In the end, Kemono Heroes was a decent experience, if not a particularly interesting one. Priced at $14.99, it will serve as a nice tie over experience for platformer fans, due to being a roughly one to two hour adventure. With multiple characters and achievements, the game’s replay value might sate a player for a couple more runs. Hopefully Mad Gear Games can take this and craft something extraordinary, as there is a good framework to build upon.
Overall, notwithstanding nitpicks here and there, Mary Skelter 2 is wonderful. This game can take roughly forty to fifty hours to complete depending on work order completion and difficulty. That said, this game also has a remake of the first game that comes with the package, with a new scenario at that. At a price point of $39.99, this is an astounding value. With Mary Skelter Finale recently announced, there is perhaps no better time to jump in and play what both games have to other. Oprainfall’s review of the first game was already highly praised and I would be ashamed if I gave it any lower than that.
Overall, I loved Nioh 2 as it provided many of the same positives as the first game. I am having a hard time deciding which I prefer, since both have their own merits. What this game has over the previous is a better tool set, be it the yokai abilities or the tinkered abilities lending to neat attack chains, and a better assortment of yokai to face. With twenty main missions and numerous sub missions to go through, the $59.99 price tag is well worth it. After all, I put in over 40 hours total and that number will only continue to rise. If future DLC allows the game to evolve to even greater heights, then this could become one of my personal favorite games of the year.
Overall, Ghost Parade reminds me a lot of games I played on the SNES and PS2. As a kid, I would’ve loved this game, having great nostalgia in adulthood. Yet here I am as an adult, unable to look past the very flaws I could’ve overlooked as a kid. As such, the game feels like it was made with love, but pulled down by inexperience. Having played this game for five hours, it feels the game falls just short for the $39.99 price tag. Instead, I would say wait for a sale to come along. I hope the developers who made this game makes another title. Experience is experience after all, and I am sure if they can overcome their flaws,they can craft a fantastic game in the future.
In the end, BurgerTime Party! can be a fun experience, but doesn’t have a long lasting appeal. I only spent 3 to 4 hours playing. But thanks to it being on the Switch, the game does have the virtue of being a decent portable experience where you play five stages and then can be on your way. Unfortunately, I can’t give an opinion on the multi-player aspect, having played only single-player. Priced at $19.99, you will get your money’s worth just by content alone, especially if you’re a fan of more arcade-like games. If you are more uncertain, I reckon waiting for a price drop before taking a bite.
As a whole, Inferno 2 was an exceptionally lackluster experience with hardly any highlights. For a twin-stick shooter RPG hybrid, I believe Radiangames perhaps should’ve made sure the level design and balance was more spot-on. For $4.99 and a roughly 4-6 hour experience, it is a fine enough purchase for fans of the genre, especially if played on co-op. However, if you are looking for something more exceptional, either wait for the game to go on sale or look elsewhere. For a sequel to a critically acclaimed title, I was woefully disappointed with the package delivered.
However, thanks to the game’s structure, it will be difficult for newcomers or players from outside of the genre to truly get into it, particularly those who would rather do longer game sessions or enjoy more varied play. The price tag of $59.99 further compounds the issue, being yet another barrier of entry. In the end, I enjoyed DAEMON X MACHINA, but this comes from the perspective of someone who always was interested in the genre. Depending on if you are a fan or not, I recommend waiting on a price drop. For me personally, I hope the release revitalizes the genre so we can see even more Mecha games.
In the end, the developers have made a decent game. It is by far not the best but certainly not the worst. With over 20 hours of main content to go through, with even more side content to pull through, the $59.99 price tag is dependent on how you value your purchase. In terms of raw content, it is definitely worth it. As far as quality content goes, however, I recommend waiting for a small drop before purchasing. For fans of the developer, it will most likely be satisfactory. Yet, for those unfamiliar with their style, it might be a more difficult bar to pass.
All in all, I exceptionally enjoyed Project Nimbus: Complete Edition. The game flow is perhaps the game’s greatest strength, as it was hard for me to be remotely bored while playing. Most issues are relatively minor and not game-breaking. Truth be told, if the game’s hit detection was a bit better along with better feedback, I would easily rate this four stars. If GameTomo and GameCrafterTeam were to work on any future projects, I would happily keep tabs on them. For $19.99 on PC and Switch, it is well worth the price.
Overall, Homo Machina is merely an average puzzle game with educative elements. Outside of engagement and conveyance issues, it is completely harmless without any other problems to be had. For an experience of about an hour with a price of $2.99, you could do far worse. The art style is by far the game’s biggest selling point, with everything else effectively an extra part of the package. If you are interested seeing the art in motion, it doesn’t hurt to give the game a whirl.