Josh Hawkins
Overall, Hearts of Stone is a great addition to The Witcher 3 if all you're looking for is more of the same. If you're expecting something game changing or different, then this isn't a DLC worth your time. I enjoyed my time back in the Northernlands, roaming the wild and decapitating monsters, but when you get down to it, Hearts of Stone feels like it could easily have been included in the base game, although that isn't necessarily a bad thing.
Volume is a fantastic experience that I highly recommend to any stealth-game lovers. It's a unique twist on the Robin Hood story, and while the game's main storyline might not have been as strong as I hoped, I think it is definitely a great follow-up to Bithell's success with Thomas Was Alone.
I enjoyed my short time in the world of Firewatch. The world is beautiful and the voice acting is excellent. But Henry and Delilah's story is far too short, and the resolution of the game's story relies far too much on a backstory that isn't given the breathing room it needs. It's an emotional rollercoaster that just teeters back down to a merry-go-round, leaving me with a detached feeling that everything I had spent the past few hours working towards has been all for nought.
Battlefield 1 might not be the best Battlefield game, or the best FPS game I've ever played, but it succeeds at doing what it needs to do. It feels like Battlefield, it works like Battlefield, and it has plenty of opportunities for amazing things to happen that have only ever happened in a Battlefield game. It’s nice to see DICE returning to the roots of what makes this series so amazing, and I’m happy that, for the first time in years, a new Battlefield game doesn’t feel like it is in the middle of an identity crisis.
Perhaps one of the most interesting features to make its way into Tyranny is the new reputation system. Unlike other RPGs, where morality plays a key part in the story, Tyranny takes a different path, basing its reputation system on Fear and Loyalty. Throughout the story the things you do either instill Fear or Loyalty into your party members and companions. It is an interesting way of going about the famed RPG repuation system, and it gives you a little more leeway with how you play the game. But when it is all said and done it almost feels like a wasted system. No matter what your reputation with your companions, their story never changes. They will always be there, unless you let them die, and you never get a chance – no matter how scared or loyal they area – to see more into their lives. Unlike Pillars of Eternity, which featured different quests to showcase your companion’s lives, Tyranny allows the companion system to fall flat, ignoring it in favor of stifled choices and tiresome combat.
Metro Exodus is best when it follows the classic Metro formula, painting the world with tension as you dive deeper into the darkness of the world. While the game does suffer with a bit of an identity crisis at times, at the end of it all, the tension and fear that is peppered throughout more than makes the journey worth the trouble as players get their first look at a much bigger world and the dangers that lie within it.
Sure, The Division 2 isn’t perfect. Those hoping for an in-depth and engaging story will find themselves extremely disappointed in the meager offering on hand here. But, if you can overlook that, you’ll find an amazing experience beneath that is just teeming with engaging content.
There’s a lot on offer here, and while it does lose itself in the grind sometimes, the sheer amount of content here more than makes up for the negatives that you’ll encounter, especially if you’re a fan of the games that inspired it.
Overall, Gato Roboto is one of my favorite indie games I’ve had a chance to play this year.
Phoenix Point expands upon the XCOM formula brilliantly, offering a fantastic campaign that leaves you twisting and turning.
As a whole, Doom Eternal is a solid game, and a great sequel.
Whether you're picking it up at full-price, or grabbing it during the special launch sale, XCOM: Chimera Squad is a fantastic gem, and an excellent spin-off for one of gaming's most celebrated strategy franchises.
Bravely Default 2 offers a lot for JRPG lovers to dig into.
Halo Wars 2 is a dull RTS with a beautiful spirit
However, every positive–the twisting storyline, the iconic villains, and the superb combat–are undermined by other factors. Mediocre acting, rough dialogue, and overuse of the Batmobile, leave Batman: Arkham Knight that much less cohesive than its predecessors.
After spending over 35 hours exploring the nooks and cranny of Assassin's Creed Syndicate, I'm saddened to report that my initial findings still ring true. What I had hoped would be a return to everything great about Assassin's Creed has failed to really pull me in. It isn't a terrible game by any means, and I'd rank it much higher on the totem pole than the previous installment, Assassin's Creed Unity. But that doesn't change the fact that Ubisoft's latest assassin-centered story is only a few shades above mediocre.
Fans of slower-paced story games will enjoy it, but others may very well lose their patience.
If you're looking for a game that combines elements of Skyrim, Monster Hunter, Dark Souls, and japanese RPGs, then Dragon's Dogma: Dark Arisen should be on your watchlist.
The biggest disappointment of the expansion comes in the form of the new social arena, the Archon’s Forge. Billed as a mix between the Prison of Elders and the Court of Oryx, Bungie made some unfortunate design decisions when putting the forge together. They’ve since fixed one of those, making it easier to get SIVA Offerings (which you need to activate the forge), but the instanced event still suffers from a lack of connected players. This is one event that feels like it would have been better used as its own instance in the game (like the Prison of Elders), but instead the Court of Oryx approach leaves a lot of players to tackle their Offerings on their own, which defeats the entire purpose of the encounter. This makes it tougher to take on the more difficult events in the Forge, which has been a huge turn-off for a lot of players so far.
If you’ve ever been a fan of Lovecraftian horror or just mystery stories in general, The Sinking City is one stop you’ll want to make a little time for on your trip down the rabbit hole.