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Tinykin is a joyous trek through the 90s. Full of charm and wonder, the game manages to add to the foundation laid by Pikmin to build a lovely adventure. Every area has lots to find and do which fleshes out the relatively short runtime. While the game lacks challenge, it makes up for it with a bucket load of character. The simple controls and intuitive design reduces any frustration and allows you to freely command your troop. Due to this, you can’t help but smile during the entirety of the game and will enjoy each second.
Overall, its gameplay will keep players coming back for as long as they can stand it.
Despite some tech issues and inconsistent mission design, this kinder, gentler incarnation of Saints Row is probably a step in the right direction.
There are people who will enjoy the dedication to making Way of the Hunter an ultra-realistic hunting simulation. Though I fear those people will instead be spending their days actually hunting. If you play video games to get some immersive feel and still have fun doing that thing you wouldn’t normally do in real life, you might not be as appreciative of the dedication to realism. While I fell into the latter camp, I know there are certainly people in the former camp. You’ll have to decide for yourself if Way of the Hunter is for you.
While the game does a good job of establishing the agents of Aion as emerging AI, Soul Hackers 2 tells a deeply human story. This isn’t a shock to me, as Shin Megami Tensei spin-offs have always been more character-focused than the mainline games. I like Soul Hackers 2’s anime noir approach to character building. I recommend it to anyone who likes RPGs or cyberpunk.
When I previewed Dream Cycle nearly a year ago, I connected with the game’s premise and still-in-development combat mechanics and movement. Those promising elements remain, but in the full game, they’re obscured by some technical issues and the need for a lot more polish and refinement. A third-person, Lovecraft-inspired action game is a great idea. Dream Cycle comes close to making it happen. It’s not quite a nightmare, but not the sweet dream I hoped it would be.
Thymesia is for anyone who believes that a game like Elden Ring is too accessible or that FromSoftware has lost its edge. It distills the Soulslike formula down to challenge and difficulty, adding a few new mechanics to the familiar staples. Yes, Thymesia is grueling and can be fun for hardcore fans of the genre, but it’s also pretty highly derivative. Unless they’re absolutely brilliant, copycat games almost always make you wish you were playing the original.
Roll7 is to be applauded for putting together this unique shooter skater game. I really dug the 1970s vibe of the game both in the art direction and especially the score. This makes the game stand out aesthetically from other games. The only nit I have with the 2D art style, is that it makes judging jumps difficult due to the lack of depth perception. With a little practice, I was able to acclimate to it. Rollerdome is a blast to play, tailored to appeal to players of all skill types.
My only major gripes with Blossom Tales II: The Minotaur Prince are highly subjective. It’s a game that needs to reach the kind of people who play mods of The Legend of Zelda: A Link to the Past, which provide the player with more challenging combat and puzzles. Blossom Tales II has a very good world map to explore, and its dungeon puzzles and combat are perfect. It starts like a game a parent would want to get their young daughter but becomes one that will impress any old-school Zelda fan who gives it some time. So give Blossom Tales II: The Minotaur Prince your time.
I’ve really enjoyed my time with Wands Alliances, and I strongly recommend it for any Meta Quest 2 player. Despite some technical annoyances, it has fun and thrilling team-based combat and a very stylish presentation that’ll have you coming back for more.
I’ve played dozens of survival action games and MMORPGs but Chimeraland rests on one of the lowest rungs of the ladder. It looks primitive, with tons of technical problems. Nothing about its moment-to-moment gameplay hasn’t been done before and much, much better. The big, open world is a land of blocky textures and monsters that aren’t fun to fight. The goofy character creator and pet system can’t redeem Chimeraland. Even they’re not worth the price of admission. And the game is free.
Despite the latter half of this review being mostly criticism, Arcade Paradise, at its core, is a very good management game, with tons of very well-parodied arcade games to play. The mix of genres works incredibly well. I really wish there was a version of Capcom Arcade Stadium in this style. Or an NES Remix. Arcade Paradise’s inauthentic aesthetic, and lack of polish bring it down. But anyone intrigued by the game’s premise should give it a try.
All in all, Digimon Survive knows exactly what it’s trying to be and does it well. Unfortunately, this means it’s not a very interesting strategy RPG. If you’re a Digimon fan, you’ll either love or hate it. And if you’re looking for a fun, story-heavy title, I definitely recommend checking it out. But strategy RPG fans may want to find something else with fewer cutscenes.
I loved Lost Epic. If a physical copy becomes available, I’m going to buy one. For anyone who is a fan of action RPGs, Metroidvanias, or the Vanillaware visual aesthetic, Lost Epic is a must-play. If the Developers can fix the poor in-game explanations to smooth out the beginning of a first playthrough, Lost Epic could easily go down as a genre classic.
If you want a roguelite with a sinister twist, you’re in luck. Cult of The Lamb is just the game you’re looking for.
Bottom line, just about anyone with a relatively recent PC and GPU can find a performance and graphics sweet spot. When it comes to options, this port was done right. For anyone who missed it on PlayStation 4, or doesn’t have a PS5, the PC Remastered edition of Marvel’s Spider-Man is essential gaming. PS5 players who already own the Remastered Edition won’t get anything new. At launch, Marvel’s Spider-Man was a great game with some minor flaws. It still is. While I wish the PC version had just a little something extra, it’s hard not to recommend it.
If you’re looking for a complex city builder where you need to stress over sewage systems and power grids, Two Point Campus isn’t it. However, if you want to spend some happy hours creatively building the college that you wish you had attended, mission accomplished. Two Point Campus is first and foremost a lot of fun. It doesn’t thumb its nose at higher education so much as use it as a jumping-off point for silliness and a relatively deep building sim. Two Point Campus is a warm-hearted and good-natured take on college life, an engaging sim that’s accessible and entertaining.
Unfamiliar with the franchise, I was genuinely and pleasantly surprised by Sword and Fairy: Together Forever. Although its pacing may frustrate impatient gamers, its story is worth telling. With outstanding art direction, music, and combat mechanics, Sword and Fairy: Together Forever should appeal to fans of sprawling RPGs. While the player can sometimes feel like an observer rather than a participant, Sword and Fairy: Together Forever is welcoming to newcomers. It may still be a niche series, but Sword and Fairy Together Forever cements the franchise’s viability for a larger audience.
Hindsight struggles to find a place within traditional expectations of a video game, but aside from some finicky controls, it achieves what it sets out to do. It’s up to you to decide if that journey sounds like a worthwhile endeavor.
South of the Circle is a bold title that deals with mature themes. Its approach to storytelling is refreshing as it interweaves flashbacks to assemble a larger narrative. In addition to this, State of Play also respects its audience. They don’t oversimplify elements and allow you to interpret aspects. While the gameplay lacks substance and can cause some passive moments, the lovely design and spectacular score help make this a memorable experience.