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While there’s definitely promise in the concept of Wolfenstein: Cyberpilot, the shiny visuals don’t make up for the lack of content and subpar execution. It’s a decent showpiece for the PSVR, but at this point in the platform’s lifecycle something with more meat is the expectation.
In sum, The Church in the Darkness is a highly replayable game with shifting gameplay goals for each playthrough.
While the gameplay and narrative is as solid as you would expect from 11 Bit Studios, the cost to upgrade is really it’s only downside.
Super Mutant Alien Assault has a long name and a lot of heart. The challenging gameplay mixed with sharp looking graphics and fairly good sound, all work to create an entertaining but short-lasting game. In the end it is an enjoyable little distraction when you just want to jump into a game and have only a small amount of time to do so.
Metal Wolf Chaos XD is a priceless artifact, a flawed gem the size of your fist that must be seen to be believed.
If you already own Darksiders 3 you should buy this DLC and get the full experience, but the fact you NEED the DLC to feel like you have the full game is unfortunate to say the least. Had this been included in the game at launch and the much-needed QOL upgrades been implemented, Darksiders 3 would have truly been the successor of the franchise.
The fan service on display here might be enough to sell enthusiasts of the show, however, it’s tough to recommend this for anyone who hasn’t seen it.
Every component of GORN, from the huge assortment of weaponry to the strange physics, comes together to deliver exactly what is promised: bloody, melee carnage. It’s a no-frills experience that doesn’t concern itself with anything extraneous, like moral questions or a narrative.
Horace is a charming homage to an era of gaming and culture that’s rapidly fading into the sunset, yet it never rests of the nostalgia factor to keep the player engaged.
It remains to be seen if some patches down the line may improve the visuals but for right now Mutant Year Zero is the most portable version of the game while being the worst looking version available. It’s a reminder that the Switch isn’t always a catch all for games, given its limited power, but it’s still appreciated these games can be played on the go when needed.
EA Sports Madden franchise finds itself stuck in cruise control, or dare I say resting on its laurels.
With a few small hiccups along the road that can probably be easily ironed out, and as long as you have patience in abundance, The Blackout Club is a good time.
With the difficult puzzles and impressive details put into its planning, the game succeeds in providing a fun challenge suitable for anybody who is willing to die a few times to get it right.
If you’ve had a Fire Emblem-shaped hole in your heart till now, Fire Emblem: Three Houses will leave you breathless, sleepless, and eager for more. I know I’ll be lost in this new world for months to come.
Wolfenstein Youngblood looks great and has solid shooting mechanics, but misses the mark when it comes to the things that have become Wolfenstein’s greatest strengths.
Sitting at a playtime of somewhere between one and two hours, 198X gives players a glimpse of the retro-inspired world that the developers have crafted, leaving players wanting more of what they got.
With a little patience, you can pretty good at this game. Yet if you spend enough time in these trenches, you’ll end up better at all of them. While it’s not perfect, Fantasy Strike is a rock-solid entry in the larger fighting pantheon.
Overall, They Are Billions is an absolutely solid pick up and a real steal for its price point.
Attack on Titan 2: Final Battle feels like a complete experience that’s just jam-packed with content.
God Eater 3 is a middling experience of ideas and gameplay that paradoxically work and don’t work.