The blocks have enough distinction that it was easy to see the board, and I was able to keep track even at a high pace of shuffling. The audience for this game likely won't stray outside of the hardcore puzzle fan but if you're looking for game to expand your puzzle library, it's worth a look. Swap Blocks doesn't reinvent the puzzle genre but does provide a satisfying daily brain exercise.
As for a recommendation, I think Mighty Gunvolt Burst is going to create some division among gamers. If you're waiting for Capcom to bring back the glory days of Mega Man, this game will likely leave you angry and unsatisfied. However, if you have a few bucks to spend and you're not invested in neither the story nor characters and just want to play a decent side-scrolling action platformer, than Mighty Gunvolt Burst might be for you.
With it being such a simple game I thought it might be good for kids but my own, both below the age of 7, had lost interest after the 4th level. The best recommendation I can give you is to watch some levels on YouTube before spending any money on this game, since what you see is what you get.
If you're not as weird as me about touching your screen this is a fun game to play. I had a fun time recreating classic Nintendo characters and my kids enjoyed painting animals provided in game. You're not going to create complicated pieces of art but if you or your kids would like something fun to play with for 30 minutes or so then Qbics Paint will be a fun time waster for all ages.
I ignored the power ups when I could and I have a store full of unused tickets to purchase clothing. Minigolf when properly designed is exciting enough that the missions and power-ups become a distraction, hopefully as more courses are developed by the community, the focus stays on creativity. Nothing is more satisfying in minigolf than coming up with an insane geometric plan that is pulled off with a mix of both skill and luck.
Ultimately, Rocket Fist is another example of a Nintendo game that does it right by focusing on the experience over content. By focusing on mechanics in the same vein as Wii Sports, a group of four friends can easily play for hours without it feeling stale. My suggestion to you: try not to gloat too much during the instant replay after a glorious victory and the Rocket Fist fun will keep flying in this strong local multiplayer experience.
The story is great, the acting is top notch and Telltale did a great job of capturing the spirit of Minecraft. If you're a fan of the Minecraft universe and enjoy kids movies with humour to satisfy adults then you will enjoy this—what I will continue to call an "interactive movie".
Besides Tetris, puzzle games have had a hard time keeping my attention. As we're finding out with the Switch, games I wouldn't have previously enjoyed are finding new audiences with its ability to play quick snippets of games anywhere you go. Piczle Lines DX is a perfect example of a game that works great in any situation and provides so much content that only the most puzzle-obsessed fans will be able to get through them all, maybe.
As a fan of the RPG genre, I love how strategy based thinking has been perfectly mixed with heart pounding action. The biggest concern with Rougelike permadeath is avoiding the feeling of staleness and there is no concern of that here. For one of the best Indie experiences on the Switch so far, the small investment into learning the complexity of the inventory system is more than worth it.