Warhammer Age of Sigmar: Tempestfall
Top Critic Average
Warhammer Age of Sigmar: Tempestfall Trailers
Warhammer Age of Sigmar: Tempestfall Launch Trailer | Carbon Studio
Warhammer Age of Sigmar: Tempestfall | Cinematic Trailer (PC VR, Oculus Quest)
Warhammer Age of Sigmar: Tempestfall Screenshots
Critic Reviews for Warhammer Age of Sigmar: Tempestfall
While the combat may have some holes in it, Warhammer Age of Sigmar: Tempestfall gives us a taste of the battle against the Nighthaunt. It could use a little more polish, but it should scratch the power fantasy itch. Sigmar preserves those who fight, and now you can jump directly into the battle.
Tempestfall is not a terrible game. It’s just not a deep game. Other VR games have raised the bar on VR melee combat over what Tempestfall offers. For better melee combat games, try After The Fall or Swordsman, which use physics based actions. However, if you are a Warhammer fan, the story lore and setting may be enough to keep you engaged.
Overall, Warhammer: Age of Sigmar - Tempestfall feels a bit rough around the edges. Technical issues and a shallow and repetitive combat system keep it from being a standout VR title. Tempestfall's visuals and environments are often breathtaking and a joy to explore, especially if you are a fan of the franchise. It feels like Tempestfall could have used another year of development time to iron out some of its technical difficulties and to make combat more engaging and deeper to carry the experience.
It’s difficult to recommend Warhammer Age of Sigmar: Tempestfall. While I’m confident comfort settings will be patched in upcoming releases, and the tracking issues with combat will be resolved, it’s more complicated to address some of my other concerns with the game. A dull and impenetrable plot, coupled with uninspiring combat and limited enemy design, make for a fairly meaningless experience. You’d be better off playing The Wizards or Blade and Sorcery for your fix of fantasy VR hack and slash.