid, or utilize level features at break neck speeds all conspire to make your moves instinctual. It's possible to get "in the zone," with this game, where you hit that Zen state where your hands know what to do faster than your brain does.
There's no denying the quality of FFX, as it's often hailed by some as the last "good" JRPG Square Enix has made in the last 15 years, but there's already a much cheaper, slightly blurrier version of this compilation out there on the PS3.
MachineGames' latest take on Wolfenstein is a very good shooter that is only a few missteps away from being, like its predecessor, a truly great one.
Needless to say, the 2013 release of Rockstar North’s Grand Theft Auto V generated a great deal of excitement.
At worst, it's a cautionary tale about getting too much money and getting too ambitious with that money.
Dead Synchronicity is an impressively dark, grimy, and uncomfortable excursion into a horrible and oppressive future.
Make no mistake, Shovel Knight is a classic, side-scrolling, retro platforming, and if that’s the kind of game you’re looking for, it’s one of the best out there.
Assassin's Creed Chronicles: China isn't terrible in any particular way. It is, from top to bottom, entirely middle of the road standard at best and its main attraction is the cheap selling price for a few hours of side-scrolling action.
Titan Souls is a throwback game from the team at Acid Nerve that plays heavily on two aspects.Nostalgia, and masochism.
This game deserves attention. It's a good addition to the rogue-like, and nobody else is going to get a chance to make rhythm-based games like this again. The bar's set pretty high after this.