Alan Murilo Pereira Duque
Grand Theft Auto: The Trilogy — The Definitive Edition was set to be one of this year's biggest and most celebrated releases. Unfortunately, due to multiple questionable decisions by those involved in the project, what we received was a collection that did little to deserve the nickname “definitive” registered in its name.
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Divine Dynamo Flamefrit delivers good moments and manages to entertain during its short duration, but the apparent and undeniable lack of ambition undermines the impact of a title that had everything to be one of the best of its genre on the Switch if it had been properly developed and larger. In the end, the April Fool's joke didn't justify the hype, but it could very well bear fruit in the future if it is one day revisited. I personally hope they do [revisit it].
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Star Overdrive is bold in its proposal, but it fails to deliver an experience whose lack of polish in crucial aspects such as movement and combat prevents it from being widely recommended. With a good dose of patience, it is possible to enjoy the story of BIOS and NOUS, but it is difficult not to look at this creative universe and notice a potential that has not been fully realized.
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Wildermyth: Console Edition fails in its mission to properly bring the acclaimed indie RPG to the Nintendo Switch. Fans of tabletop RPGs and customizable narratives will still find fun here but the rest of the public will do better in waiting to see if the absence of support to our idiom and the critical bugs will be fixed in future updates. A shame, but if the journey teaches us anything, it's that even the worst tragedies can lead to a beautiful story in the end. I sincerely hope that's the case [for this game].
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Despite its good intentions and the welcome reflection it promotes, SCHiM ends up not standing out as a game due to fundamental flaws, such as the problems with the camera and its simple mechanics, which unfortunately prove repetitive in a short time. Still, if you are looking for a cozy journey with a notable artistic atmosphere, it is worth remembering that one of the wonders of art as a human expression is that it is, above all, subjective. With this in mind, this essay on life does not deserve to be completely relegated to the shadows — in fact, the truth is that if there is one thing I have learned from this review, it is that the shadows are more welcoming than they appear.
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Without any narrative outline or other way to connect the experience and with fewer tools at your disposal than expected, Super Dungeon Maker, unfortunately, ends up disappointing more than entertaining. The most extreme enthusiasts of his proposal will certainly find fun creating their own structures and playing other people's dungeons, but until new updates add more content to the game, all other players will be better served with the legends that have been around for a long time in other works.
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Remake of one of the most important games in history, The Last of Us Part I deserved more, much more in its long-awaited arrival on the PC. In its current depressing state, only hardcore enthusiasts of its proposition or gamers with far above average hardware should consider a purchase before further patching; until then, others will be better served with versions already available on other platforms. Here's hoping, then, that both Naughty Dog and Sony learn their lesson: adapting games for the PC is not a simple mission. If platform players are conditioned to wait years and years for a console title, let it at least be served in a palatable way. Otherwise, it will be difficult to classify the result as anything more than indigestible.
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Overall, Wild Hearts delivers on its promise of being a viable alternative within a virtually monopolized genre, but its serious technical problems, especially on PC, cannot be ignored. It is expected that the developer will give the necessary attention to the title; only with urgent care will this beast roar as expected.
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King's Bounty 2 shows that sometimes less is more. When trying to offer two distinct experiences in the same package, this sequel unfortunately fails to realize the full potential of either part. Despite the problems, its combat system still looks interesting, so fans of the genre will still find fun here. But, for better and for worse, the warning is registered that the majesty cannot be sustained only in the deeds of the past.
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Warhammer 40,000: Space Marine - Master Crafted Edition succeeds in its mission to revitalize the 2011 cult classic for a new generation. However, the simplistic nature of this remaster prevents it from being strongly recommended and may frustrate those who expected a more polished experience that is closer, graphically speaking, to its acclaimed sequel.
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Phantom Breaker: Battle Grounds Ultimate succeeds in its mission of offering a (currently) definitive version of the Phantom Breaker franchise spin-off. While there are several good beat 'em ups in the Switch library, there's no denying that this young girls fighters' adventure performs well and especially fits the versatility of Nintendo's device. So, if what you're looking for is a new adventure in this genre currently in a recent boom, this is a very solid choice despite not being quite as spectacular as some more modern titles; nonetheless, if you keep your expectations in check, it's perfectly possible to have fun here.
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Rise of the Ronin is, from many perspectives, Koei Tecmo's most ambitious adventure and its arrival on PC should be celebrated for providing even more enthusiasts of the theme and fans of the studio with access to it.However, between mistakes and successes in the adaptation, here we have yet another proof that PC ports require a lot of attention during their creation. Therefore, it is difficult to recommend this version more widely until its most serious problems are solved and the performance is within expectations for different hardware configurations, both above and below average. Until then, we hope that, one day, the adventure of the nameless warrior can in fact be experienced in all its glory on computers as well.
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Marvel’s Spider-Man 2 disappoints in its long-awaited debut on PC, delivering an adventure that falls short of the expectations created since its launch on PS5. As fun as the sequel to the saga of Peter Parker and Miles Morales is, the poor work of adaptation to the new platform prevents a broader recommendation until its most basic problems are resolved and the performance delivered is within expectations for different hardware configurations.
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In the end, Metal Gear Solid: Master Collection Vol.1 is, indeed, recommendable but with some caveats. If you're looking for a revival or first time to play these seminal classics, who are predecessors to the cinematographic adventures that are so common now in the game industry, this collection will give you that. However, it leaves an expectation that a future Volume 2 will get more attention; new and old fans will definitely appreciate.
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Summum Aeterna is yet another proof that mixing metroidvania and roguelite mechanics works when it's done well. The many surprises and agile, addicting combat system are fun and compensate for the blunders in the story and the absence of difficulty options (almost ironic considering the matches' customization). Thinking about its potential, it's a shame the title isn't in its better version on Switch and even face bizarre bugs such as the idiom change. I hope future patches fix these issues. Maybe this way the King of Darkness will be able to actually reign among the fellow members of the genre on the Nintendo system.
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Adore has some good ideas, especially when it comes to its fun combat system, but also the slight sense of wasted potential for a game that spent so much time in early access. Still, if the promise of collecting creatures and building the best team possible for fast-paced real-time combat appeals to you, there's plenty to enjoy here. Here's hoping, then, that in an eventual (and more ambitious) sequel, being a worshiper will be less repetitive and even more exciting.
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Analyzing the whole work, Redemption Reapers is too simple to stand out in the current scenario of strategic RPGs. Nevertheless, gamers who are fans of the genre who aren't afraid of imperfect experiences will likely find it enjoyable. It will only suffice for expectations to be dosed.
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With a generic open world, an uninteresting cast, and an extensive list of bugs, Saints Row fails in its core mission to introduce the franchise with pageantry to a new generation. Here you can still find traces of the uncompromising creativity that once put the series on the industry and gamers map, but for the most part, Volition's work shows that renewing for the sake of renewing isn't always the best choice.
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Baldo: The Guardian Owls is a curious case. The legend of the pure-hearted child has its merits, but as time passes in its world, it becomes clear that it lacks the refinement that makes its greatest references shine. Patient The Legend of Zelda and adventure games fans will find fun here, but it's not hard to think about what was missing for this game to reach higher levels.
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Neptunia Virtual Stars is not a bad game. Thanks to the light narrative, fans of the series will find here an opportunity to quell the longing for Neptune and his gang, who remain as charismatic as ever. However, the difference in gameplay between the protagonists ends up causing an imbalance that should not be ignored, and the very inclusion of VTubers seems shallow when looking at the product as a whole. Therefore, it is necessary to keep expectations in check; that way, walking around the planet Emote and flirting with the idol career will probably be much more enjoyable.
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