La Orden del Pixel's Reviews
Blades of Fire, MercurySteam's latest release, feels like a spiritual successor to Castlevania: Lords of Shadow, but with an extremely original and narratively solid approach. It's a game that emphasizes exploration and combat through a system that, while not perfect, is varied and entertaining. Of course, I can't overlook the Forge mechanic, which adds an extremely interesting system to the overall experience, around which much of the gameplay revolves.
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Peglin is a brilliant alternative within the roguelike genre, taking all the classic elements of the genre and transporting them to uncharted territory in the form of pachinko, with spectacular results. It's true that part of the difficulty lies in luck, as we have little control over the board beyond the relics and the special effects of the balls, but even so, it's an extremely addictive game that we can return to again and again.
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Since its announcement, Lies of P generated equal parts surprise and skepticism with a premise that sounded ridiculous but ended up becoming one of the benchmarks of the genre. It is a game that managed to take a familiar concept and make it its own, taking a risky premise and developing it with surprising seriousness. As a result, the overall experience ended up being much better in practice than on paper. A video game that earned its place among the greats on its own merits.
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With Post Trauma, Red Souls Games brings us a survival horror game that doesn't seek to reinvent the genre but rather to remind us why we love it, with a compact and challenging experience. It's a video game created by a team of five people, and I'm sure that these aspects are areas for improvement in the future. Despite its ups and downs, I believe it does enough to earn a well-deserved place within the genre, so it's worth venturing into the Penumbra, even if it means hanging a map on the wall.
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Onimusha 2: Samurai's Destiny, Capcom's classic that combines horror and Japanese mythology, returns with a new installment that keeps alive an experience with more than 20 years behind it. A remaster that updates just enough to let the original work shine on its own. And boy, does it shine! I celebrate this release and hope they continue to adapt the two remaining installments, especially the spectacular Onimusha: Dawn of Dreams.
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DOOM: The Dark Ages arrives with the obligation to keep a very important franchise afloat with a release that is very different from its two predecessors but delivers on its promises. It brings its own proposal and executes it masterfully, but at the same time it feels strange. It's not that it needs more time in the oven, but it lacks seasoning; a spicy touch. It feels restrained, afraid to give everything it has to offer. It's DOOM, but at half-mast.
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Wings of Endless, the action RPG from Uruguayan studio Isoca Games, offers a blend of action, exploration, and nostalgia that fans of the genre won't want to miss. It's true that it suffers from some balance issues, perhaps due to its humble origins. However, it's a fun and refreshing option that I can confidently recommend to any player looking for a 2D action adventure or wanting a game like those of yesteryear.
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Despelote is a very unique narrative that appropriates the language of the video game world to write a poem to childhood. Personally, I believe that those of us who grew up playing video games are gradually connecting much more with this type of narrative that puts us in a contemplative place. A place that invites us to rediscover ourselves and be amazed by the encounter with those things that we had long since given up for lost.
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Bethesda brings us an unexpected surprise with The Elder Scrolls IV: Oblivion Remastered, a remaster that feels like a remake that takes us back 20 years in time. We still have characters acting erratically, surreal dialogues, and some repetitive tasks. Still, the main victory of this installment is bringing a 20-year-old game to the present day, one that is very enjoyable beyond nostalgia.
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Bend Studio's post-apocalypse gets a second chance to shine thanks to Days Gone Remastered, a version that does enough to enhance the enjoyment of the game. It has some of the most hateful and horrifying characters I've ever seen. And no, I'm not talking about the Freakers, but the humans who survived the ‘end of the world’. Behind some trite and somewhat exaggerated dialogue lies an interesting critique of the social fabric, the concept of good and evil, and, in particular, the ‘every man for himself’ mentality that feels more relevant today than ever. Days Gone never set out to change the history of video games, but rather to offer a good story and a fun world to explore.
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Mandragora: Whispers of the Witch Tree offers a picturesque, dark, and dangerous world with a unique atmosphere and gameplay that, despite some drawbacks, is very enjoyable. It's a good game that just needs a little technical polish and a balance between what the game offers and what it requires to complete it 100%. It is a game that offers many hours of entertainment and fun, challenge, and, above all, visual delight. And that's despite the drawbacks that the development team is already gradually correcting through updates.
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With a minimalist premise, Shotgun Cop Man offers fast-paced gameplay with simple mechanics where you have to bring Satan to justice with a shotgun. It's an unusual and very unique game that offers a highly entertaining experience, both for those who want to spend a few hours jumping around and eliminating demons, and for those looking for a hardcore platformer. DeadToast, instead of betting on something bigger and more ambitious, chose the path of minimalism, giving life to a very fun and adrenaline-filled proposal.
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Sacre Bleu, the platformer from Hildring Studio, surprises with a fresh and agile proposal that stands out both for its polished gameplay and for its ability to slow down time at any moment. It makes clever use of bullet time, both in combat and in platforming sections, and constantly challenges without becoming overwhelming. I recommend it for those looking for a good challenge and who aren't afraid to get a little frustrated along the way.
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The Last of Us Part II finally arrives on PC with a remastered version that allows us to enjoy a moving story in the best possible way. Anyone who has played it, I recommend watching the series, and if you've already seen it, then play this installment. Let's enjoy the pleasure of participating as spectators in the reconstruction of this world in different languages. These characters will be ours forever, even when age bruises our hands and we can no longer move the joystick.
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Pax Augusta is a city builder that offers a historically accurate experience with unique mechanics, but it still needs work to shine in all its glory. It's a shame that the numerous bugs currently present in the game end up marring the experience. Still, I'm sure these issues will eventually be resolved over time. The potential is there, and Roger Gassmann is demonstrating all the passion he feels for his work.
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Atomfall seems to offer an experience built around a well-known formula, but at the end of the day, it manages to shake up any expectations with a totally novel approach. On paper, it seems like a generic copy of other big names in the industry, but far from it, it offers a refreshing and innovative experience. It's a title that's best approached with as little information as possible, and its pace and length make it very interesting to experience.
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Blue Prince, the title from Dogubomb, is much more spectacular than we expected, and thanks to its original mechanics, it has positioned itself as the new benchmark for puzzle video games. Each completed puzzle feeds into others that are even bigger than the one surrounding the mystery of Room 46. The learning curve adapts to our pace and insight, and that's what makes the game so appealing.
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With Commandos: Origins, Claymore Game Studios marks the return to the iconic saga that pioneered the combination of strategy and stealth in a game that lives up to the original trilogy. It is a love letter to the genre, to nostalgia, and to itself. It is a title that treats the franchise and its fans with great respect. A video game that definitely does not reinvent the wheel, but neither does it seek to do so.
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South of Midnight, the adventure title from Compulsion Games, offers a fluid experience that uses gameplay as a vehicle to tell an emotional and visceral story like few others. It is an enjoyable, relatively short, and thoroughly enjoyable experience that is highly recommended for any type of player. Compulsion Games' work is a breath of fresh air among so many similar releases, and I eagerly await the studio's next project.
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Francis Coulombe surprises us with Look Outside, a survival horror RPG that uses a simple premise to construct a disturbing, grotesque, and uncomfortably wonderful experience. It makes excellent use of its resources to invite us to discover the mystery that lies outside, with decisions that can change the course of events and characters that are as disturbing as they are endearing. All of this is packaged with a grotesque aesthetic that is graphic at times, while at other times leaving things to our imagination.
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