Andy Hoover
Both the gameplay and performance can feel a little too inconsistent at times as the controls and frame rate can sometimes be equally bumpy. Regardless, at its core, GRIP: Combat Racing is still an impressively fast racer that almost anybody should be able to have at least some fun with.
In many ways I applaud Cycle 28's ambition, however I also kind of wish the developers had focused more of that energy on more fruitful endeavors.
InnerSpace is definitely a game that earns plenty of kudos for the sheer effort and creativity put into it.
Death Squared really could have been something great. However, as the game stands, it is still a worthwhile puzzler that should please gamers looking for a unique cooperative experience.
Considering Windscape is largely the product of one developer, it is actually quite an accomplishment. It ambitiously attempts to marry aspects of two of the mediums most influential action-adventure franchises and, for the most part, is able to create a very enjoyable experience.
The core mechanics are perfectly competent and generally fun, the story is a little more solid by the end, and the music is genuinely great throughout. In other words, the adventure proves to be a fairly enjoyable one by the end, it just happens to be punctuated by moments of frustration throughout.
Taken as a whole, ATOMINE largely succeeds at what it is trying to accomplish; the game simply wants to be a solid twin-stick shooter with rogue-like elements and it fulfills that goal precisely. Of course, this means the game never really rises to greatness and is unlikely to be all that appealing to those looking for a more innovative or compelling experience. Regardless, if you have a love for this type of game, or at least a momentary lust, then ATOMINE should be a perfectly suitable way to fulfill those desires.
Altogether, these changes don't really add up to a hugely compelling argument for Assault Horizon Legacy+ over its original version. The core game, while not particularly exceptional, remains a solid, enjoyable experience that benefits from the simple fact that there really isn't anything else like it on 3DS.
Still, the overall experience should prove enjoyable for those looking for a retro inspired action-platformer with a beautifully produced visage; there are just some hurdles you’ll need to clear first.
Putting all these aspects together leaves us with a game that strangely feels almost like it is less than the sum of its parts. The gameplay features some unique concepts that are frequently fun, but at the same time weapons made to further enhance the combat just let it down. The game's aesthetic is also very well done and yet another example of great retro inspired design, but it is betrayed by the color selection of all things. These might seem like small complaints, but together they contributed to a general lack of interest on my part. Even with everything Extreme Exorcism does right, I never really felt the need or desire to come back; I played it, I kind of enjoyed it, but nothing makes me want to hop back in. Maybe others will feel different, but ultimately Extreme Exorcism is a game with some good ideas, a few noticeable flaws, and the absence of that one thing that can make a good game great.
Despite the relative shortcomings created by its competent but uncompelling combat, Vampyr remains a fascinating game well worth experiencing.
Ultimately, it feels like the developers at Cyanide knew the strengths of the game, but still wanted to add a bit more variety while still not distracting from the core experience which I found incredibly fun and compelling. One more round of fine tuning in just about every area of the game would have been beneficial, but I still thoroughly enjoyed the game.
Koei Tecmo seems to be perfectly aware of what Attack on Titan 2: Final Battle really is, as the new content is available separately for those who own the original game while those who haven’t experienced the original game yet can get everything in one package.
It’s such a pleasantly mellow time that hours can just vanish as you constantly think about doing just one more thing before calling it quits for the day. Something a little more ambitious might have been more interesting in the long run, but for what it is there’s still some fun to be had.
In embracing a more old-fashioned approach to stealth gameplay, Aragami: Shadow Edition makes itself standout but it also limits itself.
Payday 2 remains a unique experience in the FPS genre thanks to its subject matter and dedicated approach to team work. And while quite a bit has been said about how this Switch version isn't up to date with all the content released on other platforms, the package doesn't feel incomplete or even light on material as there is still lots to do.
While it has plenty of flaws, Attack on Titan 2 actually presents a surprisingly compelling package. As an adaptation of the anime, it does a good job of capturing the series' signature sense of action and as a game in general, it presents mechanics and ideas that are entirely unique
Slayaway Camp is an all-around solid puzzle game.
Of course, the argument for this version of the game is improved thanks to the fact it includes two solid expansions, one of which instantly makes the game better thanks to the presence of Motörhead!
ICEY is a really solid action game with an appreciable effort to do something unique with its storytelling.