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Ofisil


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304 games reviewed
58.0 average score
60 median score
14.8% of games recommended
Mar 13, 2016

The term "slice-of-life" is no excuse for a lack of plot, a lack of well-developed characters, and a 50% lack of new graphics and tunes. That being said, NekoPara Vol. 2 is probably the best of the three titles so far (but only by a tiny margin), since it actually has a character that's somewhat likeable, because it's slightly more funny and less serious, and due to the fact that it has a more balanced length for what's offered.

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Mar 16, 2016

If it was only a matter of bug fixes, control adjusting, and overall rebalancing, the final judgment would be much more positive, because, when Blood Alloy: Reborn is at its best, it is truly magnificent, since it seamlessly blends rapid shooting, sword fighting, and platforming, with addictive and challenging high score-chasing - plus it looks and sounds fantastic. Sadly, the problems begin when one realises that there's not really much to do here, with pleasure soon giving way to boredom.

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Mar 21, 2016

Want to experience the original bundle of cartoony wackiness known as Day of the Tentacle, as well as its upgraded, Remastered version? Well, look no further, because this is it. The best iteration of the classic gem of the genre, and a lesson in remasters. As for the question of who should get this, the rule is simple: adventure game haters, the exit door is on the right. The rest, please form a nice line over there and ready those wallets for some purchasing.

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As for the quality of this particular port, it has some issues, like the lack of cross-platform compatibility, along with its PS3, instead of PS4, visuals, yet, as a whole, it's a product of high quality.

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Mar 27, 2016

Why exactly did Homeworld: Deserts of Kharak get so many favourable reviews? Sure, it has some interesting mechanics, like the mobile base, and, yes, it's not horrible, but it feels incomplete and… bland. The campaign is easy and short, the skirmish mode doesn't give enough things to experiment and try different strategies with, its two factions are almost identical, and the AI is quite stupid, to say the least. Want a good Homeworld game? Try out the previous two in the series.

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Mar 30, 2016

Despite nothing new or innovative, since this basically recycles past titles and just covers everything with a wild boar's hide, [i]Far Cry Primal/i] can be very entertaining, and the repetitive/simplistic task of crafting, upgrading, collecting, and capturing, can be very addictive and even cathartic. To put it another way, this is just a casual experience, but a very good one at that. It's all about having fun and getting engulfed in the magnificent primeval landscape while at it… as long as you can stomach the lack of any gameplay depth, the zero challenge, the generic, placeholder plot, the current price… and the need to use the very problematic Uplay client.

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Apr 21, 2016

The Collider 2 is, undoubtedly, superior to its predecessor in all ways, yet those willing to get it should know what it is, and what it isn't. It's a super-fast, reflex-based endless runner that is as simple as it is enjoyable, as well as easy to learn, hard to master, and even harder to stop going back to the fray for "one more try," and yet, it's also disappointingly low in content (even for an indie title), something that severely hurts the replay value, no matter how fun playing this can be at times.

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Apr 21, 2016

Guilty Gear Xrd -SIGN- is a great fighter. It's fast and in-your-face, it has a wonderful depth, and, as a cherry on top of this cel-shaded anime cake, it looks beautiful and has a kick-ass metal OST… but, judging from the lack of new material, it can't really be counted as a "true" new entry into the main series. Let it be said once again: this is great. However, it would probably be better to wait for the upcoming Guilty Gear Xrd -REVELATOR- instead of spending any money on this one.

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2 / 10 - Bacteria
Apr 25, 2016

The indie community has frequently favoured original and innovative concepts over standard formulae, but there's another side to this world; the side with the heavy hipster-esque, artsy attitude, which creates video games the same way a post-modern-anti-conformist-whatever "sculptor" puts a glass of water on an Ikea shelve, and calls it "high art." Like so, Bacteria tries a lot to be an innovative puzzler, but the only good thing about it is the fact that it will introduce the Game of Life to more people.

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May 14, 2016

Corpse Party will be a fascinating experience... but only for those who'll come for the story, the characters, and the spooky atmosphere, because, as a game, it's somewhat flawed, and even boring at times, since it focuses around "randomly" searching for objects, or going back to certain areas, for no other reason than to set an event in motion in order to move to the next one - and then repeat this a couple of hundred times. Finally, and as a side note, console users have had a far better version on their hands for quite some time now.

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8 / 10 - Doom
May 20, 2016

It's hard going back to the real world after a few hours with Doom. It will feel slow and mundane when compared to the experience of being an over the top, badass action hero, who destroys Hell one demon at a time; half the time with his cool arsenal of weapons, the other half with his hands! Sure, it won't create a revolution like the 1993 original, and some of its aspects (like the multiplayer) are flawed, but id Software's newest creation deserves carrying its heavy name, and is one of the few triple-A titles worthy of a full price-tag.

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May 20, 2016

Why have simple videogames like Pac-Man and Tetris stood the test of time, while other, more innovating titles have been disappointing at best? The answer is because the potential of these otherwise great ideas has been thrown out of the window and High Strangeness is such a failure. The notion of mixing Zelda-esque puzzle-solving, with the ability to go from an 8-bit world to a 16-bit one could rock the indie community if it was used correctly, but, unfortunately, it wasn't.

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Besides its lack of a unique angle of its own and a heavy "sandbox" approach, Project CARS will please those into sim-racers, since it is, undoubtedly, the most beautiful and realistic one ever made. Unfortunately, and despite adding lots of great, classic to modern, racing cars, as well as a few new tracks to try them out, Game of the Year Edition still hasn't ironed out some problems, like the extremely annoying controls and AI.

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6 / 10 - Unravel
May 28, 2016

While the minimalistic and allegorical storyline isn't a traditional one, Yarny's fairytale-ish adventure will surely touch the hearts of most people, and the audio-visuals will leave them breathless, since they aren't fantastic just when compared to the indie gaming world, but fantastic, period. Unfortunately, and although Unravel has a couple of good things going for it, the element of gameplay didn't receive the same love as the rest of the package, as it constantly goes from fun to boring, and from boring to irritating.

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5 / 10 - Californium
May 30, 2016

Californium is a labour of love that didn't even try to do a fine job at using the thing it loves the most. It makes promises of offering a plot-heavy adventure that is heavily inspired by Philip K. Dick, when it's just marginally influenced by it, and, even worse, gameplay-wise, it is a frustrating hidden object game, which becomes less so due to its gorgeous, wallpaper-worthy visuals.

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5 / 10 - Shadwen
Jul 3, 2016

Shadwen's first few levels will surely give some amount of fun to those who like this type of games, and the fact that the main character has to keep a little girl out of sight will, initially, feel like quite the exciting concept. Unfortunately, gameplay-wise this is quite a flawed product, with its main problem being the fact that it requires doing the exact same thing for more than 10, almost identical, levels.

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Jul 3, 2016

The few good bits of Stranger of Sword City, like its immersive atmosphere and beautiful 2D art, amongst others, get drowned in a sea of problems.

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The problem with Senran Kagura Shinovi Versus isn't its questionable, sexual hormone-fuelled visuals, but the fact that there's nothing more than that. Those seeking to see the girls of the - equally devoid of actual entertainment value - anime series fight, bounce, and get undressed, will have a blast. Unfortunately, those seeking a great hack 'n' slasher wrapped up in some cute girly underwear will be quite disappointed… and not from the underwear.

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Jul 24, 2016

Far from bad, or even mediocre, yet even further from being awesome, Hitman: Episode 3 - Marrakesh is just… good. It's playable, it's fun, it will manage to please fans of the series, but it's inferior to the previous chapter in almost every aspect, and, most of all, it feels rushed. Hopefully, the same won't happen with the, still yet to come, fourth episode.

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Jul 24, 2016

For the time being, Hitman: Episode 2 - Sapienza is probably one of the best experiences the Hitman franchise has yet to offer. The beautiful Italian seaside town is gargantuan, and offers plenty of ways to have fun (in other words: assassinate). Some of the flaws, like the insufficient plot bits and connection issues, persist, and yet it feels as if Hitman is generally on the right path.

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