Andrew Camac
Cultic: Chapter One is quite honestly my favorite horror experience of the year, with some of the finest booming and shooting I've done. In a year that's also presented Turbo Overkill and Metal: Hellsinger, that should show you just how highly I think of the game. I only have two real issues with the game. The similar feel of the levels in nature is one of them. The only other is the episodic nature of the game leaving me I'm chomping at the bit to get Chapter 2, especially after the way this one ends. Aside from those, Cultic: Chapter One is an essential purchase for horror and shooter fans alike. It's up there with the absolute best games of 2022.
A fine distraction but nothing more.
After my initial confusion on the first couple of screens on Faith: Chapter One, I buckled down and embraced the game for all its tension and world-building and found that I couldn't get enough of it. Even while writing this review I'm itching to go back and go through the trinity again to pick at its bones and just get more from it. I want to challenge myself and uncover everything Faith: The Unholy Trinity has to offer. Be it the spooky season or the resurgence of the horror genre but something about Faith: The Unholy Trinity just clicked. If you have a passion for the macabre, you need to play this game. Just have a Bible and a priest handy.
Don’t touch this grass
I loved my time with Serial Cleaners, which clocked in at around 10 hours. It was everything you could expect from a sequel of a game that showed some real promise. The greater lean on narrative and the gritty aesthetic carried the game much further than the original Serial Cleaner, but sadly the core gameplay loop remains mostly unchanged. This is fine initially but wears thin toward the end. If you're a fan of Stealth games and movies such as Pulp Fiction, you'll lap up everything Serial Cleaners has to offer. While it outstayed its welcome, I'd have no qualms about hiring this motley crew for another clean-up.
A perfect slice of 90s pizza pie
Despite feeling like I've been knocking chunks out of The DioField Chronicle in much of my review, I did enjoy my time with the game quite a bit. My enjoyment mainly came from the fun combat hook. It's the poorly slapped-on exploration or the high fantasy by numbers storyline that lets it down. It feels like an experimental title for Square Enix. Should we get a sequel, if they put more of a budget into the outside of combat sections you'd have pure gold on your hands. Sadly, as it stands you've got poorly rendered PS2 silver dropping through your fingers with this one.
Metal: Hellsinger was an adrenaline-fuelled experience that left me with a smile and a sore neck each time I turned the game on. It managed to not only present me with a visceral and focused First Person Shooter, but also my current musical obsession. The gameplay gave me no middle ground in the best way and pushed me to play better with each trial and difficulty setting. Initially, if I couldn’t catch the beat I’d play very poorly, but once it clicked with me I’d find myself headbanging, foot stomping, and playing with all the ferocity of Slayer possessed by Lucifer Morningstar himself. Metal: Hellsinger is quite possibly the game I’ve needed ever since Doom Eternal’s curtains closed and I for one throw the devil horns into the heavens at the prospect of more to come.
Radiant Silvergun is a legendary title for a reason. It's addictive, it rewards your time, and it offers players an experience that initially would seem quite routine at first, but it isn't long until the depth shines through and it has its hooks in you. Treasure is an iconic developer, and with titles like this under their belt, you can see why. It's a perfect blend of home and arcade experience that deserves to stand next to the better-known Ikaruga as an all-time great. It shouldn't just be famous for its price tag.
Offensively Average, Worth a go for fans of the genre only.
SD Gundam Battle Alliance is a good action RPG wrapped in even better Gundam fanservice wrapping paper and served up in a way that makes sharing the treat the best way to experience it. It can be a little grindy, a little cute, and displays some practices that I just can't get behind. Despite that, the core gameplay and fan service are just too good for me to refuse that itch of "one more go".
JoJo's Bizarre Adventure: All-Star Battle R is a much better fighting game than it was on its original release. The various gameplay tweaks and the increase to 60fps on current-gen and PC bring this underrated title to life. Unfortunately lackluster online multiplayer and lack of new characters do knock this down somewhat, but if you haven't already owned the original and are newly into JoJo you'd be downright bizarre to sit this title out.
Arcade Paradise is a fantastic attempt at producing a simulation slash compilation title, but unfortunately has a few failings which stop it from being a World Warrior. The lack of punishment should you choose to neglect the Laundromat gives the game a real half-baked feel. Beyond that, the fact there isn't any representation for key arcade genres such as Fighting Games and Rail Shooters puts a downer on anyone whose arcade experience wasn't dominated by Match 3 puzzle games and Missile Command. Arcade Paradise is still a fun title and is an excellent stepping stone to what could be a true arcade gamer's paradise. It's part simulation, part retro, and full neon-soaked good time. Sadly, it just doesn't simulate the arcade experience I had and at times feels as deep as the shallow end of the shower.
Megaman Battle & Fighters is a recommendation to Megafans who are curious how SNK handled the Megaman license, but I’d recommend waiting for a sale due to the lack of in-game English text.
Thymesia is a great idea, but it feels like it couldn't decide if it wanted to be its own thing or march to the beat of the Souls Drum. This hampers the product, alongside the loose feeling, lack of feedback in combat, and non-appearance of voice acting. In a post-Elden Ring world, we need to be looking at innovative and unique additions to a genre that has seemingly reached its apex. Sadly Thymesia seems to be solely carried by dated and constructive design, alongside an interesting theme.
Capcom Arcade 2nd Stadium is a fine compilation title without the celebratory features, and a rather mixed bag of games on hand. Fortunately, being able to buy them separately rather than strictly in bundles can help you navigate the wheat from the chaff. The lack of online multiplayer harms this package much like the previous one, and I'm still unsure why it required a completely separate 'launcher' when everything but the games are the same.
Live A Live is a fantastic experience that any JRPG fan should try for at least a few chapters before writing off. It's still a unique and fresh title after nearly 2 decades and provides as much emotion in its shorter run time as some 80-plus-hour titles. While I've held back on some of the surprises the game has on offer, rest assured the game has enough diversity and allure to keep anyone engaged. Live a Live is an essential title that has finally broken through the western release barrier.
It's always fun when Kunio leaves the streets to take on other roles. River City Saga: Three Kingdoms is certainly no exception. This is a much stronger outing for the River City franchise than the recent River City Girls Zero. Its overall quality and fun combat have skyrocketed the game firmly into one of my favorites from the franchise. While there isn't enough here to convert the naysayers, anyone who's enjoyed previous titles or even just the genre could find quite a lot to love about this title. Here's hoping that we see even more River City Saga titles in the future.
It's hard to recommend Horgihugh and Friends when I had such high expectations dashed. It's not a bad game per se, but it's full of annoying cheap deaths and the visual department doesn't hit where it needs to. It certainly isn't my "go-to" cute 'em up, but there is certainly is worse on the market. Sorry, Horgi - you're not the best boy.
Klonoa Phantasy Reverie Series is a brilliant little package for fans and newcomers alike. That said, the latter may have to wade through some of the more basic stuff before they hit on why Klonoa has such a cult following. The graphics and funky physics paint a deceptive picture that the game is "budget" or "cheap", but it's simply a faithful remastering of two titles that are still very much rooted in the late 90s to early 00s. The same titles that have so much heart it would make the Kingdom Hearts crew green with envy. The lack of extras outside of the DLC and the omission of the GBA titles does mean that the title slightly misses the mark, and it isn't the most original title around nowadays, but the cheap price point and overall charm win the day in the end.