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2707 games reviewed
72.2 average score
75 median score
47.0% of games recommended

Destructoid's Reviews

9.5 / 10.0 - Rez Infinite
Oct 12, 2016

I don't know how this series keeps holding on, but I'm glad it does. Initially debuting as a Sega exclusive, it jumped ship to Microsoft, and now, Sony. I don't really care who gets it next, I just want more Rez.

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I got swept up in Duke Nukem 3D: 20th Anniversary Edition World Tour, and although I had initially planned on just checking out the new chapter, I ended up beating the entire game over again. There's a reason that these classic games like Shadow Warrior and Rise of the Triad still hold up, and it's mostly due to strong level design that very few developers are striving for. If you like a side of getting lost in mazes with your shooter main course, Duke is ready and waiting.

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The Five Nights series either needs to start answering some of the questions its set up, or at least find some more interesting ones to ask.

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Ultimately, Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is more of Tokyo Twilight Ghost Hunters, for better as well as for worse. The changes to the systems aren't enough to alleviate some of the frustration of the original, but for players that are open to the experience (or who enjoyed things the first time around), there's a lot to like about it.

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8 / 10.0 - Thumper
Oct 9, 2016

I'd still recommend Thumper, though. Readily. But I would also advise not to get too wrapped up in fully finishing it. This road is long and winding and brutal. It might just drive you mad.

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Oct 7, 2016

As long as that's not solely what you're looking for though, you can breathe easy knowing that Builders is more Dragon Quest than Minecraft. There's a clear campaign and a sense of progression that doesn't let up for hours on end. This is no clone.

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8 / 10.0 - Gears of War 4
Oct 6, 2016

The nature of Gears of War 4 is that we won't know its legacy until there are more games in the canon. That's frustrating now but it'll hopefully be exciting later. This was a fine first showing but it'd be nice to see The Coalition carve its own identity for Gears of War. Using Epic's foundation is understandable and expected, but it often feels like a crutch. Marcus' boy had grown up just like him.

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Oct 5, 2016

But that's it. That's the extent of my issues with this game, and for me, the positives far, far outweigh the negatives. If you didn't like Paper Mario: Sticker Star because it wasn't like the first two games in the series, I don't think you'll be satisfied here. For everyone else willing to give it a chance, Paper Mario: Color Splash is a charming journey that will delight your senses, your funny bone, and the part of your brain that houses your nostalgic feelings towards Nintendo.

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Oct 5, 2016

If Harmonix Music VR sounds like your jam, it probably is. Plopping on the helmet after eating your favorite comfort food can make for a really relaxing afternoon, but the other modes aren't even worth the time of day.

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Oct 5, 2016

If I had just seen Until Dawn: Rush of Blood sitting on a retail shelf, I would have skipped it. It sounds like a cash-in of the highest caliber, but the folks over at Supermassive managed to balance their IP and show restraint in a way that very few developers are capable of.

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Oct 5, 2016

I'll be showing off London Heist and Scavenger's Odyssey to just about everyone that asks me about PlayStation VR, but those are worth about $10 each. Wait for a price cut before grabbing PlayStation VR Worlds, or better yet, just enjoy them with your PSVR bundle and skip the rest.

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6.5 / 10.0 - Batman: Arkham VR
Oct 5, 2016

If Rocksteady is prepping me for what's to come with Batman: Arkham VR, I'm sold already. A massive amount of time was spent on this project, and anyone who calls it a mere tech demo is doing it a disservice.

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Oct 5, 2016

There really isn't much to it other than that. SuperHyperCube spices things up with the occasional rotating wall or gimmick, but you're just chasing the score dragon with leaderboards until you get bored of doing it. If you stared at Super Hexagon for hours on end, mesmerized by the visualizations within in your attempt to set a world record, have at it. Otherwise, spread your PlayStation VR launch fund cash elsewhere.

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7 / 10.0 - Aragami
Oct 4, 2016

Although the occasional technical issue and odd mechanic put a damper on things, Aragami has its heart in the right place. It's strict adherence to stealth with no ifs, ands, or buts will turn some people off, but it'll speak to a lot of old-school fans who are sick of experiences that allow you to blast your way out of everything.

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6.5 / 10.0 - Demon Truck
Oct 4, 2016

I can't help but wonder what Demon Truck might be like with a more traditional control scheme, one where the player controls the movement. I frequently felt like I could have done a better job of driving than the demon behind the wheel, and I don't think that's a good sign. Despite the flaws, however, I enjoyed my time with it. From Click to Truck to Truck is Over, it's a fun time waster, and there are definitely worse ways to spend five bucks.

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7 / 10.0 - Yo-Kai Watch 2
Oct 3, 2016

Even with its failings, I still love Yo-KaiWatch 2. It may not be as tight of a package or have enough variety in its quests, but the additional multiplayer components and new Yokai make this worth picking up.

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9 / 10.0 - Gotta Protectors
Oct 2, 2016

It's a shame I almost missed out on Gotta Protectors because I absolutely fell in love with it. I love its simplicity, I love its music, and I love how well it accomplishes what it set out to do. This feels like a long-lost early NES title, right down to having to blow into a cartridge to start it up. With the map editor, I hope this becomes the type of game fans continue to support for years to come.

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7.5 / 10.0 - Clustertruck
Oct 1, 2016

Clustertruck just about gets everything right. The high price kind of puts me off, but the game makes up for it with creativity and the ability to share user content. Sadly, the campaign ends on such a downer that I was more frustrated than anything. At least the game was hilariously fun for 90% of it's duration.

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Sep 29, 2016

There's a lot to like about Star Trek Online, even for players who aren't hardcore Star Trek fans or crazy people like me, but it does ask to be put up with to a certain extent. As for the console versions, it's also not all there yet, almost literally. At the same time, it's hard to name a more overtly generous free-to-play title on the current market, and it's worth a shot, for both Trek devotees and the merely Warp-curious.

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I think the most understated element of the new King's Quest though is that we get to see Graham grow up before our eyes -- from a young runt to a wise kingly figure on his death bed. It's a scope that we really don't see that often, contrasted with adventure games that typically take place across the span of a few days or weeks. King's Quest: Snow Place Like Home might be influenced too greatly by modern titles that are essentially interactive novels, but I'm more than willing to see this through until the end.

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