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Crash Team Racing: Nitro-Fueled not only succeeds as a loving and faithful adaptation of the classic PS1 release, but it has been turbo-boosted by a glut of welcome new content including characters, tracks, and modes. Though it occasionally shows its age in course design, and erratically pumps the brakes with a surprising difficulty spike, Nitro-Fueled remains a fast and fun kart racer, sure to please old fans and worthy of a test drive from new ones.
Overall, as much as I adore the story and atmosphere of The Sinking City, it definitely feels like a budget title at times. If you can get past the weak combat, harmless jank, and enjoy a solid detective experience that won't hold your hand and throw tough choices your way, you shouldn't pass up on it. Even more so if you're a fan of Lovecraft. Because as the Old Ones were, the Old Ones are, and the Old Ones shall be and that's a good enough reason for me!
If you're ever in the mood for more Overcooked 2, try not to sleep on Night of the Hangry Horde for too long. Ghost Town Games has really come into its own with these DLC releases. There's still one final expansion pack left to go in the season pass, and at this rate, my expectations are only rising.
Above all, Samurai Shodown proves that SNK still has its fighting spirit. King of Fighters XIV wasn't an accident and it seems like any future games won't be, either. Now we just need to get Capcom back on track.
I appreciate that the Yakuza studio wanted to try something different with Judgment, even if the biggest deviations are the absence of the bankable character Kazuma Kiryu and the addition of some detective busywork. Given that said work is typically brief, this is an easy one to recommend to Ryu Ga Gotoku acolytes and folks with patience.
My Friend Pedro is a crazy, violent, and sometimes downright weird score-attack title. It's designed to be played and replayed in perpetuity, with the aim simply to master its wild action, wide variety of weapons and maneuvers, and over-the-top physics. As long as you're aware of what you're buying into here, you'll have a (double-barreled) blast with its gleefully unashamed anarchy.
I'm not as over the moon as I was with DUSK, but that's like saying you didn't enjoy driving the Camaro as much as the Corvette. Obviously the sports car is nicer, sleeker, and prettier, but the muscle car is still a damn fine piece of machinery. Amid Evil is much the same. This is another wonderful FPS from New Blood that pays homage to and improves upon the past in all the ways you could hope for. Do you really need me to say anything else?
Bloodstained is occasionally frustrating, refreshingly open, and as promised, wholly Castlevania. Hopefully some polish is on the way for Bloodstained: Ritual of the Night as to not alienate folks who are new to the genre, but as any Castlevania fan knows, partial jank comes with the territory.
Even though it's got plenty of callbacks to Hearthstone's past, The Dalaran Heist feels like a fresh start for the five-year old game. For the first time in a long time, I'm eagerly looking forward to whatever's coming next.
Cadence of Hyrule really surprised me. It takes the best parts of Crypt of the NecroDancer and makes them more accessible, which really comes with the territory when you're paying homage to The Legend of Zelda. Although it may still take you a while to pick it up, the familiar and welcome open world format is a much better way for new players to acclimate.
Assassin's Creed Odyssey: Fate of Atlantis' track record isn't too shabby so far, with two out of three of its add-ons delivering. While you can take or leave Legacy of the First Blade, this wacky romp through heaven and hell is just seamless enough to fit. It's great to see Ubisoft finally embrace the wilder, more mythic side of the series.
Void Bastards is a good game. It plays just fine and looks amazing, but it lacks some of the "hooks" that many roguelikes drive in. It has great atmosphere, but doesn't do much to really encourage those who are experiencing it to soak it all in. The visual style is some absolute magic, but that sense of amazement does not translate into gameplay.
Despite its narrative shortcomings, Draugen still has plenty to offer. Graavik has no shortage of beautiful views and stunningly detailed locations. In under three hours, Draugen pulls off a series of well-composed shots that are worth the entry price alone. Teddy and Lissie's story never reaches its full potential, but there are worse ways to spend a few hours than exploring a wind-swept fjord.
So I guess what I'm saying is, if you go into Gato Roboto with the only expectation being "Metroid but with a cat protagonist," you won't likely be disappointed. But if you hope for anything beyond that, you'll likely wind up entertained but unsatisfied.
Persona Q2: New Cinema Labyrinth hinges on a few hefty qualifiers. You have to dig JRPGs for one, and be willing to accept random battles in 2019. You also have to not be sick of Persona 5's characters, which for some, is a tall order. For everyone else, there's plenty of fun to be had. It also gets major points as one of the potentially final big 3DS releases from a major publisher that is best served on the 3DS platform. As stylus-based touchscreens are phased out, Persona Q2 is one last rallying battle cry.
Pathologic 2 is a surrealist drama wrapped in a survival game's tattered clothes. It's frustrating and haunting all at once. It's also one of the most atmospheric games ever made. Every element of Pathologic 2 – the persistent plague, delightfully twisted dialogue, and punishing survival mechanics – come together to form an intensely memorable experience. Is it fun? Not really. Is it brilliant? Almost certainly.
Outer Wilds proves there's still a sense of genuine adventure to be gained from games that commit to a set, fixed structure and design, rather than the kind of sprawling, endless expanses many contemporary titles set out to become. Playing it brought to mind my favorite bits of Dr. Seuss' Oh, The Places You'll Go...except with more of the sun exploding.
Outside of those pesky load times, it's hard to find fault with Crystal Crisis. This is just a well-made game, a genuinely fun puzzler that challenges players to imagine new strategies with every character they try. And with memory mode beckoning me to play again and again, I don't imagine I'll be taking up any of the other Switch puzzle games for a long, long time.
Trover Saves the Universe is still going to be laugh-out-loud funny no matter how you approach it, but the additional context and enhanced mechanics when using a headset make it a little bit sweeter. Just approach it as more of a comedy experience that happens to be a platformer.
In short, Five Nights at Freddy's VR: Help Wanted is the real deal. It's a genuine celebration of everything that has come before and a fresh lens for long-time fans. Even if you've never touched a Five Nights game before in your life, you'll have a lot to latch onto. I'm as surprised as anyone!