Chris Carter
- Skies of Arcadia
- Demon's Souls
- Devil May Cry 3
If Ubisoft fixes the glitches, Assassin's Creed: Unity will be a much stronger game, even if the ceiling is a bit lower in general. Unity's potential is not as strong as some of the better entries in the series, but it's good enough for existing fans to continue the journey.
Dragon Age: Inquisition not only feels like a fully fledged role-playing adventure, but it's also packed with fun things to do that will keep you busy for weeks. Having played well over 100 hours, I'm still finding things to do, working on my multiplayer characters, and plotting another playthrough to handle things a bit differently. Inquisition is a triumph and proves that despite some missteps along the way, BioWare hasn't lost its touch.
Far Cry 4 could have all of the multiplayer elements stripped away and it would still be a very strong game. If you enjoyed its predecessor and didn't grow tired of Ubisoft Montreal's open world formula, you'll have a blast living the experience again.
With all of the innovations LittleBigPlanet 3 brings with Toggle, Oddsock, and Swoop, it's a shame they aren't allowed to show off their stuff on a regular basis, because they are the best thing to happen to the series in years. It would be nice to see them return in a big way in a potential sequel, but for now hardcore LBP fans should have enough creation options to last them until that point.
Super Smash Bros. for Wii U delivers all of the rock-solid mechanics that the 3DS version gave us, with the joy of playing on a big screen with friends and a heap of worthwhile modes. It certainly doesn't negate the greatness of the 3DS edition, but for those who have a bunch of friends anxious to Smash and can only get one, this is the version to get.
When I first saw the announcement for Sonic Boom, barring the weird Knuckles redesign, I was excited by the prospect of change. The Sonic series hasn't taken many risks in recent years, particularly when it comes to the 3D aspect of the franchise, and Big Red Button had a lot riding on its inaugural effort. Unfortunately, the game could have used a few more months in the hopper and taken many more risks. Better luck next time.
Rather than let you actually play, Shattered Crystal is content to make you wait, wait, and wait some more before you get to the decent (but flawed) platforming. The design is maddening, especially when coupled with the poor dialog compliments of the new Boom universe. If you must pick up one edition of Sonic Boom, make it Rise of Lyric at a price drop.
Captain Toad is an experience that doesn't attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace. There's more Nintendo could have done with it, but it is a puzzler in its purest form, and that will be more than enough for people who wanted more of the titular hero after playing the bonus games in 3D World.
Although the foundation for a great online twin-stick shooter has been laid with Secret Ponchos, it's going to need more content and a meatier core mode to really keep people interested -- until then, I think the game will struggle with keeping some of its community. Personally, I really hope that Ponchos catches on and doesn't have to ride into the sunset.
For now, there's an easy test to judge whether or not you should pick up The Dark Below: did you play Destiny from launch all the way up until the first expansion? If so, you'll want to get it as soon as possible. If your enthusiasm has faltered over the past few months and you never really got into the first raid, you can wait or pick up the Season Pass at a later date after more incremental improvements have been made.
Guilty Gear is still one of the most badass fighting franchises out there, and Xrd -Sign- honors that legacy. It looks breathtaking, the action is constant and in-your-face, and although the roster is smaller than I'd like, there is a lot of variation to be found once you start digging into the game.
Kalimba is an enjoyable solo romp, but to get the full experience you're going to need a local co-op partner; trust me, the juice is worth the squeeze if a couch friend is hard to come by. That inherently limits the game, but since both adventures are worth playing through fully, there's a lot of meat here for a seemingly small puzzle title. I hope it gets more traction despite the fact that it's limited to the Xbox One at the moment.
Super Mega Baseball should be your next purchase if you moderately enjoy baseball on any level. Although it doesn't have the bells and whistles you may expect from a recent sports title, you'll be playing for quite some time based on the strength of the core game alone, whether it's by yourself or with friends.
Chris: I would be okay with never hearing "Daddy-o" ever again. But yeah, there aren't many runners on consoles, and the genre deserved better. They can be special at times and at the very least a fun time waster, but funk this.
Although I'd love the chance to play a remastered Resident Evil 2 for the first time with updated controls, I'm glad Capcom decided to revive the first entry again. Resident Evil is truly is a timeless classic that every generation should enjoy, and a perfect example of how to do survival horror without decking players out with a full armory. Welcome back to the mansion.
Dying Light often boils down to "Zombies: The Videogame," but it's fun to flip around like a ninja and cause havoc while you shuffle from one mission to the next. For many of you out there, that's basically all you'll need.
I'm interested in seeing where this goes, even if Sledgehammer wasn't able to carve out their own signature mode. If you're just in it for the maps, you can probably skip this one.
Gunman Clive 2 has a few problems that newer gamers may have issues with, but this retro fan is more than satisfied. The $2.99 pricepoint is the cherry on top of this delicious platforming dessert.
The Escapists is a game for a certain kind of player. If you love the idea of getting thrown on a desert island and figuring out how to survive for days on end, you'll probably enjoy it. If you find that prospect trivial, knowing that a lot of that time will be spent doing menial tasks, you may not enjoy it. As for me, I think I'm going to go back to Escapists for quite a while whenever I need to brush up on my puzzle skills simply because of how open-ended it is.
Nintendo didn't go above and beyond the call of duty with The Legend of Zelda: Majora's Mask 3D, but the improvements do in fact make it a more playable experience. Many of the frustrating elements from the original are gone, and because of the nature of the three-day cycle, it's a perfect thing to pick up, play, and turn off after one cycle completes. Majora still isn't my favorite Zelda, but I'm much more inclined to go back to it on the 3DS.