Lee Mehr
- Star Wars: Knights of the Old Republic
- Splinter Cell: Chaos Theory
- Star Fox 64
Lee Mehr's Reviews
It's hard to deny the missteps and missing launch-day features, but it's harder to deny how thoroughly engaging Halo Infinite feels.
Image & Form's first 3D title doesn't have any obscene messes to clean, but it never excels beyond a conventional distraction.
Apropos of the brand, NERF Legends has no punch.
Thanks to a surfeit of undaring options, solo and multiplayer, Sledgehammer Games' latest sports the most ironic subtitle of the year.
I think Nicolas Meyssonnier's work falls just short of its action-platformer goals. But when you consider its great Halloween-themed visual design, engaging soundtrack, strong personality, creative potential, and its place in today's market, genre fans can still have a gourd time with it.
Invisible Walls have made a nuanced social-deduction title, but current design & polish issues prevent it from reaching a "first class" experience.
Despite s-ohm frustrating drawbacks, Energy Cycle Edge is a respectable improvement in gameplay and presentation.
Doing everything in its limited power to harm its decent concept, Energy Cycle ultimately becomes a Bohr-ing experience.
Ember Lab's first concoction triumphs by succinctly shepherding and remixing older genre staples.
All-Star Brawl deserves a Kid's Choice Award for Most Kneecapped Game of 2021: a nuanced platform fighting foundation so damaged by slimy timeline & pricing expectations.
Some nagging issues prevent Insurgency: Sandstorm from earning a pristine Medal of Honor, but it's an easy shoe-in for a Silver Star
It's a game that elicits a plethora of vivid emotions, both good & bad, but my overriding true color by the end was beige.
As a noir with the punch of a pillow fight and a campy alien invasion as fun as mashed potatoes, Timothy's Night is a quasi-remake that is another misfire.
Lake's placid design philosophy cuts both ways: no flaw too egregious and no positive too remarkable.
Although buoyed by pleasant presentation and a warm atmosphere, I Am Dead's lackluster main puzzles make this a more reserved recommendation.
Beethoven & Dinosaur's musical odyssey across the universe isn't as adventurous with its gameplay as its venues, but that doesn't stop The Artful Escape from being a fun ride.
Some reservations about The Forgotten City's game design keep it from attaining Legion-dary status among the new wave of time loop games, but its exceptional narrative ensures I won't forget it either.
The accumulation of so many elements to crow about – characters, polish, creativity, art design, combative pacing, and so on – made it an experience I couldn't put down.
Paper Cult threw Samurai Jack's aesthetic, Tarantino's offbeat writing, and Hotline Miami's lurid violence into a vat; to its credit, that confection is still a mixture I admire at a distance. It’s the closer inspection that reveals several bad roots.
Ironically, Night Book makes a better argument for replaying than ever starting it.