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Cthulhu: The Cosmic Abyss is a game that uses your brain as a playground. The Vault, the gameplay and the way everything is intertwined make it a unique experience. But it also asks a lot of you. Time. Attention. Patience. And a certain willingness to feel comfortable with the idea that you may not understand everything. For the right player, this is a masterpiece of mysterious gameplay and psychological tension. For the wrong player, it's a complicated tangle of systems in which you mainly think: “Why did I connect this to that... and why does it feel like it's looking at me now?” Who expects Dead Space to come back, who wants to play a puzzler: be welcome!
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After playing out Pragmata I can't help but give this game the maximum score. It's one of the best single player games I've played in recent years. Apart from the nitpicking about backtracking and the slightly too easy enemies, I really can't say anything negative about this game. What started as a mysterious game that I had many question marks about has ended in an unforgettable, poignant and extremely surprising experience. With Pragmata, Capcom proves that in 2026 it is perfectly possible to bring new IPs to the market and that occasionally taking a risk is part of developing video games.
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Death Stranding 2: On the Beach on PC is an audiovisual spectacle that really presses everything out of your hardware on a technical level. The images are so sharp and the actors play their roles so magnificently that sometimes you forget that you are playing a game. Although Kojima searches for the action faster this time and makes vehicles available to you more easily, the core of the game is not for everyone. The biggest stumbling block remains that slow start: you have to invest hours again before the whole thing really grabs you, and that brings down the fun. Add to that the fact that the controls during hectic battles often feel clumsy and frustrating, and you have a game that is beautiful to watch, but sometimes tiring to play. An impressive piece of technology, but the long-windedness ensures that the spark never skips completely with me.
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Crimson Desert is a typical game that doesn't have a golden middle ground. Either the game is fantastic or you don't like it. It is clear that I am a fan of Crimson Desert and of course there are several reasons for that. Especially since it's been a while since I played a game of this caliber. You will be treated to a wonderful world of Pywell, where the atmosphere makes you gasp for breath. There is also a lot to do in Crimson Desert, and that will also provoke different reactions here. However, if you can get used to the here and there some downsides of the game and you take your time for Crimson Desert, then you will experience an adventure that will undoubtedly be engraved in the memory for a long time.
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Meanwhile, the Monster Hunter Stories series can place itself neatly next to its bigger brother with Twisted Reflection and manages to deliver a beautiful story with in-depth gameplay.
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With Life is Strange: Reunion, Deck Nine and Square Enix deliver another beautiful story for the franchise. The reunion between Max and Chloe is an ideal building block for the unfolding of the story and which side roads are possible. Although it was another rollercoaster of mystery and emotion, I felt that the focus was more on Max, and certain locations gave less shine to the game. Still, this episode is another must-play in the Life is Strange universe and I went from one plot twist to another. Deck Nine and Square Enix, start the next episode!
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Milestone throws it over a different bow and delivers a strong performance with Screamer as far as we are concerned.
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Bungie proves with Marathon that postponement pays off. Despite the rough start and the chaotic menus, there will be a visually overwhelming extraction shooter with an unprecedented atmosphere in 2026. The bold art style and phenomenal sound design draw you mercilessly into a grim world where every step counts. The greatest asset is the narrative depth; the mysterious lore also keeps you busy outside the runs. Although the learning curve is steep and the first map looks a bit less, the strategic depth of the seven Shells and the nerve-wracking weekend events in the Cryo Archive make up for it. For fans of tactical extraction shooters and deep mysteries, this is an absolute must-play, provided you're willing to bite through the sour apple of the menus for the first few hours.
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The remake of Fatal Frame II: Crimson Butterfly is exactly what a good remake should be: respectful to the original, but modern enough to work today. However, not everything feels equally fresh. The gameplay can sometimes feel old-fashioned and the controls could have been a bit tighter here and there. Yet the core of the game remains solid. The atmosphere is fantastic, the story is surprisingly emotional and the camera system remains one of the most original ideas in the horror genre. This is not a horror that flushes you with action. This is horror that slowly creeps under your skin. And by the time you notice it... it's usually too late.
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Mario Tennis Fever is an energetic, visually impressive and particularly accessible sports game that works perfectly as a multiplayer title. The new Fever Rackets bring fun and chaos, but at the expense of technical depth. If you are looking for an airy, colorful tennis experience with friends, this is the right place for you. However, if you expect a competitive, strategic sports game with a solid single player, Fever stays just below the bar.
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At the beginning I was a bit doubtful whether I would find Pokémon Pokopia a cool game. After a few hours of play, that doubt was completely gone. Pokémon Pokopia is without a doubt the most comfy game you can currently play. For Pokémon fans, this is an absolute must-play game. The game can keep players sweet for countless hours without any kind of pressure. You can perfectly play this game for a while, leave it for a while and then pick it up again. With Pokémon Pokopia, Nintendo and Game Freak have managed to try something different with a Pokémon game. And whether this has succeeded.
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Order 13 is a striking title within the contemporary indie horror genre. By choosing a distribution center as a location and basing the gameplay on everyday warehouse tasks, the game creates a unique combination of routine and threat. The creepy atmosphere, the good sound design and the subtle build-up of tension make it an interesting experience for lovers of indie horror and cats.
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Dragonkin: The Banished had potential. I saw that during the Early Access period. Especially the Ancestral Grid system is an interesting idea, the Wyrmlings are a nice addition and the different classes are fortunately provided with the necessary variety. Unfortunately, these potential points are overshadowed by the negativity that prevails over this game. Technical problems, mainly frame drops of which cause this game to be unplayable. It doesn't reach the level it seemed to strive for. What could once have been a rough diamond now feels more like a stone that has completely lost its shine along the way. I'm not sure if they understand the Early Access system. Normally you should make the game better with the feedback you get, but for some strange reason this has a counterproductive effect for me.
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GreedFall: The Dying World managed to charm me with its varied game world, companion management and rock-solid story. I therefore opted for the story mode. On the other hand, I couldn't be pleased by the many bugs and glitches I ran into (just like in Styx: Blades of Greed), the gibberish chatter that distracted me and that overwhelming feeling that the game feels unfinished. If I had been from Spiders I would have stayed in early access for another six months and taken the feedback from the community or internal testers to heart. The game is ambitious, you have to call a cat a cat, the ideas and the concept are good but you feel from everything that it rattles. But as I said, Nacon is in dirty papers and they will need pennies. This does not benefit the final quality of the game.
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Resident Evil: Requiem brings everything we love within the Resident Evil franchise and delivers it at a very high level. Creepy exciting survival horror and action horror full of adrenaline and gore go hand in hand without walking in front of each other's feet. But good too, because those who stumble are torn apart in this game world. This Resident Evil looks beautiful, sounds great and plays damn smooth. Puzzles, horrors and plot twists keep you on the edge of your seat.
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Planet of Lana 2 continues to build on what was good about part one, has made the necessary improvements and ultimately offers exactly what we expected from a sequel.
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With Docked, Saber Interactive has delivered a pleasant and with moments very fun simulator game. A game where realism is paramount and the experience of working in a harbor on the screen conjures up. The combo with the manage features is a nice addition and offers a nice change in addition to performing assignments. Still, after a while I had a sense of rain and the repetitive quickly surfaced. In addition to the fact that I had a lot of fun during this review, I think that in the long run Docked is only for port enthusiasts and simulator fanatics.
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In short, Pokémon LeafGreen remains a charming and nostalgic classic that perfectly grasps the core of Pokémon. Those who fancy a pure adventure in the Kanto region with strategic battles and the fun of collecting will still have a lot of fun here. But players who expect mostly modern gameplay, extensive stories and faster action may find that this classic from the Game Boy Advance era sometimes feels a bit dated.
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WWE 2K26 is another great wrestling game, and that's pretty cool when you know that this is the fifth edition in a row in as many years. This game doesn't do much more than its predecessor, but certainly not less. It is mainly the new and sophisticated details that make the difference. The roster is bigger than ever, with more than 400 wrestlers. The gameplay feels smooth and responsive, making you always feel like victory is within reach. Unfortunately, I continue to be bothered by the hair and eye problems with the characters. During my games I also came across a lot of strange bugs. I prefer to keep quiet about The Island and the Ring Pass. Those who buy the standard version must wait until March 13 to enter the ring. Those who order one of the three more expensive editions can get started as early as March 6. Despite the fact that my interest in WWE has cooled down a bit, I still had a great time with WWE 2K26.
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As may be clear from my review, Yakuza Kiwami & Dark Ties 3 is a game of extremes. On the one hand, the combat certainly shines with the addition of the Ryukyu style and brutal finishers. The emotional bond between Kazuma and his daughter Haruka, in turn, creates some beautiful scenes. Unfortunately, the game misses the mark in other areas. The story around the orphanage in Okinawa gets going slowly and lacks the necessary passion to really captivate. In addition, you drown in an overwhelming amount of mini-games and side activities that often feel like cheap activity therapy. In short: great action, but a disappointing and slow plot.
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