Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
When it comes to visual flair this title has things on lockdown...
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Offering reasonably cheap casual mini golfing, it's not bad, but it's hardly great either
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While it has some pacing and overall design issues, this paced shooter offers up some refreshing play for the patient
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In terms of vintage PC genres that have been out of fashion and not made a real appearance on the Switch yet the strategic "god game" genre is one I appreciate and am glad to see finally making an appearance...
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A great example of how the 3D Mascot Platformer style is still alive and thriving
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When you’re dealing with budget titles the bar for evaluation is a tricky thing to evaluate...
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Being honest I'm starting to tire of games like Football Game that try to gloss over being designed in a very limited and linear fashion with some anticipated promise of a payoff down the line...
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While there are some good ideas here perhaps it would have been better to be called "Decent Mandy" instead
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For those itching to tackle pretty mundane, though perhaps satisfying, construction tasks with big equipment
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When it comes to roguelike shooters I’m both a tremendous fan and often a picky critic...
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While run and gun shooters tend to be a side-scrolling affair Monkey Barrels proves it’s a formula that works well from a top-down perspective with twin-stick controls as well...
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While staying simple is par for the course for budget racers, this is a pretty bare bones experience
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Going way back to the days of playing games with friends on my Commodore 64 I've always enjoyed Olympic-style multi-event games...
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While deck building and card battling games have made their appearance on the Switch in a few different forms, none of them has been quite like this...
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There's something to be said for truth in advertising and if you've ever wondered what it would be like to control large commercial shipping vessels this may be the simulator for you...
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As a self-proclaimed super-fan of twin-stick shooters any title that looks like it could scratch that itch is immediately of interest...
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While it pretty briefly offers up some slashing fun its lack of depth and longevity catch up to it pretty quickly
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When it comes to tactical squad-based shooters simply nothing compares to the X-Com series...
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An opening admission (and perhaps given my age this will be shocking), of all the SNES-era games I played in my college years I don't believe these two were among them...
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