Andrei Dobra
Concursion has a great idea but, unfortunately, it manages to waste most of its potential due to glaring issues with the controls, the difficulty curve, not to mention the awful visuals. The boss fights reward only the most patient players and, in true retro style, if you can't complete a level, you can't progress any further.
Bombshell is a relatively decent twin-stick shooter. It most certainly isn't an action role-playing game, like its marketing claims. It's also weighed down by its shoddy story delivery and by its tedious stages. Some players can have fun with it but, especially at its 35 USD/EUR, it's not worth the investment.
Batman: Arkham Knight is a decent entry in the series that, while innovative in some areas, is weighed down by the cumbersome Batmobile. Once the huge PC performance issues are solved by Rocksteady, it certainly has the potential for an enjoyable experience. Until then, though, our verdict is to skip it.
Aaru's Awakening has a serious difficulty curve, but when you combine the twitch-based controls, the confusing art style or the camera zoom, you end up with an experience that, once completed, doesn't offer a feeling of joy or accomplishment. You just feel like you've finally completed a tedious task.
With some more time and more inspired gameplay design, it could have been a much better experience. Right now, unfortunately, its great world feels like a missed opportunity that's mostly not fun, only in very few scenarios and for very few people. Bethesda proved with The Elder Scrolls Online that it can turn things around but 76 may require some sweeping changes until it's ready to be recommended to others.
Deus Ex: The Fall is a mixed experience. On the one hand, its story is pretty good and its design certainly harks back to Human Revolution. On the other hand, in terms of an actual game, it disappoints with wonky gun mechanics, limited AI, quite a few glitches, and really bad visuals.
The Amazing Spider-Man 2 is a brave attempt at forging a good game based on the famous hero. While some mechanics work, like the web slinging, others fail, i.e. the Hero/Menace system, and others get tedious after a while, like the combat.
The Crew is a decent racing game that's weighed down by its constantly online mechanics. The missions and challenges are nice, but if you don't have friends, you'll be hard pressed to find them in the game. This drastically reduces the amount of fun you can have in it, but even if you do have buddies, you might be hit with surprise disconnects or errors that can temper most groups, no matter how enthusiastic.
Spectra is a decent experience that's a bit too simple for its own good. For the $7.5/€7.5 asking price, coupled with the 20% launch discount, the game is a pretty good investment, but don't expect to fill that much of your time with this arcade racing experience. If more features had been added or at least an option to use your own songs, the title would have been more attractive.
Kaiju Panic is a fun action strategy experience that can provide hours of entertainment. Great colors and design, not to mention varied stages and often hilarious moments keep things lighthearted. Unfortunately, the emphasis on trial-and-error until you find the correct strategy, as well as on replaying stages to get all the resources, weigh it down a fair amount.
Assassin's Creed Chronicles: Russia ends the trilogy on a higher note, managing to add a few new things and improvements over the last two installments. Unfortunately, it still falls of short of really impressing fans. The exploration is still a bit stiff, the combat is clunky while the timed sections are a pain to get through.
Zheros is a decent experience alone but it's a bit better with a friend. The chaos you unleash is quite satisfying and racking up bigger and bigger combos does much to alleviate the repetitive gameplay. Combat variety might not delight all players, but you can still have a bit of fun with this brawler.
Street Fighter V is a solid base for the new fighting experience from Capcom. Unfortunately, with the missing features and the problematic servers, it feels more like an Early Access game than a full-fledged one that's available for full price. Lots of modes, content, and goodies are promised by Capcom in the future, so, unless you really can't wait, you can pass on the game right now.
Assassin's Creed Chronicles: India is a good but still not great entry in the Chronicles trilogy. While it does manage to make a few improvements over China, the initial entry, it's still weighed down by problems like the clunky combat, the somewhat erratic AI, or sections that require a lot of trial and error to complete in the best way possible.
Castlevania: Lords of Shadow 2 is a good game when it tries to deliver a hack and slash experience. Unfortunately, when it attempts to go for a stealth-oriented design, it fails miserably and provokes only frustration and confusion. The fleshed out combat system and the presentation make up for it to some degree, but it still ends up a lackluster game.
Batman: Arkham Origins Blackgate Deluxe Edition is a valiant effort of bringing the handheld game to major platforms. However, problematic gameplay, not so good visuals, and original limitations, like the 2.5D perspective, diminish its value. Still, for fans of the series, the story is quite good and plenty of great characters return.
Grow Home is fun and innovative experience that, unfortunately, gets weighed down by bugs with the climbing system, the iffy camera, and the repetitive audio effects. It's still a blast to play but it could've been much more.
Hatred is a good twin-stick shooter that manages to offer an interesting experience only through the actual theme. Besides that, however, it's not something outstanding. Developer Destructive Creations could have transformed its targets into zombies or civilians and escape the controversy, but it stuck to its initial idea, and while it's not executed all that well in terms of story, it deserves recognition.
The Witcher Adventure game is a decent experience, but it's weighed down by its random nature and the lack of good early game options for less combat-heavy characters. Further balancing is needed, as is a more fleshed out first tutorial to ensure that newcomers aren't overwhelmed in their first match.
Tiny Brains can be pretty fun when played with others, especially on the same computer. When played alone, it's an annoying affair and its repetitive puzzles do nothing to redeem it. Throw in the clunky sequences where you have to move big balls or protect tiny chicks and you won't have that much fun with it.