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Lee Mehr

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bewarethemehr

Favorite Games:
  • Star Wars: Knights of the Old Republic
  • Splinter Cell: Chaos Theory
  • Star Fox 64

230 games reviewed
57.0 average score
60 median score
30.0% of games recommended

Lee Mehr's Reviews

His gaming history spans several console generations: N64 & NES at home while enjoying some Playstation, SEGA, and PC titles elsewhere. Being an Independent Contractor by trade (electric, plumbing, etc.) affords him more gaming luxuries today though. Reader warning: each click given to his articles only helps to inflate his Texas-sized ego. Who knows? He may become your next favorite game critic to detest. [NOTE: Reviews from VGChartz, DarkStation, & TechRaptor reflect a more wide-ranging spectrum to review scores. Although still reflecting the score closest to my personal opinion, reviews from GamingNexus reflect a scholastic value--a heavier emphasis on 7-10 scale.] [NOTE #2: All PS4 games I played were on a secondary PSN ID, not the one listed.]
Jul 2, 2020

This may end up as one of R. L. Stine's greatest nightmares yet—for all the wrong reasons.

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Feb 17, 2020

STONE arrives at an uncomfortable middle more akin to a pile-up than a tightrope balancing act. The anthropomorphized backdrop feigns a more peculiar and memorable adventure, but the story is mostly lifeless and forgetful. It’s another third-person walking sim that’s not bothered to utilize our protagonist’s skills in any interesting or tangible way. Add on a fifteen-dollar retail price and you’re left considering a few rounds at the pub has more value, and I doubt our marsupial lead would protest to that.

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Jan 6, 2020

Whether it’s in respect to the repetitive gameplay structure, unsatisfying flight controls, or deflating brevity, there’s really no reason to see what the buzz is about. Bee Simulator is a well-meaning edutainment game but its honeymoon period is gone at breakneck speed. You’ve bee-n warned, and I’ve run out of puns.

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Aug 27, 2019

An unholy union of procedural generation, non-linear narrative design, and a Jonestown-inspired cult backdrop.

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3 / 10.0 - Energy Cycle
Nov 2, 2021

Doing everything in its limited power to harm its decent concept, Energy Cycle ultimately becomes a Bohr-ing experience.

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3 / 10.0 - Lost at Sea
Jul 30, 2021

Studio Fizbin's first foray into the first-person narrative adventure sub-genre is their most uncreative work thus far.

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3.5 / 10.0 - One Last Breath
Apr 30, 2024

No copycat should be satisfied in reproducing its inspiration without incorporating a visual, aural, story, and/or mechanical nuance alongside it. None of these four categories are met here, so what's left is a ditto platformer that's content with showing yet another hellish landscape after humans are nearly wiped out.

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Between an insanely tedious gameplay loop, inferior writing, avaricious scheming, and more, Suicide Squad ranks among the most villainous & disreputable live-service games.

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3.5 / 10.0 - Trenches
Feb 17, 2023

I can appreciate strapping popular indie horror game templates to The Great War, but when my overriding thoughts vary from boredom to unintentional laughter then appreciation can only go so far.

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Nov 14, 2022

Kao's first expansion barely packs any punch.

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3.5 / 10.0 - I Saw Black Clouds
Apr 23, 2021

It wants to be a choose-your-own-adventure movie template while consistently disrespecting player choice. This poisons player investment in a story that rarely elevates to fun B-movie shlock, despite some acting & musical talent.

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3.5 / 10.0 - Taxi Chaos
Mar 21, 2021

Between the scant content, absent personality, and dry gameplay loop, it's not worth the outrageous fare.

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3.5 / 10.0 - Night Book
Aug 11, 2021

Ironically, Night Book makes a better argument for replaying than ever starting it.

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3.5 / 10.0 - Walden, a game
Jul 19, 2021

I thought the book was better.

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3.5 / 10.0 - We Should Talk
Aug 18, 2020

Insatiable Cycle's zeal in tackling dialogue choices is something to appreciate. But that can only go so far when the script is tacky, the game design is clumsy, and the retail price is terribly overvalued.

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3.5 / 10.0 - Those Who Remain
Jun 9, 2020

From storytelling to game design, Those Who Remain's tepid approach to its overabundant tropes made me want to leave Dormont as soon as I arrived. My best advice to horror fans: ignore the exit—even if your tank is running low.

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4 / 10.0 - Hello Engineer
Sep 20, 2023

As a series, Hello Neighbor's modus operandi can be seemingly summed up like this: sell a neat concept and then utterly fumble the execution.  Hello Engineer sticks to that script, but at least with a dash of panache and actual craftsmanship.

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4 / 10.0 - God of Rock
May 18, 2023

From mechanics to personality, Modus Studios' genre-mashup runs into major trouble by the first chords.

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4 / 10.0 - Road 96: Mile 0
May 7, 2023

The wishful beginnings to Road 96 quickly veer off-course due to clumsy gameplay, weak writing, inconsistent production values, and transparently purposeless direction.

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4 / 10.0 - We Are OFK
Sep 20, 2022

We Are OFK's glitz and glamour can only do so much for a game so insecure about its format and inauthentic in its intent.

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