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Ultimately, the success of Block Quest Maker lies in its community. With the game only readily available on Switch in Japan during my review period, I was greatly limited in the number of levels to choose from. Many of those that were playable were simple, forgettable affairs, which is a nice way of saying not worth the time it took me to complete them. But some creators out there took the tools to heart, crafting complete mini-RPGs with a story, dialogue, secrets, boss battles, and a princess to save.
So if you can stomach the price tag and are dying to have an arcade classic on your Switch, Sega Ages Out Run is highly recommended. As far as I'm concerned, this is the benchmark that all future releases in this line have to live up to.
Foundations is more of the same niche-scratching space exploration from previous iterations with a more immersive feel and I can't wait to dive back into my personal galaxy. For those that have been watching the X series from the outside, Foundations is a great entry point, provided you meet the beefy system requirements.
As I continued to make my way through Ashen a calm of complacency washed over me. It doesn't have quite the same highs as a lot of its predecessors, but it maintains its tranquil equilibrium throughout. If you have an adventurous spirit and the patience and time to put into it, Ashen will pay dividends.
Viviette tries to go gonzo with the jump scares and frenetic furnishings rather than showing a crumb of constraint, something that would have gone a long way to keeping the tension from the first 45 minutes or so alive through its conclusion.
Much like its predecessors Silver Lining is over in an hour with a slight extension offered for sidequests, and three more suits. Then bam, there's a proper Stan Lee dedication, credits roll, and the wait begins. Hopefully Spider-Man 2 builds on top of everything we've seen so far, including the DLC trilogy.
Rastakhan's Rumble isn't the best expansion Hearthstone has ever released, and it's only a small step up from August's Boomsday Project. Unfortunately, like its predecessor, the reward for completing the single-player content is extremely disappointing. Rumble Run is a decent way to spend about an hour, but that's all it is and you'll never go back to it. I hope Blizzard puts more resources into the next expansion's single-player mode.
Some players will relish the challenge, but I just couldn't. Not in this game. Below puts its best foot forward in its early hours and then never stops losing steam. If the experience were somehow compressed into a tighter six- to eight-hour adventure, I'd confidently recommend it to a wide audience. As it stands, the game has a masterful command of ambience, but it comes with too many caveats.
Mutant Year Zero seems like the natural evolution for tactics games. The real-time aspects make things move faster and add a unique layer of tension. On the story end of things, it manages to keep you interested until the linear campaign finishes up. You won't find a groundbreaking narrative but it doesn't overstay its welcome, and the characters are just charming enough to keep you invested.
Override: Mech City Brawl had a lot of potential, but ultimately I like the concept a lot more than the execution. The fighting engine is adequate, but I felt like it should be a lot more fun blowing up a city in a million-ton robot suit. It kinda seems like this one was sent out to die, and that's a damn shame.
Toki isn't a perfect game -- hell, I'm not sure it's even a great arcade game. But it really hit me in the nostalgia-feels. It's a fantastic remake from a technical perspective, even if it's totally lacking in extra features. If you like good old-fashioned arcade games, you can do a whole lot worse than this one. Just make sure you temper your expectations, as a lot has changed in the gaming landscape in the 30 years since its original release.
Just Cause 4 is not a better game than its predecessor. In many ways, it feels like the same game, just with a new continent to explore. For some, this may be all they ever wanted, but for the rest of us, it's just not enough. The formula starts to show itself early and can feel monotonous only a few hours in. There will always be joy in the mass destruction of the Just Cause 4 games, but the games seem to rely more and more on "making your own fun" instead of pushing the player into exciting and unique scenarios via the mission structure and overall game design.
It's more Forza Horizon 4, but Fortune Island has a hook that's worth its weight in gold. Turning an island into a giant scavenger hunt is the kind of allure that works perfectly with Forza Horizon. Elsewhere, completing events has its own intrinsic appeal; excelling at racing and stunts is rewarding because it's a racing and stunts game. In Fortune Island, progression brings about a sense of mystery and discovery. That's a reward that's nearly as rich as the millions of credits scattered about the island.
With GRIS, Nomada has created an abstract adventure, as beguiling as it is haunting. By focusing on its courageous protagonist, and creating a bewitching but frightening world for her to overcome, GRIS succeeds with its short but unforgettable odyssey. Awash with meticulous detail, charming aesthetics, and smart design, GRIS is something special. Take the trip.
Gungrave, like when it debuted over a decade ago, is an acquired taste. It's rigid and not particularly welcoming, two qualities that are exasperated in VR. Despite its problems, I'd welcome another go at Gungrave (or a revival of that Planet Gunsmoke Trigun game), and it looks like we're getting it. But you can skip this outing.
While I might have aimed a little high with my expectations for Everspace, as a fan of the space combat genre, it ultimately is enjoyable. I don't think it's for everyone but that's the beauty of niche games like this, they don't have to appeal to everyone.
That really explains DUSK well. This is shooter perfection and something fans of the classics need to experience. Maybe it doesn't redefine what is possible with video games, but it beats out basically every other shooter I've ever played. I know I'll be replaying this for years to come and I look forward to seeing what fans are capable of with mod tools.
For those who haven't yet given Katamari Damacy a shot, if you long for the unexpected and uncomplicated, Katamari Damacy REROLL offers respite from the norm of today's games. If you've always had a soft spot for the series, this is your chance to relive the joys of proving yourself through a brighter, more clearly defined lens.
Arachnaphobe warning!Other than video games, my main passion is women dressed in suits, with drawn on pencil-thin moustaches movies. Whilst I haven't kept a complete tally of how many films I've watched, I know it's thousands upon thousands, with a personal best a couple of years back of about 200 in one year. I've seen a lot of the greats and most of the classics. But more importantly, I've seen plenty of the worst movies ever made.I don't mean some crappy horror sequel from 2006. I mean truly atrocious films of no redeeming quality. Shit like The Starfighters, Zombie-a-Go-Go and Americathon. I've also seen awful films that, somehow, remain wildly entertaining; R.O.T.O.R, Voyage of the Rock Aliens, Animal Protector and Guardians of the Galaxy Vol. 2.So many times, the question is asked "What is gaming's Citizen Kane?" Aside from this being one of the very worst questions ever to leave anyone's lips, we're also yet to find a true and fitting answer. But forget the artsy classics. What I want to know is when does anybody ever ask "What is gaming's Death Wish 3?" Well, if they ever do, you look 'em dead in the eye and you tell them it's Earth Defense Force 5, baby.
I've used phrases that evoke the monumental achievement that is Super Smash Bros. Ultimate a few times in this review and I can assure you it's not hyperbolic. Despite that a lot of the old content isn't as hard-hitting the second, third, fourth, or even fifth time around, the fact that it's all here, and in a manageable file size, is more than enough. After this (and Geno/Waluigi DLC) Sakurai can rest easy.