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If you're looking for your next favorite roguelike platformer, look no further.
Like the era it paints, Mafia III feels like a relic. It's dated, has obvious flaws, and doesn't hold up particularly well when compared to a lot of modern works. Most damning, it's rarely in tune with itself, often contradicting itself in big ways. It's tough to not feel like Lincoln Clay deserved better than this.
While Job Simulator may not be my personal favorite virtual reality game, it is one of the easier titles to recommend given its intuitive design, effective comedy stylings, and broad appeal. It's just a shame it has to end so soon. As such, I wouldn't suggest picking it up as your first or second VR purchase, but do know that you absolutely shouldn't skip it. Especially if you have a Vive.
I still get chills thinking about my time with Yomawari: Night Alone. Whether it's a particularly scary moment that pops into my head or one of the many weird visuals that I just can't get out of my mind, this is a game that's going to stick with me for a while. I just wish there was more of it for me to remember.
Overall, even without the talent involved or a love of their previous work elsewhere, Chase is a muted experience for those willing to support it. What should be a confident return to form feels more like treading water. As a two-hour-long downloadable adventure, it's a solid if unremarkable adventure. Long-time fans will find a warm familiarity in its cast and dialogue, but for anybody else, they might see it as nothing more than a breezy cop show experience.
Although it's easy to fault Flight for having so little to do, I actually admire that Ubisoft had a little restraint here. It could have easily made this a shameless plodding tie-in to its next open-world project, and have the player fly from watchtower to watchtower, picking up tons of powerups and collectibles along the way. Instead it kept things simple, and has a nice little proof of concept that is past the "tech demo" stage.
A year's worth of incremental updates have molded this into a game that has more to offer and is easier to navigate. Anyone who has waited this long to follow Rock Band to new consoles should know that this is the optimal time to get in now that the growing pains seem to be behind Harmonix. However, those people should also know that Rivals probably isn't going to be the part of Rock Band that they care about.
I feel bad about panning a game that I adore in principle -- it’s scrappy and unabashedly enthusiastic, which historically has been my jam -- so let me close by saying I appreciate where No Goblin is coming from. 100ft Robot Golf the idea is commendable, but 100ft Robot Golf the video game is a lot harder to appreciate.
For as frustrating as failure can be, though, I still greatly enjoy this game and what it's going for. I want to stick it out. Headmaster seems to be flying under the radar as a launch-window PlayStation VR title, but it's one of the most novel experiences out there and decidedly worth trying. You must meet Robert.
There's a lot of value here for the price, and even if you could buy each of these games separately for five bucks apiece, I'd still recommend picking up all of them.
Attikus and the Thrall Rebellion whets my appetite for more like this. It's quick enough to play just a round or two and still make progress, and it's varied enough to play several in a row without getting too bored. But now I'm looking more forward to the other four Story Ops releasing so we can have that same solid gameplay with even more variety.
Shadow Warrior 2 is in no way a bad game, and I found myself grinning through a lot of it. I'd groan at Wang begging to cut off a penis immediately afterwards, but some people will probably get a laugh out of that. Definite flaws and a laser focus on making the game a more universally sellable experience hurt it, but if you want to shoot shit while shooting the shit with some buddies, you could do a lot worse.
VR needs more than Damaged Core. It's a good thing to add on top of the pile for people who are already fully invested, but as what essentially amounts to a novelty XBLA game, the asking price is a tad high.
If you're thinking about picking up DoDonPachi Resurrection, you're staring down the barrel of one of the best shoot-'em-ups of our time. Don't hesitate, just grab this one first, then get Mushihimesama, followed by Deathsmiles.
I was completely taken aback by how well RIGS comes together. Although it has some issues to work out with future patches (mostly related to a content drought), as a symbol for the tech it's one of the best virtual reality joints out there, and not just for the PlayStation VR. Hell, it might be the most justified virtual reality game I've ever played.
Here They Lie is a successful use of the PlayStation VR, but outside of the novelty of transporting yourself into the veil of a unique hellish landscape created by beautifully tortured souls, the actual delivery and writing fall flat. I don't mind the heavy emphasis on morality, but there's only some exploration of basic philosophical concepts that range from mildly thought-provoking to "I bet these are Jaden Smith quotes."
I don't know how this series keeps holding on, but I'm glad it does. Initially debuting as a Sega exclusive, it jumped ship to Microsoft, and now, Sony. I don't really care who gets it next, I just want more Rez.
I got swept up in Duke Nukem 3D: 20th Anniversary Edition World Tour, and although I had initially planned on just checking out the new chapter, I ended up beating the entire game over again. There's a reason that these classic games like Shadow Warrior and Rise of the Triad still hold up, and it's mostly due to strong level design that very few developers are striving for. If you like a side of getting lost in mazes with your shooter main course, Duke is ready and waiting.
The Five Nights series either needs to start answering some of the questions its set up, or at least find some more interesting ones to ask.
Ultimately, Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is more of Tokyo Twilight Ghost Hunters, for better as well as for worse. The changes to the systems aren't enough to alleviate some of the frustration of the original, but for players that are open to the experience (or who enjoyed things the first time around), there's a lot to like about it.