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[W]hen you get right down to the core of it, see how the elements work in your favour or conspire against you, Skyhill admirably creates this tense game of hubris and courage, one that never lets up until you escape or, far more likely, die.
Rock Band 4 is a bit of a conundrum. On one hand, it's not only a hassle to switch generations due to the fact that so many elements don't work with the new one, but additionally -- Rock Band 3 is still a thing, supports all of your DLC, and has more features. On the other, there's nothing inherently wrong with this iteration, and for those of you who missed out in the past or have broken 360s or PS3s, you'll still be able to rock out into the night with friends and have a whole lot of fun.
I would recommend Read Only Memories to anyone who enjoys point-and-click adventure games, as it's an excellent addition to the genre, borrowing many of its key elements while ditching some of the more obnoxious ones. It's also a great choice for anyone who is looking for more diversity in their video games, as it does a wonderful job of promoting inclusion without making it the sole focus. Plus, there's an awesome, adorable little robot friend to hang out with, and who doesn't want that?
I'm sort of torn in LEGO Dimensions. It's one of the most expensive propositions in all of gaming right now, but the gameplay is there and the Starter Pack stands on its own. While the campaign can be a bit uneven at times, the always reliable LEGO charm and the innovation of the physical aspect of Dimensions allows it to excel.
On the surface, The Beginner's Guide is a game about game design and critical analysis. Digging deeper, it provides a window into the mind of a man I might not have fully understood otherwise. It does all of this in a way only a video game could. More than anything else, it has caused me a lot of introspection, a feat few games ever achieve.
I didn't outright hate Tony Hawk's Pro Skater 5, as it distills a lot of the franchise's good points into an arcadey modern format. There are flashes of brilliance, but much of that is piggybacking off of the foundation its predecessors have already created. Considering that Activision signed a deal with Tony Hawk for more games a while back that's set to expire soon, I sincerely hope change is on the horizon if more titles are in the cards.
I found the overall experience to be a little underwhelming. It's fun for a short rhythm game, but with only 12 levels, it felt like Laserlife never really got a chance to fully explore the broad topics it brought to the table.
I usually hold off on telling people not to get an episodic game until more of it is available, but even after playing the first volume of Afro Samurai 2, I can say with authority, "do not get this."
This fusion of visual novel of rhythm game isn't exactly perfect, but speaking as someone who loves Persona (and Shoji Meguro's work in particular), I really enjoyed my time with this one. It might be pure fan service, but sometimes maybe that's enough.
Skylanders: SuperChargers reinvigorates my interest in the series, and I'd go so far as to say that I wouldn't mind a full-on SuperChargers racing spin-off in the same vein as a proper Mario Kart game (note that the Wii and 3DS editions are racing games, essentially).
Slowly but surely, Bungie is morphing this chimera of a game into something more presentable.
It's the kind of game that I'll want to replay many times in order to see how all of the various choices play out, and I'm sure I will remember it fondly for years to come. I hope everyone else can find as much joy from playing Undertale as I have!
Disgaea 5: Alliance of Vengeance may not have the best story or cast in the series, but it gets the job done, and brings a ton of advancements with it in the process. I'll probably be playing this one for years to come, and I sincerely hope NIS is able to continue this series. It's still one of the best SRPG franchises in the business.
If anything, Extreme Exorcism is a game for those who have tried TowerFall and Samurai Gunn at their parties and want something even more hectic, and bustin' makes them feel good; otherwise players new to the genre may feel a bit overwhelmed with the amount of on-screen action. As for me, I'll stick to the classics for my get-togethers. Simplicity is what appeals to me when I'm trashed and I'd rather not projectile vomit from my eyes trying to keep up with all those ghosts.
Aerannis is a beautiful, diverse metroidvania with solid mechanics mixed in with some tin-foil hat madness, and regardless of your political views you should give it a shot; you might just enjoy it, I know I did.
I would recommend Happy Home Designer for anyone who really enjoys designing and decorating virtual spaces. If finding the perfect furniture for your house in Animal Crossing was your favorite part of the series, then you'll surely get some enjoyment out of this game.
SOMA gets everything right about the the survival horror genre. It's like someone created the perfect video game mixtape -- a little bit of abandoned underwater atmosphere from BioShock, detailed environments a la Gone Home, and (of course) the frenzied monster mechanics from Amnesia. Even if you dislike non-combat-oriented games, I dare you to give it a try.
For those only interest in single-player, I'd recommend looking elsewhere. If online multiplayer or even AI skirmishes are all you need, Act of Aggression delivers a wonderful product.
Shovel Knight already felt complete at launch, but Plague of Shadows just makes it even more enticing. The fact that it's a free update for existing (and new) owners rather than paid DLC is the cherry on top.
I'm a huge fan of the beat-'em-up genre. It can be rather repetitive, but typically that can be overlooked as the games tend to be rather short. Zombie Vikings, however, overstays its welcome and starts to get rather monotonous around halfway through. While it tries to throw in some interesting levels and boss fights, those mostly end up falling flat, just like the humor. On top of all that, the game is buggy with screen-tearing issues, subtitles not working properly, and glitches preventing levels from being completed.