ZTGD's Reviews
It might not be the hardest, longest, or most in-depth platforming game, but Tearaway is one world I can't help but want to revisit repeatedly, each time with a smile on my face.
Pumped BMX + had the potential to be a solid recommendation, but it's frustrating design and lack of fun really drag it down. I have no problem with mobile games getting the port to consoles; I just expect them to receive some care to make that port worthwhile.
The series is getting long in the tooth, but I still think it has plenty left to offer, and if they continue with the vehicles in future games, I hope they iron out the problems presented in this version.
Giana Sisters: Dream Runners is not a good game. There are many missteps in the mechanics and the overall feel of the game. Playing with bots solo is boring and not fun, and even with people to play with either online or locally, you may get an hour's worth of play out of it before looking for something better to play and there are way more games out there that play better than this.
Newcomers to the genre will have the biggest disadvantage in how difficulty this game can be in comparison to other more recently released titles. Stick with it though, as it's one of the longer and better done point and click games this year and it's nice to see it have a home on consoles now. It might take the game a bit to get going as it introduces the characters one by one, but it's a point and click fantasy adventure worth taking, warts and all.
From its abysmal combat to its shoddy randomly generated dungeon, I really could not stop playing "I Can't Escape: Darkness" fast enough. I'm sure there are some masochists out there that enjoy this sort of game, but I'm certainly not one of them.
Disgaea 5 could have easily been one of the best games in the series if it wasn't for the missteps in the post-game content, but even with those faults, the solid SRPG foundation along with a few exciting new tweaks/additions makes it a worthwhile experience all the same.
Persona 4: Dancing All Night proves yet another success in branching out to another genre for the folks at Atlus. If not for the relatively short list of songs and lack of multiplayer, this could’ve easily been the premier rhythm game on the Vita.
While I still think Amnesia takes the cake for scare factor, everything else in Soma is done better here Story, visuals, and the soundtrack are superb and top tier from Frictional at this point. One of the best sci-fi stories I've ever experienced in a videogame and one that can get under your skin.
STAIRS is filled with some really awesome moments and ideas, it just doesn't end well and is rather short. If you can look past those issues though, you're going to have a scary time.
Super Mario Maker sets out to give back to the players, to create their own Mario levels, and to share with the world, and it does exactly that. This is a dream come true for Mario fans and anyone with a penchant for designing their own platformers.
I judged Dropsy thinking it was going to be a kid's game with little no challenge, randomly hugging people, and grow tiring. Instead I got a really interesting yet odd and colorful world to explore, a huge smile on my face, and a game that ultimately made me happy to see Dropsy love so many. I won't soon forget you Dropsy. Hugs for everyone!
While it is a decent idea and concept, I still feel that Beyond Eyes is far too slow and unsatisfying when it comes down to the end. It took maybe two and a half hours to complete it, and while I still have multiple achievements to unlock, I don't feel compelled to go back through and get them. While a very beautiful game, looks can only get you so far. I recommend at least a price drop before trying out this game.
Fans of racing, casual or otherwise need to check out Turn 10's latest creation. It is by far one of the highlights for the system this fall.
Roguelike fans will have some fun in Quest for Dungeons, just keep in mind, this roguelike doesn't mess around and when you die, you start over from scratch.
Surprisingly fun, both in single player and co-op mode, Lovers in a Dangerous Spacetime is a gem. The great co-op mechanic really encourages the players to work together and communicate, but never hinders a lone player. For those that want to grab a friend and take on a challenging experience, filled with gorgeous visuals and thoughtful gameplay, then Lovers in a Dangerous Spacetime is the perfect game.
Metal Gear Solid V: The Phantom Pain is the most divisive game in the series for me. On one hand I love the game play. Building up Mother Base, the missions, the stealth and gunplay all feel so refined. The open-world sandbox is endless fun. The Metal Gear portion though sadly disappoints. The boss fights are lackluster, the cut scenes are not as wacky and outlandish as I expected, and the story never really grabbed me. The Phantom Pain is the best "game" in the series by far, but also the worst Metal Gear. Still, it will be hard to top it when it comes time to choose my game of the year.
Mad Max the game isn't only a fantastic time, it's a great addition to the franchise, and one of the few games that completely destroys the expectations that a movie based game has to be bad. Mad Max is bad to the bone… but in all the right ways.
[I]f you like point and click adventure games with mystery, good puzzles, humor, and a little bit of history, Broken Sword 5 is exactly what you're looking for. It stays consistent with the genre it helped invent and does so almost flawlessly, coming highly recommended to fans of the franchise.
I have always been super critical of the Infinity series, mostly because I want to love it. The characters are among the best in the genre, and it fills my childhood dreams of playing with my favorite toys. 3.0 finally hits all the right notes, and fixes most of my complaints with the previous entries. I am now on board, and ready for the next Star Wars expansion to arrive. My wallet just got a lot lighter, but the fun I will have makes it all worthwhile.