Paulo Roberto Montanaro
Haunted House is exactly what you'd expect from a conventional roguelite, favoring stealth over direct combat. Abusing a cartoonish art style, it offers good, but sometimes unstable mechanics, as well as a solid but repetitive and not always rewarding progression model.
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DreamWorks Trolls Remix Rescue is a collection of generic and uninspired solutions that tries to sustain itself by the charisma of a franchise much loved by children. It fails narratively, aesthetically, and, especially, in the fun factor by not being able to justify itself, even when it works.
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The Smurfs 2: The Prisoner of the Green Stone knows exactly what it intends and how to make it work. With a story typical of the good old days of animation, charismatic protagonists and simple and effective mechanics, it is a light and fun game, as long as you don't expect more than it set out to offer.
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Achilles: Legends Untold honors the legacy of both the character that stars in the game, and the good references that the production is inspired by. Beautiful and enjoyable to play, it has its own heels, but, precise and efficient as the hero, it surprises as one of the best works of the genre.
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Hot Wheels Unleashed 2: Turbocharged improves on everything that was already great about its predecessor, increasing game modes and mechanics to offer more diversity and quality of life to a simple but very fun game based on the charismatic toy cars.
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Avatar The Last Airbender: Quest for Balance is a jumble of shallow ideas implemented in a simple-minded and clumsy way. The narrative and visuals make little use of the rich base material, exploration is bland, and the combat system is an insult. On average, a big disappointment.
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NASCAR Arcade Rush is exactly what it promises, delivering a streamlined, casual racing game without any specialized complicators or the like. Abusing the colors in a charming look, it offers a light and uncompromising gameplay, perfect for lazy afternoons, but far from the sophistication that many motorsports fans expect.
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MythForce had everything to please an entire generation that grew up falling in love with the peculiar aesthetic of the adventurous animations of the 1980s and 1990s, but unfortunately the inspirations were only in the concept. As soon as the game starts, it only presents us with a generic roguelite journey, simple-minded and devoid of any emotion.
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If we look at The Crackpet Show: Happy Tree Friends Edition as a game dedicated to the famous characters that marked the era decades ago, it will certainly owe a lot because it takes little advantage of its qualities beyond the visuals. As a roguelike shooter that mixes comedy, cuteness and gratuitous violence, though, there's plenty of uncompromising fun here for fans of the genre.
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Agatha Christie – Hercule Poirot: The London Case follows the patterns of its predecessor and delivers a great mystery plot worthy of the author's best works. With simple mechanics and a shaky look, however, its best qualities are in the way the investigation is conducted and the twists that only good stories of the genre can provide.
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Some of its worst problems are solved by adding new narrative layers, improving problematic systems, and ultimately taking the game to the level we expected at launch.
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Alice Escaped! It's a typical metroidvania at its core. The title adapts to the games a classic work of world literature without, however, losing a certain identity based on the charisma of its characters acting collaboratively and the enchantment provided by this very specific reading of the world of Lewis Carroll.
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The Expanse: A Telltale Series brings back all the features we've seen before in Telltale games, both the good and the questionable. The transmedia text is great, and the rhizomatic bifurcations look promising, but combat and exploration systems remain shallow and unappealing. For fans of the genre and/or the franchise, a treat. For others, not so much.
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There is no doubt that Potata: Fairy Flower is a good child-themed platform game set in a beautiful fantasy world. Unfortunately, the lackluster mechanics, lack of localization, disjointed puzzles and a bad level design do not make it stand out in a universe full of great other options.
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Adore makes the mix between capturing creatures and exploring dungeons an exciting and charismatic adventure. The repetitiveness can get tiring and the level design is quite simple, but with well-built monsters and a nice team customization system, the game can surprise and entertain.
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Double Dragon Gaiden: Rise of the Dragons is a side-scrolling beat'em up that basically restarts the franchise respecting its roots, valuing the classic style of the genre and updating specific concepts that guarantee the reference for old-school fans. At the same time, it proves to be a beautiful gateway for new fans of good old beat'em up in the best pixel art style.
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Even though it demands a lot from the player right from the start and it doesn't have the nicest interface, especially for console players, Nobunaga's Ambition: Awakening is a legitimate representative of the genre. The title appropriates everything that has done best in the past decades, rewarding the dedicated and studious with fascinating stories, complex management systems and great options for achieving glory.
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Oxenfree II: Lost Signals not only honors its predecessor, but it also justifies its existence with a very well-developed narrative maturity. If the simple mechanics aren't appealing or even demanding for action fans, surely the well-written branching story can convince non-believers.
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As much as a pretended nostalgia for the action movies of the 1990s can make us overlook many of Crime Boss: Rockay City's flaws, it is inevitable to conclude that this is a game that failed in all its objectives, even to make us laugh.
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Chronicles of 2 Heroes: Amaterasu's Wrath is challenging and knows how to rely on the aesthetics adopted and the metroidvania model of progress, but it is in the dynamics of changing characters in real time where its true differential lies.
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