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Infinite Start

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81 games reviewed
76.0 average score
75 median score
81.5% of games recommended

Infinite Start's Reviews

4 / 10.0 - Death or Treat
May 4, 2023

I don’t particularly appreciate giving games low scores, especially to a game that was a labor of love by a small team, but Death or Treat is a hard sell. It’s short, features only four bosses, limited variety, is poorly balanced, and is filled with bugs. The last one is significant because I can overlook some of these things, but in its current state, I can’t recommend it. This is a shame because the jokes and core gameplay loop are enjoyable, but the flaws are impossible to miss.

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5 / 10.0 - Redfall
May 1, 2023

If I am being sincere, Redfall feels closer to a beta than a finished product. It isn’t just missing polish; many elements are in the wrong place. There isn’t much of an end game or reason to grind, nor did I find any weapon that seemingly changed the face of the game. At most, I found more accessible ways to do things resulting in my build always having a UV and stake weapons. Despite this, I think Redfall will benefit significantly from Xbox Game Pass. Even if the product I reviewed was in a rough place, I still had fun. Arkane Studios has time to improve it, two additional characters are coming in the future, and 60 FPS is in the works; it’s just a shame our first impression was nowhere near what we’ve come to expect from Arkane Studios or the genre.

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The hard part about the introductory chapter is starting with a bang. It doesn’t feel like the story actually starts until the very end of Mobile Suit Gundam Battle Operation Code Fairy Vol. 1, with gameplay that is simply not appealing enough to carry the rest. As a result, this is going to be an experience, at least in its current form, that appeals to a very small set of people. Maybe if you’re a fan of the Gundam Battle Operation series, otherwise I’d wait to see how the second volume goes.

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5.5 / 10.0 - Xuan-Yuan Sword VII
Sep 30, 2021

Xuan Yuan Sword 7 reminds me a lot of why people dislike trailers. You could easily watch the launch trailer for this and get the wrong impression. Everything shown happens, it’s just behind a couple of hour commitment and sandwiched between an underwhelming story and an equally underwhelming world. If you’re willing to invest the time and give Xuan Yuan Sword 7 a good try, it can potentially be a good game. However, for everyone else, there are better adventures out there.

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Mar 19, 2024

Despite Alone in the Dark's promising premise, and legacy, it ultimately disappoints. The game offers a mediocre experience, hindered by lackluster combat mechanics, a narrative that fails to fully utilize its potential by not offering multiple perspectives, and a wide variety of technical issues. Although it provides occasional moments of intrigue, particularly through its puzzles, and atmospheric setting, these are outweighed by its flaws. Consequently, Alone in the Dark may leave players feeling underwhelmed and unsatisfied.

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6 / 10.0 - Skull and Bones
Feb 17, 2024

Skull and Bones is finally a real, fully-launched product after several years of troubled development. While some components manage to pleasantly surprise, like ship buildcrafting and general ship-to-ship combat, the jankiness on the technical front, the exhausting live service components and the slim yet grindy endgame leave a lot to be desired. As always with live service titles, we can look towards the next year of seasons and additional content to see how it develops, but for now Skull and Bones is a middling recreation of the pirate fantasy.

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6 / 10.0 - Trinity Trigger
Apr 24, 2023

Overall, Trinity Trigger has some interesting ideas that don’t really pan out. Gameplay starts as a fun action RPG before evolving into a convoluted system where various encounters require swapping between various weapons/characters. Narrative also has some interesting elements, they are just lost in a rather predictable loop that overstays its welcome. For these reasons, there is still some charm if you love the genre, but otherwise I’d hold off for a bit.

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Monster Menu: The Scavenger’s Cookbook is ultimately in a weird place. The gameplay is enjoyable if you like the genre, but so many elements won’t resonate with people. As someone who dislikes resource management, those frequent sections get old quickly. For this reason, I suggest giving the demo (PlayStation / Switch) a go. The core gameplay loop is relatively unchanged from early and late games, so you should instantly know if this is a winner or a dud.

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6 / 10.0 - Shadow Warrior 3
Feb 28, 2022

Shadow Warrior 3 is touted as the next step for the franchise, but the end result feels like several in the wrong direction. Lo Wang’s terribly brief outing fails to fully find its rhythm, although it does occasionally glimpse a better version of itself. The lackluster dialogue, platforming, and campaign all hold back the newest installment, providing us a watered-down gun-toting, sword-slinging adventure that tosses aside the loftier ambitions of its predecessor. If fast-paced FPS action is what you crave, your appetite is better satisfied elsewhere.

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6.2 / 10.0 - New World
Oct 25, 2021

New World could be presented as a gateway to MMOs (“My First MMO,” if you will). The simplistic combat may entice those who have been overwhelmed by the busy hotbars of games like Final Fantasy XIV. The many allusions to survival games also provide an easy way to integrate those new to the genre. But I don’t believe everything on offer here is going to pull anyone away from the titan MMOs still holding their thrones. New World is at its best when you wander into the dense forests and toil away endlessly with the (arguably therapeutic) gathering portion of the game. Those pork chops and apple sauce meals won’t cook themselves, after all.

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6.3 / 10.0 - GYLT
Jul 3, 2023

GYLT is a gateway horror game. Taken as an introduction to the genre for a younger player, GYLT certainly succeeds. That isn’t to say that older, more experienced players will find no to enjoy Tequila Works once Stadia are exclusive. Still, they would be hard-pressed to identify systems and mechanics that feel like true modern-day implementations rather than their older iterations. NPCs and puzzles seem to adhere to the designs of yesteryear, creating a mechanically-basic outing for Sally. And yet there’s a charm that can penetrate these enveloping issues. Combining the twisted Pixar-style aesthetics with the heart-wrenching presentation of bullying elevates GYLT just enough beyond its failures to be enticing. If only Tequila Works had more to say about their engrossing world, GYLT would have undoubtedly ascended further.

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Jan 19, 2022

Rainbow Six Extraction is a mildly interesting repurposing of the Siege formula as it’s molded into a co-op only outing. Breaking away from the 5v5 PvP that has led the charge since 2015 is certainly refreshing, even if combatting parasites with tactical professionals is unlikely to be the experience Tom Clancy fans desire. Whether or not Rainbow Six Extraction vibes with you may be partially dependent on your prior disposition towards Siege, as the central gameplay is copied as is. The difference is in the use of those gameplay mechanics against a different enemy, which changes up the pacing. Those that have been long-time Siege faithfuls may find the Extraction spin-off a fun deviation for the series. Those without prior participation in Ubisoft’s successful multiplayer title are likely to be more aware of the flaws showing through the uninspired implementation of another game’s soul.

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6.5 / 10.0 - Protodroid DeLTA
May 22, 2023

In many ways, Protodroid Delta reminds me of Mighty No. 9. I can see where Mega Man X influenced Protodroid Delta, but it takes some of the franchise's worse parts without offering many improvements. The floaty controls will put some off, and others will have unintended glitches or weak art direction, in addition to the other things mentioned. For these reasons, it will probably appeal to fans of Mega Man X, itching for a new experience, but likely not anyone else.

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Speaking for myself, The Dark Pictures Anthology: House of Ashes starts very strong, takes an instant nose dive, and then meanders to one of the conclusions. Linear paths, obvious secrets, blatant choices, and more take so much out of the experience. Sure, players are still rewarded with so many tiny details, it just isn’t interesting enough to warrant the ride. It’s hard to go from a man in a golden mask taking the life of a woman before his people are brutally killed by monstrous beasts to getting orders about how this insurrection is going to play out and then three hours in a hole looking for more interesting things to do. It’s a shame too since the interesting things are there, it would probably just work better as a movie than a game.

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Oct 8, 2001

Nickelodeon All-Star Brawl reminds me of the popular maxim, fast, cheap, or good? Pick two. Just with different options and only one choice. It’s clear Ludosity did the best they could, honestly, there is no denying good gameplay would beat out voices, a bad story, or a number of other things, it just doesn’t make for a great experience.

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Oct 6, 2001

The hard thing about BPM: Bullets Per Minute is that it can be a lot of fun, it just doesn’t have mass appeal. A lot of players will be turned off by the design choices, low-budget look, and steep learning curve.

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Nov 9, 2021

Call of Duty: Vanguard is mostly more of the same, for better or worse. Sledgehammer Games has brought fresh ideas to a formula that desperately needs a shake-up, but the execution only leaves us desiring more. The inevitable Call of Duty: Vanguard 2 may further explore the designs seen in their infancy. And we sure hope it does because Vanguard could signal a notable change in the future. But for now, we have a relatively amusing installment that ticks the required boxes and little else for the annual series.

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6.9 / 10.0 - ELEX II
Feb 28, 2022

ELEX II builds upon its predecessor, offering up an enticing return to Magalan, a setting that is as enjoyable as ever. As with all Piranha Bytes games, there is a level of unrefined gameplay to be found. Audio and animations can be a mixed bag. But beyond the rigidness, there’s a game full of sprawling, deep systems that give the player the freedom to tackle this medieval/sci-fi mash-up their own way. It’s unfortunate that the design of a bygone era comes under fire from resolvable technical problems that make it harder to overlook the rougher edges. After a few patches, ELEX II may be able to shine brighter, but as it currently stands it has one too many jagged edges overshadowing its greater parts.

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Mar 26, 2024

Grandia HD Collection is in a rather rough place. While the original experiences are classics, this collection is essentially the same games with a slightly fresher coat of paint. For some this will be enough, as the amazing narratives persist, though I fear the choice will limit its appeal. Even some of the more basic expected quality of life choices, such as save anywhere, are not present, and for this reason it's one of those experiences that will either blow you away, or leave you underwhelmed.

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Feb 12, 2024

Perhaps the optimal approach to grasping Banishers: Ghosts of New Eden is to view it as a high-investment endeavor. Initially, progress may feel sluggish, and the narrative might seem disjointed. However, with increased time and effort, the experience undergoes a marked improvement. Admittedly, transitioning from a lackluster encounter to a satisfactory expertise may not represent the most favorable exchange. Nevertheless, enthusiasts of ghosts, the occult, or dialogue-rich adventures are likely to discover it worthwhile.

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