ZTGD's Reviews
Romance of the Three Kingdoms XIII is most certainly not for everyone. I was thinking it wasn’t going to be for me either, but after making a conscience decision to actually learn how to play the game, I found myself having a rather enjoyable time. Granted, there are a fair share of issues with the controls and frame rate, but all in all, I think strategy fans can get a lot of enjoyment out of this newest entry in the long running franchise, but keep in mind, you’re going to need a lot of patience to play this one.
There’s a lot of new interest and goodwill rolling JJBA’s way in the last few years and I truly wish that this was competent fighter that I could point to get the gamer crowd interested in this legendary manga/anime series. However, the shallow, uninteresting combat, boring story mode and the lack of a local multiplayer mode makes this one hard to recommend, even to the most diehard of fans.
While the puzzles suffered a little here, the plot continues to thicken. As a story, I remain interested in where The Descendent is going.
LEGO Star Wars: The Force Awakens is a much needed boost for the series. After Dimensions launched I thought all the standalone games would more or less be phoned in, but that is definitely not the case here. This has me excited for the next LEGO game, something I have not been able to say for years.
Grand Kingdom features a vibrant and charming art style along with a surprisingly well implemented multiplayer mode. However, the lackluster story and repetitive combat that sits at the very core of the experience holds the game back from greatness.
Van Helsing II is more of the same, both good and bad. I really enjoyed the core game play, loot gathering, and environments in the game. I did not appreciate that most of the technical issues of the first title on consoles also came with it.
Song of the Deep is a nice, solid length, beautiful side scrolling adventure game that will take most players anywhere from 6 to 10 hours to complete. Lots of hidden treasures to find, upgrades to purchase, and secret areas to discover. Genre wise it’s not doing anything that most other games haven’t done before it, but the setting and story are unique and just captivating enough to provide players with a wonderful undersea fairy tale.
INSIDE is a fantastic experience. The puzzles are a bit rudimentary at times and the story is almost too outlandish and confusing to describe. It is almost impossible to discuss the game without talking about what makes it special. Do yourself a favor, play this game, I guarantee immediately upon finishing it, you will want to talk to someone, if for nothing else but to just see their face and say “WTF just happened.” Yes it is one of those games.
[F]or the price and content of quality, if the puzzle genre is player’s forte, this is a no brainer. BoxBoxBoy is charming, easy to get into, and quality over quantity. It’s not the longest game, nor the hardest game, but it has a heart and should have a spot in most player’s digital library.
Even with all of its shortcomings the game kept me interested to its end. It just doesn’t feel like a full-priced title.
From its solid character customization to its strategic and enjoyable combat, it’s yet another great JRPG to grace the 3DS.
MXGP2 takes itself way too seriously in a genre that doesn’t require it in games. The realism is commendable, but also limiting to the appeal of the game. The lackluster visuals and goofy animations also stand out, and the lack of anyone playing online completely nullifies the need for that mode.
Lost Sea is a fun diversion, it’s colorful and beautiful in a cute way and offers some fun moments. It just seems better played in shorter spurts than longer durations and unfortunately the game punishes those that prefer that play-style.
It’s not a game that takes commitment, yet people can also spend a lot of time in the world surviving, building, and just having some co-op fun. It has plenty of content to experience even though it lacks any sort of story or cohesive quests. It’s literally about surviving in the undead world, alone or with friends, rough spots and all, and the fun factor is what you make of it.
All in all, Image & Form have once again knocked it out of the park with Steamworld Heist. Fun, addictive and comical, it has everything in needs to become another success for the Icelandic studio.
Bard Gold is a decent little indie title, but it’s one specifically aimed at people who are into these roguelike games. Side scrolling, with a little dose of death and progression goes a long way to keep the game entertaining enough, but it just doesn’t do enough different or interesting things to garner much attention.
What we have is fast and fun, but limited. If the core elements here don’t keep players entertained, there isn’t much to bring them back later aside from some free DLC levels coming in the near future. There is the sense that this was a quick and dirty project, created for who knows what reason, but here it is, and it’s only recommended for players extremely curious.
Spider has one of their biggest and best looking games and solid mechanics as well. Yet even with those elements in play, the rest of the game can’t keep up to that standard. I would recommend Technomancer only to those extremely interested in the setting and going into it full well knowing that this RPG has issues.
Heart&Slash is a fun game marred by issues that should not plague this type of game. Frame rate stutters, a sporadic camera, and a seemingly useless dodge roll are almost dealbreakers in an action game of this type. Still, when I had a good run it felt good, and I can see the intentions of what the team was trying to achieve.
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