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STWGames Italia

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205 games reviewed
78.8 average score
80 median score
64.4% of games recommended

STWGames Italia's Reviews

Dec 23, 2025

Terminator 2D: NO FATE is a love letter to James Cameron’s film and to classic run & gun arcade games. A title that proves how, even by looking back, it’s still possible to move forward.

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8 / 10.0 - Routine
Dec 17, 2025

ROUTINE is an atmospheric horror film, fascinating but imperfect: punitive, divisive and deliberately anachronistic, it foregoes jump scares in favour of loneliness, tension and powerful aesthetics, capable of imposing a unique vision despite its limitations.

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Dec 16, 2025

Marvel Cosmic Invasion is an explosion of arcade energy that decisively abandons the cinematic sheen of the MCU to return to the most vibrant, comic-book roots of the Marvel universe and the many titles produced by Capcom, Data East, Konami, and U.S. Gold that flooded arcades in the 1990s. Drawing strength from the legacy of masterpieces such as beat ’em ups like *X-Men*, *The Punisher*, and *Captain America & The Avengers*, as well as classic fighting games like *Marvel vs. Capcom*, *X-Men: Children of the Atom*, *Marvel Super Heroes*, and many others, the game stands as a heartfelt love letter to the golden age of arcade cabinets and to the most cosmic Marvel comic sagas.

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Dec 16, 2025

Metroid Prime 4 is an interesting experiment born with the clear objective of bringing the saga to a wider audience through a mix of new ideas that, depending on the case, either hit the mark perfectly or fail miserably, resulting in an extremely solid title that risks alienating its historic fanbase. That said, the game should be judged for what it is, not for what someone would have liked it to be. What we have here is a chapter that, while not the ideal sequel to Metroid Prime that many were expecting, proves to be an excellent overall experience with cinematic overtones, supported by a surprisingly successful cast and gameplay that continues to work great.

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Dec 15, 2025

Syberia remains one of the most unique graphic adventures ever created. On the one hand, the original has aged surprisingly well; on the other, this remaster suffers from some technical issues that prevent it from being considered the definitive version of the world imagined by Sokal. Despite these limitations, it remains a worthwhile experience, especially for those who have never played Syberia before.

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6 / 10.0 - Death Howl
Dec 10, 2025

Death Howl stands out for its strategic depth and dark atmosphere, which are captivating, but the frustration that builds up during gameplay risks overshadowing much of its potential: despite the high-quality atmosphere and pixel art, the overall experience is often compromised by excessive difficulty and a lack of strategic variety, which turn the challenge into a test of endurance rather than a fun experience.

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Dec 9, 2025

LOST EMBER: Rekindled Edition is a charming title that will keep us busy for a few hours as we discover its wonderful landscapes and endearing inhabitants. However, repetitive gameplay and a rather dull story mean that we are unlikely to feel any interest in the game, and we are likely to forget it once we have finished playing.

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Dec 8, 2025

Ayasa: Shadows of Silence is a product where the artistic aspect dominates the entire experience, but which cannot sustain the entire production on a decadent gameplay structure. As it stands, the experience is so undermined by control issues, crippling bugs and sound gaps that Ayasa's journey is more a test of frustration than pleasure. This title is a beautiful dream trapped in corrupted code, a work that perhaps, after many months and many patches, will find its redemption.

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Dec 6, 2025

Solo Leveling: ARISE OVERDRIVE is a double-sided work, where the combat system is well designed and satisfying, but with a gameplay structure anchored to the mobile version of the title. Although the graphic impact of the characters and the fidelity of the animations manage to capture the attention, the overall experience ends up being inevitably diluted by an overly fragmented narrative, environments lacking in detail and technical issues. We are faced with a solid but still rough base, a title that will require substantial corrective measures and additional post-launch content to express its true potential.

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8 / 10.0 - Sleep Awake
Dec 4, 2025

Sleep Awake is an extremely intriguing title that draws strength from its creative and captivating worldbuilding, capable of capturing our attention from the very first minutes of gameplay. However, what prevents the game from really taking off are its gameplay issues, which end up making it far too linear. It is still a good product, though, and one that deserves a chance, especially if you are a fan of the genre.

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6.5 / 10.0 - Rue Valley
Nov 25, 2025

Rue Valley is a good title that will surely appeal to fans of Disco Elysium and CRPGs in general, thanks to its refined artistic style, engaging soundtrack and impeccable writing of the protagonist, capable of creating a strong emotional bond with the player. The time rewind mechanic is well implemented, adding depth to the gameplay and encouraging exploration and experimentation. However, the game can be disappointing due to the lack of depth in the choices, which rarely affect the plot, and the apparent uselessness of the skill system. Added to this is a story that, after a promising start, and underdeveloped secondary characters, seem to quickly exhaust their narrative potential. All this makes the work, despite its merits, a wasted opportunity, especially in terms of dynamic storytelling and engagement through choices.

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7.3 / 10.0 - No Players Online
Nov 24, 2025

No Players Online is a natural evolution of the original concept, transforming what was a brief experience into a complete work, capable of satisfying those seeking a narrative that goes beyond linearity and the medium of gaming. Although the decision to alternate between 3D exploration phases and long investigation sessions may be an obstacle for those who prefer a more immediate pace, the production succeeds in allowing the user to experience the excitement of an ARG.

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9 / 10.0 - Abathor
Nov 18, 2025

“For enthusiasts, Abathor is both a tribute to a golden age and a challenge — a battle cry that speaks the language of forgotten deities and worn-out joysticks. We’re talking about the dream of any kid who grew up between an SNES controller and getting pummeled in the arcade after feeding in 500-lire coins: at the heart of the experience is tight two-dimensional action, made of strikes, dodges, and carefully measured jumps, but also of constant cooperation and competition among players.”

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8 / 10.0 - Possessor(s)
Nov 14, 2025

Possessor is a work of obvious and fascinating contradictions. A title that shines at its highest peaks, but stumbles loudly in its structural flaws. Heart Machine has crafted an exceptional combat system: fast, technical, deep, and free of unnecessary frustrations such as “contact damage”. This playful pillar is supported by sumptuous art direction, a bold 2D/3D hybrid that gives it a unique and memorable visual identity. However, the game's Metroidvania soul is its most fragile pillar. The title suffers from confusing exploration and a poorly implemented fast travel system that makes backtracking an exercise in endless patience. Despite everything, the overall experience is thoroughly convincing thanks to the strength of its combat and narrative coherence. Possessor(s) is an experience to recommend to those looking for satisfying combat and a fascinating world, willing to overlook its exploratory flaws.

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6.5 / 10.0 - A Pizza Delivery
Nov 12, 2025

A Pizza Delivery is an excellent example of a debut work driven by a big heart and remarkable artistic ambition, but still technically immature. Eric Osuna's adventure has the merit of offering a surreal and melancholic atmosphere that captures the eye, using the pretext of delivery as a metaphor for a touching inner journey, especially in its most intimate dialogues. It's a real shame that this strong authorial vision is constantly undermined by gameplay that works against the player, with imprecise controls, problematic level design, and unstable technical aspects that break the immersion.

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4.5 / 10.0 - Dreams of Another
Nov 6, 2025

Dreams of Another is an example of a work that confuses the means with the end, presenting itself on the market as an interactive art installation that unfortunately forgot to take care of the playful component. The work done by Q-Games on the artistic front is undeniably well done, but unfortunately, as soon as you are ready for action, the whole structure collapses, revealing a hopelessly dramatic void in content.

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6.8 / 10.0 - Tormented Souls 2
Nov 1, 2025

Tormented Souls 2 confirms itself as a labour of love for classic survival horror games, but unfortunately fails to iron out the issues that already plagued its predecessor. While the art direction is top-notch, the experience falls flat under the weight of an outdated combat system. Added to this are a basic narrative and a shallow protagonist, which fail to support the exploration. The result is a title recommended exclusively for purists of the genre, even if it represents a missed opportunity to evolve the formula.

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9.5 / 10.0 - The Outer Worlds 2
Oct 23, 2025

After years of waiting and some personal skepticism, The Outer Worlds 2 marks Obsidian’s return to the most ironic and cutting-edge space opera in the RPG landscape. The Californian team seems to have listened to every criticism of the first installment, smoothing out long-standing flaws while enhancing writing, freedom, and world-building. Arcadia is a living, reactive, and surprisingly believable system, where every choice—big or small—leaves a tangible mark. And while some technical hiccups and still-too-predictable AI prevent a perfect score, the feeling is that we are facing the best RPG of the year.

Review in Italian | Read full review

9 / 10.0 - Ale Abbey
Oct 12, 2025

Ale Abbey is a surprisingly deep and coherent management sim, crafted with an artisanal care that perfectly mirrors its subject matter. Its slow, contemplative pace, detailed production phases, and ironic yet respectful tone make it a little gem for those who love beer and slow, nuanced management games. The pixel art warms the eyes, the soundtrack supports the mood with restraint, and the gameplay—once learned—offers a pleasant sense of “monastic routine.” On the other hand, the repetition of daily tasks and the limited number of music tracks may emerge after several hours, making the experience less stimulating for players seeking a faster pace. But if you embrace its cozy, contemplative spirit, **Ale Abbey** becomes a long and satisfying toast—one that blends humor with the quiet pleasure of thoughtful, deliberate management.

Review in Italian | Read full review

Alien: Rogue Incursion Part One – Evolved Edition is a game built on contrasts. On one hand, it delivers an atmosphere that’s faithful to the saga’s retro sci-fi roots, a captivating soundtrack, and a storyline that, while not original, manages to maintain momentum through cliffhangers and references to the expanded universe. On the other hand, it stumbles with gameplay that leans too heavily on action, limited gunplay mechanics and arsenal, and—most disappointingly—an underwhelming alien AI, far from the psychological tension that made Isolation a cult classic. The transition from VR to traditional systems works surprisingly well, and the small QTE sequences replacing physical interactions add a tangible touch—though one that grows repetitive over time. Ultimately, this is an imperfect yet worthwhile experience, capable of holding your attention and entertaining despite its structural flaws. It’s not a game for those seeking a refined survival horror, but it stands as a recommended purchase for Alien fans eager to relive the xenomorph nightmare in a fresh and engaging narrative context—with the promise that Part Two might finally fill in the gaps left open.

Review in Italian | Read full review