La Orden del Pixel's Reviews
Embark Studios' extraction shooter offers an innovative experience thanks to a combination of elements that make it one of the best games in its genre. It's an immersive experience set in a world invaded by ARCs, which pose a real and very well-executed threat. All this is accompanied by very intuitive and simple gameplay that allows us to learn as we go without any complications.
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The title by Gabe Cuzzillo, Maxi Boch, and Bennett Foddy offers a contemplative and poetic journey where every stumble belongs to us and makes us responsible for what happens to us. It is an experience that transforms the resignation of existence into acceptance of the wonderful experience that is life, or the simple need to find a bathroom and a new sofa. Walking, stumbling, getting frustrated, and trying again. That's not just playing: it's accepting the art of living.
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The sequel to Ghost of Tsushima refines the original formula and invites us to star in a raw story marked by equal parts beauty and revenge. I don't know if Sucker Punch is thinking about a third installment, but if they decide to make it, I would have no objections to immersing myself in medieval Japan once again. I recommend it wholeheartedly, especially if you enjoy games with a strong emphasis on narrative.
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Seethingswarm's Metroidvania stands out for offering an adventure with survival mechanics, charming pixel art, and an emotional story that dispenses with dialogue. It's a great addition to the genre's catalog. It's a game that relies on its atmosphere, gameplay, and dialogue-free narrative, resulting in a thoroughly entertaining experience made with an obvious love for the craft.
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Evil Trout invites us to become detectives and uncover the dark secret of the Roottree family in an exciting adventure that tests our ingenuity and powers of deduction. A wonderful game that completely immersed me in an intriguing family story, combining deduction with puzzle solving.
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Dotemu, Guard Crush, and Supamonks have pulled out all the stops with a beat 'em up that marks an evolution in the genre thanks to a solid combat system and top-notch technical features. Honestly, I'm struggling to find any weak points in such a solid offering. Without a doubt, this is a bold step forward for a genre that never goes out of style.
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Final Girl Games invites us on a retrospective journey based on its creator's own experiences, which targets harassment, violence, parasocial relationships, and misogyny. This is not a game to pass the time; it is a work that makes us uncomfortable and reminds us how easy it is to consume, objectify, trivialize, and destroy lives through a screen.
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7Levels returns with an improved version of Castle of Heart, a medieval adventure where time is of the essence and the urge to keep going keeps us alive. A more polished and accessible version, recommended for those who enjoy medieval stories with dark fantasy.
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Trioskaz's work presents an experience where constant paranoia urges us to decide who lives and who dies every time someone knocks on our door seeking help. It's not perfect, as it has a few issues such as translation errors, text boxes that rarely appear, and some very isolated bugs. Other than that, it more than fulfills its purpose by presenting us with moral dilemmas and making us sweat with psychological tension thanks to a sense of anxiety that never lets up for a second.
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Gears of War returns in a new remaster that allows us to look back on one of the modern classics in gaming history while also marking its debut on PlayStation. It's an excellent opportunity to revisit the origins of a formula that remains incredibly popular today. However, I think it's much more enjoyable if you treat it as a piece of history rather than a totally new experience. For better or worse, it's the classic Gears of War experience I remember from two decades ago.
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Magic Pockets invites us to discover Buichi Terasawa's classic with an action platformer that, despite its flaws, manages to entertain and amuse in equal measure. Highly recommended for anyone who enjoys action platformers and 80s humor. Cobra and Lady deserve a chance.
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The Alters is a science fiction survival drama that combines resource management with a profound existential exploration of identity and choices. It talks about the decisions we make and those we didn't have the courage to make. And despite the monotony of its exploration sections, it's a very enjoyable and replayable experience thanks to the combinations we can make with the Alters and the four possible endings.
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Fallen City Studio's beat 'em up celebrates the great pillars of the genre with a simple and fun proposal, but it suffers from a lack of variety and overall quality. The big difference with the classics of yesteryear is that it didn't leave me wanting to play again. I was left with the impression that it is unfinished and still in development. However, it's not easy to recommend with so much (and such good) competition out there.
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Lizardcube revives SEGA's iconic franchise with Shinobi: Art of Vengeance, a game centered around revenge and a dynamic, highly satisfying combat system that provides plenty of entertainment and fun, while the artistic style makes it a delight to behold. And despite a few minor issues, the game offers an excellent experience.
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Ultizero Games brings us Lost Soul Aside, an action game with a strong narrative focus that, despite showing great potential, stumbles over all the clichés of the genre. If the gameplay had the frenetic pace that the cutscenes suggest, all this would be anecdotal. I hope Ultizero Games has the opportunity to create another game within this universe and take advantage of its creative potential.
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Indiesruption takes us back to the darkest corner of the human mind with Vlad Circus: Curse of Asmodeus, a short and exquisite work that boasts a fantastic narrative. Seeing how Josef's fragmented mind is reconstructed in a world ravaged by madness and fanaticism feels like a divine combination of elements that elevate the title to the podium of the sublime. Unexpected and surprising, a sure recommendation.
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With Static Dread, SolarSuit Games offers a game that abandons the typical monster-shooting approach to deliver a suffocating and deeply disturbing Lovecraftian experience. A title that abandons the generic monster-shooting approach to immerse us in Lovecraft's work in an original and different way, in a disturbing and constantly deteriorating environment.
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Nightdive Studios surprises us with Heretic + Hexen, a remastered combo of Raven Software titles that allows us to enjoy two classics from the history of FPS games once again. We are talking about games that are still completely relevant today. So much so that they have given rise to a whole new subgenre of FPS games that seek to emulate that period. Heretic + Hexen is a remaster that proves that the original works are thoroughly enjoyable for both nostalgic fans and newcomers to the genre.
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Hell is Us is a unique adventure that invites us to discover a world in ruins ravaged by the cruelty of war, where the dark side of humanity drives the entire experience. The title by Rogue Factor isn't perfect, but it touches on very interesting topics within its narrative, such as hell, and transposes it to its reality, in the heart and soul of humans.
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The Necromancer's Tale is an RPG that moves away from power fantasy to rely on a masterful narrative where every decision has its price. It is an RPG experience that demands time, attention, and setting aside preconceptions such as the heroic figure of the protagonist. It is a title that offers a story that simmers slowly, where every decision—even the most insignificant ones—can have a notable impact on the story.
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