ZTGD's Reviews
It's the epitome of being a game for fans and only for the fans "if" they like the gameplay loop, otherwise all that's left is a story to follow and if that's all the fun, the game might as well have been another visual novel.
This genre is for a special crowd of players that either love the genre or have loved it since they were kids. They're not the deepest experiences, and they are definably better with friends. Playing alone can be a bit of a drag, as some levels go on longer then needed. Though bring a few friends, get on the couch, have some snacks and enjoy a few hours of old school arcade fun. Sometimes that's all you need.
Super Cloudbuilt is a game I thought I would enjoy playing and ignore the story. The reverse ended up happening. The narrative is interesting and the one thing that kept me playing. The game surrounding it fell flat for me on so many levels. I wanted to love it more than I did, but in the end it never clicked with me.
Fallen Legion is a title that showed promise, with great 2D sprite work and a combat engine that is reminiscent of Tri Ace's classic, Valkyrie Profile. However, due to a myriad of factors, it falls short of fully realizing its aspirations due to its humdrum story and chaotic, oftentimes dull combat.
The red planet can be an extremely exciting setting in videogames, but here it's just another color palette.
Right out of the gate Splatoon 2 feels a lot like the original game.
Despite the outside-the-box premise and the unboxing mechanic, this package is a by-the-numbers platformer with a few rough edges. 'Feel' is a huge part of a platformer and in that regard, Unbox: Newbies Adventure is fine for the majority of the time, that is, until the physics decide to freak out.
Yonder has some interesting aspects to it, and while they really tried to throw in everything and the kitchen sink into it minus combat, many of them fall flat or shallow. The exploration is the best part of the game by far, and while the other parts of the game may be to shallow for me, others may find enjoyment out of them. Even then, the pacing is well done and players will have a pretty view the entire time. I'd say wait for price drop, but when that happens check it out.
In general I feel like this is a solid budget title with a fantastic course creator and a lot of options, but it's hard to recommend it to less hardcore fans of the sport.
Perception isn't really doing a whole lot gameplay wise that the majority of these types of games haven't done before. If players are a fan of narrative driven, creepy experiences, Perception offers that, and even if the game can be completed in a few hours, it's entertaining.
Although having a few highlights in both the art design and soundtrack, AereA falls down in almost all other areas – a dungeon crawler that offers nothing new, other than a cool concept, and fails in the things that are essential to an action game, such as combat and quest design. It may offer local 4-player co-op, but even playing with friends won't bring this game to life.
Final Fantasy XII is the reason remasters were invented.
Prison Architect allows for freedom and creativity with its deep simulation systems and the multitude of player options. Players may become surprisingly invested in their prison and in their prisoners, something that can only be achieved by letting them mess with every small detail.
I really enjoyed Poi. It scratched that itch I didn't know I still had after Yooka Laylee and Snake Pass. It takes all the ideas from one of my favorite games of all-time and injects its own personality. It also helps that it plays like a dream. Fans of that era of platformers should definitely not sleep on this game. It is well worth the time and money.
Valkyria Revolution is a title that undoubtedly suffers due to the comparisons to its superior predecessor. However, when viewed as a standalone title, it features an interesting story with a cast of characters well worth exploring. Even though the combat engine is dull and flawed in many ways, it's serviceable for the scenarios that the game presents and at a bargain price, you could do worse than pick up Valkyria Revolution.
World Series has tons of potential. It controls well, has some really great ideas, and even has an addicting formula that would keep players coming back for more. The issue is that this game lives and breathes by the player based and right out the gate, there's no one to play with forcing players to then play with the AI which is just not fun at all.
The N.Sane Trilogy is the epitome of what is right with the gaming industry. Seeing Activision bring back a fan-favorite game, and giving it the proper work it deserves is awesome.
In theory, combining two of my favorite games into one sounds like a foolproof way to make one of the best games of all time. Unfortunately, the reality is not quite so grand as the mixture of the two elements has diluted the unique flavors to something that feels lacking but not entirely unpalatable.
Diablo III is an amazing RPG to begin with, and I think that the Necromancer adds some enjoyment out of it all. Hardcore players of Diablo III and those looking for a reason to go back to New Tristram should most certainly pick this DLC up. For the casual player, maybe wait for a price drop a bit. Even then, just know, you're getting a new class and that's about it. Granted, that class is just as fun to play as the rest of them.
There is a lot to see and do in DiRT 4, and it is all well-designed. I feel like the career mode has a little too much micromanagement for my tastes, but I appreciate the additions. For fans of classic rally games this is by far the best it has been in years. DiRT Rally left me feeling a little empty with its focus on simulation style, but DiRT 4 strikes a nice balance between being accessible to anyone, but deep enough for hardcore fans.