Nicolò Paschetto


90 games reviewed
78.6 average score
81 median score
51.1% of games recommended
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Jan 18, 2019

In this chapter of Ace Combat, the gameplay is stripped down to a bare minimum and the air-to-ground combat is plain boring. The jaw-dropping graphics and production values will probably be enough to attract the fans of the franchise, but if arcade air fighting is not your niche, you'd better steer away.

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7.5 / 10.0 - Empires in Ruins
Apr 2, 2021

Hammer & Ravens developers have been brave and they got several good intuitions, even if the balance problems make the management component less engaging and the graphic style makes the tower defence not too sexy. The main character is a blast though.

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7.5 / 10.0 - RiMS Racing
Aug 24, 2021

Incredible attention to detail, an impressive physics model and a focus on the bike maintenance make RIMS Racing a strong first entry for a new IP; however, the erratic AI and self-harming design choices reduce the overall enjoyment of the game. Also, day one DLCs are never a good look.

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Nov 17, 2021

Tempestfall is better as an adventure into the grim world of Age of Sigmar than a dual-wielding weapon, spell-casting combat game as a Stormcast Eternal. Confused? Me too.

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7.5 / 10.0 - Shadow Warrior 3
Feb 28, 2022

I love Lo Wang so much. So much! He's truly the best third-grade ninja in circulation! That's why it's a shame that the combat arenas are effectively the same throughout the whole campaign.

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7.4 / 10.0 - Ghostrunner 2
Oct 23, 2023

Fast and furious fights in a cyberpunk world, this time also on a futuristic bike exploring post-apocalyptic lands – who wouldn't love that? Too bad a few too many puzzle keep the adrenaline rush at bay and distract from the most exciting parts of the game.

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7.3 / 10.0 - Myst
Dec 16, 2020

Myst is a title deeply dropped in its time. In the 1990s the concept of tutorials was almost unknown, as was the idea of a video walkthrough: at most you could find some textual guide in the reference magazines, but more often it was necessary to hope that some friends had discovered by the back ways how to solve that particularly difficult puzzle. The market wasn't inundated with the amount of video games now, and we users had a different predisposition to spend days and days trying to progress to trialand error , trying to click on every point of interest until something was unlocked. This long premise seems fundamental to me to frame the type of experience that Myst offers us, since its incipit.

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7.2 / 10.0 - Paper Beast
Apr 20, 2020

Paper Beast is a fascinating migratory tale that highlights the power of collaboration and mutual help. Too bad its distinctive graphic style is brought down by terrible textures and the Sandbox mode is only the shadow of what it could have been.

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Jun 21, 2021

Although I am convinced Red Solstice 2: Survivors will find its niche fanbase, I can't really say the hybrid action/strategy gameplay impressed me. The single-player campaign is nice to have but it doesn't stand outM the core experience here is definitely the multiplayer co-op.

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Jun 20, 2022

If brainless fun is what you are looking for, look no more. Starship Troopers: Terran Command is light on strategic elements but delivers the feeling of being part of the mobile infantry, as made famous by Paul Verhoeven's movie and Robert Heinlein's novel.

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7.2 / 10.0 - Quadroids
Feb 21, 2024

Brilliant idea that is not developed to its fullest potential. Still, if you are not necessarily looking for the next Portal, it will be good fun for some hours.

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7.1 / 10.0 - Partisans 1941
Oct 14, 2020

You can see sparks of an excellent game here and there, but the full potential got lost along the way. Still, not so many tactical action games around – beggars can't be choosers!

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Jul 5, 2023

A few strokes of genius do not save Crimen – Mercenary Tales from an overall repetitiveness. It's still ok if you are just looking for a straightforward brawler, with the benefit of a lot of humour in it.

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7.1 / 10.0 - Welcome to ParadiZe
Mar 12, 2024

Not bad, not great: Welcome to ParadiZe is a fun passtime that made me want to play more Diablo IV.

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7 / 10.0 - SolSeraph
Jul 9, 2019

Finally someone who doesn't use pixel art for their nostalgia project! Unfortunately though, SolSeraph is too easy for hardcore players and its tower defence sections are sub-par in their genre. Good boss fights might have saved it, but no luck there.

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6.8 / 10.0 - Radio Commander
Oct 18, 2019

Refreshing idea: you are asked to take control over your troops, but you have no direct control; developers want you to feel in the middle of the action, but they remove you from it. Brilliant on paper, but players remain prisoners of the limitation the game designers set for themselves, leaving us with shallow combat and unnecessarily too little feedback from what's going on in the battlefield.

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Oct 21, 2021

Good writing but the rest is sub-par. In particular, the tiny size of combat arenas makes any attempt of strategizing utterly irrelevant.

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6.8 / 10.0 - Blood Bowl 3
Mar 6, 2023

Blood Bowl is a beautiful game and Cyanide replicates it in every detail in its latest videogame version. Too bad the single player is ruined by terrible AI and multiplayer is plagued by incomprehensible restrictions. At least developers seem to be addressing the hottest topics raised by the community.

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6.8 / 10.0 - Genotype
Nov 9, 2023

Genotype doesn't do anything particularly wrong, but it definitely doesn't do anything particularly well. The open-ended approach to exploration is quite immersive, but combat quickly becomes dull and repetitive.

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6.7 / 10.0 - Carrier Command 2
Aug 9, 2021

The underlying gameplay is still so brilliant that it is painful to see it brought it down by obtuse and ancient systems that make the overall experience frustrating.

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